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This property is used in conjunction with the StdDoor script to make a rotating door.

  • Closed Angle is the angle that the door starts at. This is only for the purpose of this property. It does not move the door.
  • Open Angle is the angle that the door should be at when it is fully open.
  • Base Speed is the speed that the door should turn at.
  • Axis specifies where the 'hinges' are; X=bottom, Y=bottom corner, Z=side.
  • Status determines whether the door is Open, Closed, Halted (ajar), or in the process of Opening or Closing. Setting a closed door to "Opening" or "Closing" may cause it to fly off its hinges when opened.
  • Hard Limits is one option the use of which evades me.
  • Blocks Vision?, when True, creates a black void inside the model of the door when closed to block things on the other side from view. This should be false for all gates and windowed doors.
  • Blocks Sound % specifies what percentage of sound the door should block.
  • Push Mass specifies the maximum Mass that the door will push out of the way if blocked.
  • Clockwise? is self-explanatory.
  • Room ID # is for making sure that the properly divides two room brushes.

Property Name: RotDoor

DromEd Properties Door Rot

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