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T3Ed/Editing/custom ambient music

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< T3Ed | Editing

In this page will be explained how to add a custom music in yout TDS game.


First of all, you must have the 1.0.0.1 version of the T3Main.exe file in the Thief3Editor\System folder, otherwise custom musics will not work.

The .OGG and .WAV version of the audio file must be in the Thief3Editor\CONTENT\T3\Sounds directory (not in any subfolder).

After having created the appropriated schema in the SoundSchema Browser & Editor (checking the WAV file box in the Loop Type frame), you must apply it to the Zoneproperties object of the field where you wanna hear the music, adding these two properties:

Sound->SoundAmbient

SoundStreaming->StreamSchema1

This operation not requires any recompiling of the CSC soundschemas files.

Example:

Example custom ambient music
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