Properties[]
- Weapon->BaseDamage: 2
- Engine Features->FrobInfo: Move; Script, FocusScript; Script, FocusScript
- S->Scripts: sword; ; ; ; FALSE
- Shape->Model Name: swords
- Act React->Sources: SlashStim (-901)
- Act React->Sources->Source Editor: (-236); SlashStim; Contact; 4
- Act React->Sources->Source Editor->Shape Data: Weapon Swing Med; 0; 0
- Act React->Sources->Source Editor: (-236); SlashStim; Contact; 4
- Act React->Sources: SlashStim (-901)
- Act React->Sources->Source Editor: (-236); SlashStim; Contact; 2
- Act React->Sources->Source Editor->Shape Data: Weapon Swing Low; 0; 0
- Act React->Sources->Source Editor: (-236); SlashStim; Contact; 2
- Act React->Sources: SlashStim (-901)
- Act React->Sources->Source Editor: (-236); SlashStim; Contact; 6
- Act React->Sources->Source Editor->Shape Data: Weapon Swing High; 0; 0
- Act React->Sources->Source Editor: (-236); SlashStim; Contact; 6
- Inventory->Cycle Order: weap01
- Inventory->Type: Weapon
- Links->~Weapon
- From: Sword (-236)
- To: swordsman (-546)
- Links->~Weapon
- From: Sword (-236)
- To: ThiefMale (-1518)
- Links->~Weapon
- From: Sword (-236)
- To: Haunt (-1320)
- Links->~Weapon
- From: Sword (-236)
- To: BaseRamirez (-1715)
Inherited from Swords (-1265)
- Weapon->Exposure: 10
- P->Position: 0, 0, 0; 0; 0; 0; -1; -1
- Inventory->Long Description: use_sword
- Inventory->Object Name: Name_Swords
- Inventory->Limb Model: armsw2
- Inventory->Cycle Order: weap01
- Act React->Receptrons: SlashStim (-901)
- Object: Swords (-1265)
- Stimulus: SlashStim (-901)
- Min Intensity: 0
- Max Intensity: No Max
- Effect: Weapon Block
- Target Object: Me
- Agent Object: Source
Inherited from Weapon (-235)
- Schema->Class Tags: WeaponType Sword
- Physics->Misc->AI Collides With: TRUE
- Physics->Misc->Collision Type: Bounce, Full Collision Sound
Inherited from physical (-7)
- Game->Bash Params: 200; 0.01
- Inventory->Max Pick Distance: 7.00
- Networking->Network Category: Hosted
- Physics->Misc->Collision Type: Bounce
Inherited from Object (-1)
- Engine Features->FrobInfo: None; None; None