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2 parts.

Snow Flurry[]

The Police Station[]

You begin the mission in an archway. Beware of the patrolling guards, once you step out into the town. Turn to the left (E) and walk through the archway. Btw: The blue light mushrooms can be disposed of by simply frobbing them. In the bushes on the left you'll find 3 water arrows. There's a wine bottle 1 x 50 (50) sitting in the doorway to the right. The door in the NE corner of this square, near the guard, leads into the Police Station. Inside, the patrolling guard is wearing a purse 1 x 100 (150). Sneak into the guard room to the right, where you'll find a flash mine, a flash bomb and copper coinstacks 2 x 5 (160). Leave the guard room and pick open the door to the right. You are now in the Commander's office. There's a pocket watch 1 x 5 (165), lying on top of the desk and a wine bottle (tsk, tsk boozer!) 1 x 50 (215), sitting on the floor underneath. Leave the room, pass the grating and enter the next office. Take the copper coinstack on the desk 1 x 5 (220) and 3 water arrows from the chest. Head into the next office and steal a purse that is sitting on a table 1 x 100 (320). Enter the guards' quarters at the west end of the hallway and take an invisibility potion from the chest. Leave the police station and walk back through the archway. Walk along the street and pick open the door to the first house on the right. Enter and grab a golden candlestick 1 x 50 (370). Move on to the living-room and pick up a golden vase from the table 1 x 100 (470). In the bedroom you'll find a wine bottle 1 x 50 (520) beside the armchair. Return to the street and continue on until you reach a tunnel.


The Keeper's House[]

Walk along it, up the stairs and lockpick the door on the left. This takes you into the Keeper's house. Turn left and enter the bedroom. Steal a bottle of fire oil and a bottle of gas elixir then head to the door at the east end of the hallway. Go through into the kitchen, where you'll find a wine bottle 1 x 50 (570) and a plate 1 x 10 (580). Return to the hallway and go through the door opposite the entrance door into the living-room. Look beside the small table for a switch and frob it to open the bookshelf. Enter the secret corridor, walk upstairs to the library and you'll find the Keeper's journal on the table in the middle of the room. Read it to receive more objectives. Head back outside the house... Abracadabra... now the gate that was closed when you entered the Keeper's house has opened and you can enter the next area. One of the guards is wearing a purse 1 x 100 (680). Walk ahead to the middle house on the left (E), pick open the door and enter. Inside the first room, you'll find a pocket watch 1 x 25 (705) and in the bedroom there's a ring 1 x 100 (805) on the windowsill. Leave the house, turn right (N) then right through the archway and walk straight ahead to the brick house. Pick open the door, enter and take the safe key from the guard inside. Use it to empty the office safe which contains a purse 1 x 100 (905). Walk into the storeroom and look behind the crates for a chest which contains a spice bag 1 x 40 (945). Leave the house, walk back through to the other courtyard and go through the tunnel on the west side, opposite the middle house.


The Pharmacy[]

You'll come out into another section of town. Enter the Pharmacy on the right where you'll find several potions and a golden skull 1 x 5 (950) sitting on the shelves. There's a coin 1 x 5 (955) locked in the money box, which you can pick open. Enter the living-room and look in the far right corner beside the armchair for a goblet 1 x 15 (970) lying on the floor. In the kitchen there's a plate 1 x 10 (980), a wine bottle 1 x 50 (1030) and 2 gold goblets 2 x 25 (1080). There's a ring 1 x 100 (1180) on the floor just under the south end of the bed. Leave the Pharmacy and walk south along the street until you reach a house on the left side that has two rats gnawing on a piece of pizza (Enjoy your meal!) by the front door. Pick open the door and enter. In the bucket are two water arrows and on the table are two coins 2 x 20 (1220). Climb the ladder and look on the floor behind the headboard for a copper coinstack 1 x 5 (1225). Leave the house and enter the next house on the right. Head into the living-room and steal a vase 1 x 50 (1275) from the top of the cupboard, and a wine bottle 1 x 50 (1325) and golden goblet 1 x 25 (1350) from the little table. Enter the small storeroom under the stairs and you'll find 12 broadheads in the chest and coins on the floor 2 x 20 (1390). The kitchen contains two plates 2 x 10 (1410). Walk up the stairs and steal the key to the municipal park from the man. In the chest beside the bed is a healing potion. Leave the house and walk back through the passageway to the previous district. Cross to the passageway in the SE corner and follow it into the next area.


