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It's time for a face to face chat with my old friend Sheriff Truart.

Blackmail is the seventh mission in Thief II: The Metal Age. Having acquired an incriminating recording of Sheriff Truart, Garrett heads to the Truart Estate to get some information from him.


Overview[]

Garrett has stolen the recording and it is time to meet face to face with Gorman Truart, who may face the gallows if the recording is made public. It is cocktail night at the Sheriff's estate, so Garrett has to wait until all the guests have cleared out. Truart has beefed up security since becoming sheriff, so breaking in may prove to be a little difficult, but some drunken guests have left him an open door. He watched the last guest leave and the servants should be cleaning up. The sheriff should be fast asleep by that time, and Garrett just has to go to his bedroom with the recording.

Objectives[]

  • It is late at night and the sheriff is most likely asleep in his bedroom suite on the third floor of his mansion. Find your way there and get him out of bed.
  • You must confront Gorman Truart with the recording. Use it to blackmail him and get the information that you want.
  • The sheriff has caused you lots of trouble. Take some of Truart's possessions to make up for all the hardship that he has cause you.
    • Get 700 loot. (Normal)
    • Get 900 loot. (Hard)
    • Get 1100 Loot. (Expert)
  • You must get away to a safe location when your business at the sheriff's mansion has been concluded.
  • The sheriff's guests and servants never did you any harm, so don't kill them. (Hard)
  • Even though Everyone loyal to the sheriff deserves to feel your wrath, it's better not to create more problems than you already have. Don't kill anyone. (Expert)


Later Objectives:

  • Search the murder site for evidence about who killed the sheriff. (After learning of Truart's murder)
  • Drop Truart's body in the dug grave in the private graveyard. (Bonus objective)

Gear[]

Starting Gear[]

Normal[]

  • 10 Flares
  • 2 Scouting Orbs
  • 10 Water Arrows
  • 1 Slow-Fall Potion (Expert: 0)
  • 1 Healing Potion (Hard/Expert: 0)
  • 60 Broadhead Arrows (Hard/Expert: 20)
  • 6 Moss Arrows
  • 1 Rope Arrow
  • 3 Noisemaker Arrows[1] (Expert: 0)

Shop[]

  • 2 Invisibility Potions (Expert: 0)
  • 10 Water Arrows
  • 15 Broadhead Arrows
  • 2 Rope Arrows
  • 2 Healing Potions
  • 2 Slow-Fall Potions (Expert: 0)
  • 5 Moss Arrows
  • 4 Flash Bombs
  • 2 Fire Arrows
  • Tip

Characters Present in Mission[]

Type Count Notes
Normal Hard Expert
Sheriff Sword Guard 16 18 18 One of them being officer Benny at the bar.
Sheriff Bow Guard 8 9 11
Sheriff Helmet Guard 0 1 1
Sheriff Sergeant 6 6 6
Haunt 1 1 1 In the crypt underneath the hammerite chapel.
Worker Bot 1 1 1
Watcher 4 4 4
Nobleman 8 8 8 Six of them are sleeping.
Servant 4 4 4 One dead. (The dead one is in the dungeon and will be a zombie if playing the original unpatched v1.07 game).
Zombie 1 1 1 If playing the original unpatched v1.07 game (else will replaced by a dead servant).
Unarmed Pagan 1 1 1 In the abandoned house at the streets.
Green Spider 2 2 2 Only appear if the "Do Not Push This Button" button is pushed in the dungeon.

Storyline Characters[]

Difficulty Alterations[]

The changes in this level are VERY minor.

No change in layout of the mansion or the grounds, though the outside light box is moved on hard and expert. Some of the loot gets moved around on the harder difficulties. Two less moss arrow in the Arboretum, the attic invisibility potion is replace with a Flash bomb, and there is some missing items in the secret graveyard (hard: invisibility potion and fire arrow; expert: all but the flares and moss arrows).

Walkthrough[]

Keepers' Chapel

Loot List[]

Total loot:

  • Normal: 1155 Gold + 100 Gems + 845 Goods = 2100 Total Loot
  • Hard/Expert: 1205 Gold + 150 Gems + 745 Goods = 2100 Total Loot

Loot list: Keepers' Chapel

Secrets[]

Total Secrets: 6 (5 on Normal)

Secret 1[]

Location: South edge of map, on other side of mantle-able rocks.

