Garrett's bow is a wooden recurve and his only ranged weapon (explosives excluded) in the Thief series of games. It is a reusable weapon which means that it never loses power, and that it cannot be dropped or lost, and is usually available without any additional purchase. After aiming any compatible arrow, the player can always cancel their shot and not waste an arrow.
Cost: None, always with Garrett
The bow is a truly versatile weapon, and can be used to fire a number of very different arrows, all of which have to be purchased or found separately. Every arrow shot with the bow decreases the amount in Garrett's inventory by one. Arrows are rarely found within levels, and are quite expensive, meaning that players have to use them carefully. This design also encourages stealth since Broadhead Arrows can be easily used to kill unaware guards.
Every type of arrow can be shot with the bow, since no other use exists for arrows:
- Water Arrows
- Moss Arrows
- Noisemaker Arrows
- Rope Arrows
- Vine Arrows (Only in Thief II: The Metal Age)
It is technically always available even in the absence of ammo. It is perceived to be unavailable during the beginning of the Escape! mission, and when Garrett is imprisoned in Pavelock Prison.
- Thief: The Dark Project/Thief Gold - always, except:
- Thief II: The Metal Age - always
- From this game onwards, the player can use a sniping-like feature called Bow Zoom, that zooms into the direction the bow is pointing, as if Garrett focuses in for a better look. This allows for more accurate aiming, and less loss of arrows.
- Thief: Deadly Shadows - always, except in Pavelock Prison
- In this game, the player can "mug" civilians walking the City streets, causing them to drop all valuables and flee at the sight of a drawn Bow.