The Antique Dealer's Residence[]

Turn right and the first door on the right leads into the Antique Dealer's but the entranceway is blocked by a gate. Enter the guard room, pick up 3 water arrows, 2 flash bombs, 2 moss arrows and frob the big lever to open the gate. Enter the courtyard and walk left to the servants' entrance. Beside the barrels are some coins 2 x 20 (1450). Go through the door into the kitchen and steal plates 4 x 10 (1490), vases 2 x 50 (1590), bowls 2 x 10 (1610) and spices 1 x 40 (1650).A few water arrows await you in the bucket. Walk upstairs to the first landing and enter the armory to get 3 fire arrows, 2 moss arrows and 1 gas arrow. In the two chests are water arrows and flash bombs.

Continue up the stairs and look for some coins 2 x 20 (1690) on one of the window sills in the room at the top. Walk through the red curtain into a corridor and enter the first door on the left, which leads into a bedroom. Take a healing potion and a speed potion from the shelf as well as a healing fruit. In the left chest you'll find a coin 1 x 5 (1695). Go through the other door into a second bedroom and steal the coins 2 x 20 (1735) from the shelf and scissors from the table 1 x 5 (1695). Look on the ledge by the head of the left bed against the north wall for a copper coinstack 1 x 5 (1745).

Walk back to the corridor, turn left and enter the bathroom. In the right stall there's a coin 1 x 20 (1765) on the floor and in the left stall, there's a coin 1 x 20 (1785) beside the toilet paper. One of the guards in this area is wearing the basement key. Steal it, return to the kitchen and walk through the red curtain to the left of the stove into a corridor. Pick open the first door on the right, enter and you'll find the key to the pantry sitting on the shelf. Return to the hallway and use the key to open the next door. You'll find spices 2 x 40 (1865) in the basket and 2 healing fruit. And - look around - isn't this a nice place to have a picnic? So, eat until you are bursting at the seams. Leave the pantry and unlock the opposite door with the basement key.

Walk downstairs and into the room on the left. You'll find a statue in the chest 1 x 15 (1880) and a purse on the floor between the crates 1 x 100 (1980). Leave the room, walk along the corridor and pick open the next door. There's a diamond drill 1 x 250 (2230) sitting on the workbench. Go back to the corridor and open the next door which takes you into the wine cellar. There's a purse 1 x 100 (2330) lying on the left shelf between the barrels. In the right corner there's a barrel on the floor with a goblet on it. Frob the goblet to open a secret door. Walk down the secret way into the small room and steal wine bottles 10 x 50 (2830) and golden goblets 3 x 25 (2905). Leave the basement and return to the kitchen.