Claiming: Go through the crack hidden by some bushes on the eastern wall by the abandoned house. Run along the gap and through a small tunnel in the boulder. Just east of said boulder is a rock face that you can mantle up and over, landing you in the Truart private graveyard.

Loot:

  • Normal = 1 speed potion, 3 flares, 1 slow-fall potion, 1 invisibility potion, 2 moss arrows, and a fire arrow
  • Hard = 1 speed potion, 3 flares, 1 slow-fall potion, and 2 moss arrows
  • Expert = 3 flares, 2 moss arrows, 1 Flash Bomb

Secret 2[]

Location: Dungeon

Claiming: There are two ways to get to the secret dungeon. One) flip the switch in the dinning room fireplace. Two) hack up the board blocking the small tunnel in the southern outer wall of the crypt and push the button at the far end.

Loot: Purse on the dead servant; fire arrow in the corner by some pipes, flash bomb in the other corner near the ladder.

Secret 3[]

Location: Under Chapel.

Claiming: High on the east chapel wall, next to the big metal hammer, is a cut out hammer-shaped section (there is a broadhead arrow, also on the wall, pointing up at it). Shoot an arrow into it, and the Hammer statue will move to the side, revealing a ladder leading down to a crypt. Beware the Haunt roaming the corridors.

Loot: An invisibility potion on the Haunt's belt, and a bloody golden skull on top of the one coffin.

Secret 4[]

Location: In the larger bedroom directly south of the chapel.

Claiming: Unlock the door to the larger bedroom south of the chapel (not the one with the hidden entrance). By the bed there is an unlit torch sconce that can be turned, revealing a hidden panel in the floor.

Loot: A diamond.

Secret 5[]

Location: Behind panel in the Weapons Room.

Claiming: Above the door to the weapons room is a target. Hit the very center with an arrow and a panel will open slide up in the wall.

Loot: One gas mine.

Secret 6 (Hard/Expert only)[]

Location: Game room wall.

Claiming: This secret is only available on the harder difficulties. On hard, shoot an arrow into the target by the fireplace. On expert, shoot a water arrow at the spilled mead on the carpet to clean it up. On either difficulty, doing such will cause one of the mounted head to slide to the side revealing your prize.

Loot: One golden necklace.

Easter Eggs[]

Trivia[]

  • There is a small cave at the north end of the moat that you can mantle into. It serves no purpose and contains no loot/items.
  • The dungeon contains a button on the wall with a plaque reading "Do not push this button.". Doing so will cause two (very much alive) green spiders to magically appear in the room.
  • The dinning room table has a burnt appearance (blackened spots with holes), this is not on purpose; "These transparent 'holes' are caused by a black section on the textures covering the objects. Thief treats the color black as transparent and will not show it." [2]
  • In the abandoned house outside the walls, there is a lone Unarmed Pagan with a knife on the ground, presumably send there by Viktoria to spy on the mansion in preparation for the murder (although the knife hints that he committed the murder). For a different view of what caused the death of Truart, try Thief 2x Fan Mod Campaign (though of course, this is fanon).
  • Watch officer Morgan could be one of the City Watch officers since a couple of letters address to him can be found at the estate.[3]
  • The party at the estate could be the City Watch Ball but besides the note at Shoalsgate Station nothing is hinted towards this.[4]

References[]

Missions
Thief: The Dark Project A Keeper's Training · Lord Bafford's Manor · Break from Cragscleft Prison · Down in the Bonehoard · Assassins · The Sword · The Haunted Cathedral · The Lost City · Undercover · Return to the Cathedral · Escape! · Strange Bedfellows · Into the Maw of Chaos
Thief Gold Thieves' Guild · The Mage Towers · Song of the Caverns · Blooper Reel
Thief II: The Metal Age Running Interference · Shipping... and Receiving · Framed · Ambush! · Eavesdropping · First City Bank and Trust · Blackmail · Trace the Courier · Trail of Blood · Life of the Party · Precious Cargo · Kidnap · Casing the Joint · Masks · Sabotage at Soulforge
Thief: Deadly Shadows Missions Checking Inn, Cashing Out · End of the Bloodline · St. Edgar's Eve · Into the Pagan Sanctuary · The House of the Widow Moira · The Sunken Citadel · Killing Time · Of Brethren... And Betrayers · Robbing the Cradle · Still Life with Blackjack
Areas South Quarter · Garrett's Building · Pavelock Prison · Stonemarket · Keeper Library · Docks · Abysmal Gale · Old Quarter · Fort Ironwood · Auldale · Gamall's Lair
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