Properties[]
- Schema->Class Tags: WeaponType Hammer
- Engine Features->FrobInfo: Move; Move; None
- Inventory->Object Name: Name_Hammers
- Physics->Model->Attributes: 100; 50; 1; 1; 0; 0, 0, 0; X Axis, Y Axis, Z Axis; +X Axis, +Y Axis, -X Axis, -Y Axis
- Physics->Model->Type: Sphere; 1; FALSE; FALSE
- P->Position: 0, 0, 0; 0; 0; 0; -1; -1
Inherited from Weapon (-235)
- Schema->Class Tags: WeaponType Sword
- Physics->Misc->AI Collides With: TRUE
- Physics->Misc->Collision Type: Bounce, Full Collision Sound
Inherited from physical (-7)
- Game->Bash Params: 200; 0.01
- Inventory->Max Pick Distance: 7.00
- Networking->Network Category: Hosted
- Physics->Misc->Collision Type: Bounce
Inherited from Object (-1)
- Engine Features->FrobInfo: None; None; None