Walk through the red curtain on the left (W) wall into the corridor and enter the foyer. Take a vase 1 x 50 (2955) and then walk down the steps into the dining hall. Here you will find the antique dealer. He is wearing the key to his office. Steal it as well as vases 2 x 50 (3055), plates 3 x 10 (3085), a clock 1 x 5 (3090), wine bottles 3 x 50 (3240) and goblets 8 x 25 (3440). Leave the dining hall and walk left into the bar. There's a wine bottle 1 x 50 (3490) sitting under the first table. In the shelf are wine bottles 4 x 50 (3690), gold plates 2 x 50 (3790), golden goblets 2 x 25 (3840), goblets 4 x 25 (3940) and plates 2 x 20 (3960). Leave the bar and move on to the room with the staircase to the upper floor. Here you can grab two candlesticks 2 x 50 (4060). Walk past the base of the stairs and through the archway into a small hall where there's a vase 1 x 50 (4110). Pick open the door to the left and steal a copper coinstack 1 x 5 (4115) from the money box. Leave this office and open the double doors with the office key. There's a mask 1 x 50 (4165) hanging above the fireplace and on the shelf you'll find a pair of spectacles 1 x 50 (4215) and a vase 1 x 50 (4265). Frob the quill pen on the shelf to move the painting and reveal a secret compartment. Hidden in here is a chalice 1 x 25 (4290) and the key to the nursery. Walk back to the staircase and up the stairs. On the landing you'll find a vase 1 x 50 (4340) Continue up the stairs to the right. At the top, walk through the double doors into the living-room. There is a statue hung above the fireplace 1 x 15 (4355), a clock 1 x 5 (4360) and a goblet 1 x 25 (4385) sitting on the mantle. On the table rests a vase 1 x 50 (4435) and the tea table holds a golden tea-pot 1 x 5 (4440) and a golden plate 1 x 50 (4490). Leave the living-room, go back down the stairs to the first landing and up the other side. Enter the small library and pick up a vase 1 x 50 (4540) from a shelf. Leave this room, turn left and walk through the curtains into a corridor. Open the first left door with the nursery room key. How sweet! A teddy-bear is sitting on the floor. Of course you want to hug him, don't you? So, lift him up to find a small switch underneath. Frob it to move the cupboard. Enter the secret room and steal the 3 portal stones as well as vases 3 x 50 (4690) and an artifact 1 x 75 (4765). Leave the nursery and pick open the next door to get a vase 1 x 50 (4815) from the table and a copper coinstack from the cupboard 1 x 5 (4820). Return to the corridor and don't forget to steal the candlestick 1 x 50 (4870). Move on to the bedroom. Jump on the bed and take some coins from the sill 1 x 20 (4890). Somebody set a purse 1 x 100 (4990) on the small shelf under the table. Enter the bathroom and pick up some water arrows from the tub. Also help yourself to a wine bottle 1 x 50 (5040) and a goblet 1 x 25 (5065). Once again return to the corridor and enter the last room. Take the speed potion from the fireplace mantle and pick up a necklace 1 x 200 (5265) from the rug between the bathroom door and the bed. Enter the bathroom and take a ring 1 x 100 (5365) from the side of the tub. Now you are rich and they are poor... hehe... so leave the house. It's time to take a look at the Antiques Shop.


The Antiques Shop[]

Walk out the door, turn right past the Greengrocers and ahead into a porch. The guard standing here is wearing a purse 1 x 100 (5465). Continue along the street and look in the bush to the left for a purse 1 x 100 (5565). Turn right into the passageway. Enter the street at the end and look near the red door to the left for a spice bag 1 x 40 (5605). Follow the street east to the Antiques Shop, pick open the door and enter. Choose your biggest bag and steal candlesticks 2 x 50 (5705) and vases 12 x 50 (6305). Look on the baseboard, to the left of the door, for a little switch. Frob it to get access to a small cellar. Walk down and take a vase 1 x 50 (6355) from the corner. Tucked in beside the shelf is a candlestick. Frob it and the shelf moves aside. In the small room behind lies poor dead Keeper Lars. Be sorry for him a little while and then walk upstairs again and next door into the office. Take the spectacles 1 x 50 (6405) then continue on into a storeroom. Steal a copper coinstack 1 x 5 (6410) from the chest and a vase 1 x 50 (6460) from the top of a box in the corner. Leave the shop and return to the Greengrocers.


