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Oh, it's just you. At first I thought somebody had broken in or something...
  — Bob
Bob
Bobhead
faction(s)
Allies
Tenants, Wicket, Z.
Enemies
Intruders
First Introduced
Health
Maximum
unknown
Flees at
unknown
Attack
Primary Attack
Sword



Behaviour
Alertness
unknown
Aggressiveness
unknown
Speed
unknown




TDS garrettsbuilding9guard

Bob's room.

Bob is the guard on patrol in Garrett's Building. Although he seems to recognize that Garrett is a criminal, he never conveys this to Mr. Wicket. Bob does not reside in the building, but is not seen elsewhere because he is only encountered on duty. Wicket will fire Bob if Garrett breaks into the other guest rooms.[1]



Tactical InformationEdit

  • Bob is just as strong as a typical City Watch officer, but will only attack if prompted to.
  • He is immediately alerted when Garrett enters the room of either tenant.
  • He is never replaced.
  • He won't attack the Keeper assassins unless provoked (Enforcers always attack guards on sight).
  • If both assassins are present, Bob flees on sight but holds onto his sword.

ReferencesEdit

  1. SQfiredguard

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