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Remember...we are to seek out the Betrayer...and destroy.

Keeper Enforcers are an elite group of Keepers, who are sent to complete only the most dangerous tasks, and obey orders only by the First Keeper (Orland in Thief 3). They also act as the Keepers 'Assassins' such as when they hunted down Garrett after he escaped the Keeper trial.

Training[]

According to a book found within the Keeper Library, initiates who chose to become Enforcers instead of regular keepers can do so on by their own free will, but under an elder's supervision. Initiates must have mastered all forms of keeper weaponry, stealth training, as well as glyph magic.

Before the title of enforcer is handed down to them, powerful glyphs are placed on the initiates' bodies in order to augment their awareness, strength and empower them with telepathy, their one and only form of communication. There is no known method as to how the transformation process can be reversed, but perhaps via the Final Glyph. Strangely enough the enforcers' telepathy can be heard by certain people with a degree of Keeper training, namely Garrett.

Hierarchy[]

Enforcers follow the direct orders of the First Keeper, acting as the elite keeper army and assassins. They are harder to kill than most regular guards. Among the enforcers themselves there is no known system of leadership, but on occasion one enforcer can be heard repeating their orders to the rest of them. Enforcers also call for help in case they are under attack or have found clues or any other information related to their mission.

Tactical information[]

Can be easily knocked out when attacked with the Blackjack, from behind, when caught unaware.

  • Unnaturally strong and agile assassins.
  • Communicate telepathically.
  • Throw glyph-enhanced blades at their enemies.
  • Are glyph-altered beings making them hard to kill once alerted.

Notes[]

In accordance with Keeper tradition, Enforcers are scribed in the Book of the Names, and their names are never spoken of again.[1]

References[]

  1. TDS Loading Screen Quotes, Excerpt from an Induction Speech - T_oldquarterLoadingQuote0
NPC's
Standard Guards Sword Bafford Sword Guard · Bafford Front Gate Guard · Bafford Sergeant · Bank Sergeant · Common Sword Guard · Constantine Sword Guard · Gervaisius Guard · Mage Sword Guard · Opera Sword Guard · Ramirez Sword Guard
Bow Bafford Bow Guard · Bafford Front Gate Guard · Common Bow Guard · Constantine Bow Guard · Mage Bow Guard · Opera Bow Guard · Ramirez Bow Guard
Factions City Watch City Watch Guard · Sheriff Bow Guard · Sheriff Sword Guard · Sheriff Helmet Guard · Sheriff Sergeant
Hammerites Hammerite Guard · Hammerite Priest · Hammerite Novice · Hammerite Smith
Mechanists Mechanist Mace Guard · Mechanist Crossbow Guard · Mechanist Priest · Mechanist Helmet Guard · Mechanist Crossbow Diver · Mechanist Mace Diver · Mechanist Frogman · Mechanist Masked Guard · Mechanist Worker
Pagans Pagan Warrior · Pagan Shaman · Unarmed Pagan
Keepers Keeper Elder · Keeper Enforcer · Keeper Instructor · Sparring Partner
Hand Mages Water Mage · Earth Mage · Air Mage · Fire Mage
Criminals Assassin · Thief Bow Guard · Thief Sword Guard · Thug
Creatures Animals Burrick · Cat · Frogbeast · Insect Swarm · Rat · Rust Mite · Spiders (Yellow · Green · Chaos)
Magic Air Elemental · Fire Elemental · Glyph Statues (Gargoyle · Human · Giant Human)
Other Ape Beast · Bugbeast · Crayman · Craybeast · Eyeball Plant · Kurshok · Rat Beast · Tree Beast
Undead Apparition · Cradle Staff · Fire Shadow · Hammer Haunt · Puppet · Zombie
Builder's Children Combat Bot · Mechanical Cherub · Spider Bot · Worker Bot
Non-Combatants Actor · Harmless Apparition · Masked Servant · Nobleman · Opera Guest · Servant · Shrimp
Unused Albino Spider · Clockwork Eye · Ramirez Sergeant · Scurry Bot · Spectre · Sweel · Water Elemental
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