In the City[]

Now enter the Greengrocers and get 3 healing fruits and a spice bag 1 x 40 (6500). Under the counter is a money box that holds a silver coinstack 1 x 12 (6512). Go upstairs and open the chest to get a coin 1 x 5 (6517). Leave the building and move on to the Butcher Shop. Pick open the door and enter. On the counter there's a coin 1 x 20 (6537) and in the basket are spice bags 2 x 40 (6617). Enter the bedroom and take a coin 1 x 20 (6637) from the table beside the bed. Leave the Butcher Shop and enter the Bakery. Take the golden plate 1 x 50 (6687) from the counter and a spice bag 1 x 40 (6727) from the chest in the room next door. Leave the Bakery and enter the Bookstore on the other side of the street. The man inside is wearing a purse 1 x 100 (6827). There's a wine bottle 1 x 50 (6877) in one small alcove and a vase 1 x 50 (6927) in the other one. Leave the bookstore and to the north of the bakery, there's a guard standing in a corner. Behind him, on a windowsill, there's a wine bottle 1 x 50 (6977).


The Municipal Park[]

Move on through the tunnel to the north (where you can see two stickmen drawn on the tunnel wall). Across from the end of the tunnel is the gate to the Municipal Park. Open it with the key in your inventory and walk into the passageway. Underneath the first window is a loose brick. Remove it and behind it you'll find a vase 1 x 100 (7077). Walk through the next gate into the Municipal Park. Beside the middle statue on the right you'll find a gem 1 x 100 (7177). Continue on to the frozen fountain where you can steal another gem 1 x 100 (7277). Turn right and go over SW corner. Here there are some more loose bricks. Remove them and climb into the hole. Mission completed!

Overall loot: 7277/9277


As you can see, you are still missing some loot. The remaining 2000 are an Easter egg. If you want to know how to get it, look here:

Walk into the tunnel which leads to the municipal park. You can see two stickmen drawn on the wall. One of the stickmen highlights.

Walk backwards until the stickman stops highlighting and choose the Night Falcon in your inventory.

Throw the Night Falcon (right mouse-click) against the stickman and wait to see what happens...

Follow the trail of gems to the snowman. Voilà, now you can steal the remaining loot...

Overall loot: 9277/9277

Mereska - City of Flames[]

The Ruined City[]

You begin the mission in a tunnel with a few zombies roaming nearby. Walk out into the city, turn to the right (N) and enter the small building on the right. Sneak across the first room and through the door to a bedroom where a skeleton is lying on the bed. You'll find 2 healing potions lying beside him. Return to the other room, climb to the upper floor and look under the broken table for a silver nugget 1 x 50 (50). Climb on top of the north wall and jump from it over to the slanted roof of the derelict church tower. Climb through the window opening into the dark grey building. A white rat is running around here but well... are we afraid of white rats? NO! Behind the damaged table there's a purse on the floor 1 x 100 (150) and on the bookshelf you can find two coins 2 x 20 (190) and a statue 1 x 15 (205). Climb up the ladder to the attic where there's an invisibility potion hidden in a chest. Climb back down, leave through the same window and jump across to a ladder that leads down to the ground. Under the fallen church tower roof there's a silver nugget 1 x 50 (255). Climb up the ladder again and jump back onto the church tower roof. Run across the roof towards the church and jump onto the fallen down house. Climb through the wall gap into the house behind. On the bed lies the rotting body of a Hammerite. Frob a switch on the floor at the head of the bed and a banner opens. You'll find the Church key, a gold coinstack 1 x 25 (280), a copper coinstack 1 x 5 (285) and a purse 1 x 100 (385). Leave the house again, jump to the ground and head into the house on the right (E) side. Climb the ladder (oh no, another ladder!) to steal 5 moss arrows from the table. Leave this house and head over to the Church.


The Hammerite Church and the Portal Room[]

Unlock the door with the Church key and enter. There's a wine bottle 1 x 50 (435) behind the front column on the right. Behind the altar you'll find a switch which opens a secret door. Go through it, climb down the ladder and enter the portal room. Help yourself to the artifacts 1 x 150, 1 x 75, 4 x 20 (740) that are lying around then go to the water basin in the middle of the room. There are 5 devices for the red stones you have in your inventory. Place each stone on the correct device to activate the portal then enter it.


