File[]
New
Open
Save Cow
Save Gamesys
Save Mission
Add Texture Family
Load Script
Toggle AI
Exit
Edit[]
Undo
Clear
Clone
View[]
Zoom In
Zoom Out
2x2
1 Left, 3 Right
1 Top, 3 Bottom
Re-center Dividers
Toggle light maps
Texture Palette
AI path cells
AI path links
Physics models
Physics BBoxes
Shapes[]
Cube
Cylinder
Pyramid
Corner-Apex Pyramid
Wedge
Dodecahedron
Sides in Base
Align by Vertices
Align by Sides
Stair Tool
Tools[]
Portalize
Optimize
Compute Pathfinding Database
Build Room Database
Build AI Room Database
Light
Ambient Light
Quick Lighting
Raycast Lighting
Objcast Lighting
Link Group
Generate Report
List objects
Object histogram
Editors[]
Object Hierarchy
Texture Palette
Motion Editor
Mission Parameters
Image:DromEd_Mission_Variables.gif
GameSys Parameters
Image:DromEd_GameSys_Variables.gif
Campaign Parameters
Image:DromEd_Campaign_Variables.gif
Mission Quest Data
Campaign Quest Data
Game[]
Game Mode
Game Mode Settings
320x200
320x240
400x300
512x384
640x400
640x480
800x600
1024x768
1280x1024
Multibrush[]
Store Group
Select Group
Dissolve Group
Load Group
Save Group
Brush Relative
World Relative
Add Brush to Group
Remove Brush from Group
Toggle Brush in Group