Mereska[]

Walk down the stairs and leave the building. On the east side of the building opposite you will find a small tunnel. Follow it but be cautious as you leave the tunnel. A fiery vampire lady awaits you and it's better to give her a wide berth. Try to avoid close combat at any rate and sneak around her into the house on the right. Cut the banner with your sword and climb into the small room behind it. You find a necklace 1 x 200 (940) and a tiara 1 x 125 (1065). Walk in the same direction as the vampire lady (of course not together with her) and at the end jump north to a platform. A dagger 1 x 12 (1077) is stuck into the skeleton. Jump back to the ledge, retrace your steps partway and jump onto the ledge to the south of the building you entered first. Jump across to the next ledge then down onto the roof of the house in the lava lake. Enter the house through the hole in its roof and you'll find fire arrows on the stairs. Climb back onto the roof using the crates, jump over to the rock in the east corner and then to next fallen building. Mantle up into the archway in the rock face to the right. Turn right (S) and enter the study. There are two copper coinstacks 2 x 5 (1087) sitting on the desk. Take them and head into the next room (with the little lava lake) and steal an artifact from beside the armchair 1 x 20 (1107). Leave this room and slip into the small treasury on the left. Grab several artifacts 1 x 150, 1 x 75, 6 x 20 (1452). Cross to the library opposite and look in the left corner for an artifact 1 x 150 (1602). Continue along the hallway to the next room where you'll find another artifact on the desk 1 x 20 (1622). Leave the library, pass by the stairs and enter the small living room. There are some bones lying on the floor and beside them is a tiny gold ring 1 x 100 (1722). Now head back to the stairs and go up to the next floor. Turn right at the top of the stairs and into a small room where you'll find a chest containing a coin 1 x 5 (1727). Farther along the hallway, in the room on the left, steal an artifact from the corner 1 x 150 (1877). Walk along the corridor and don't forget to grab 2 red vases 2 x 50 (1977) which stand in the niches on the right and one gold vase 1 x 100 (2077) on the left. At the end of the hallway, walk into the caves. Make your way through them and look in the last cave for a gem 1 x 100 (2177) sitting on the blue rock to the west.(It's also blue, so look closely.) Use the pickaxe to get another gem 1 x 50 (2227). Climb down the ...yes, exactly... ladder and frob the switch.

The Ancient Administration Palace[]

You are a tidy guy so first clear the table. These fine gold plates 16 x 50 (3027) are wasted in a ruin like this so take them with you. Pick open the door to the right and steal the spectacles that are sitting on the desk 1 x 50 (3077). (The lever under the desk opens and closes the secret door you entered this area through.) Return to the dining room and open the other door. Walk along the corridor and in the middle room on the left there's a purse 1 x 100 (3177) sitting on one of the desks. Go through the door at the end of the corridor and walk down the stairs. Follow the hall and walk through the red curtain on the right. Beside the bones there's a tiny ring 1 x 100 (3277) lying on the floor. Frob the torch to open a secret door. Walk through and upstairs.


The Cathedral of Mereska[]

Isn't this a great view? After you have enough of gazing at the architecture you can enter the cathedral and walk upstairs to the gallery above the entrance. On the last pew to the left there's a serpentile torc 1 x 350 (3627). Now head to the Cathedral's fire, have a look around to be sure that no evil creatures are in sight, and then throw the Night Falcon into the fire. It changes colour and both side gates will open. Pick up the Falcon again, Walk through one of the gates, go upstairs and enter the portal room. Mission completed...

(Overall loot: 3627/3627)


Notes[]

by Christine Schneider, English Translation by Dinksmallwood & Nightwalker source1, source2

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