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*UI and gameplay mods
 
*UI and gameplay mods
 
**[http://www.ttlg.com/forums/showthread.php?t=83801 Tweak Guide]
 
**[http://www.ttlg.com/forums/showthread.php?t=83801 Tweak Guide]
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**[[T3Ed/Editing/Clean_screenshots]]
   
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== Working with the editor ==
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=====Working with the actors=====
   
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[[T3Ed/Editing/Properties]]
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=====Working with the schemas (sounds, musics, speeches, conversations)=====
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[[T3Ed/Editing/Schemas]]
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=====Using custom resources as ambient music=====
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[[T3Ed/Editing/custom_ambient_music]]
   
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=====Working with Triggerscripts=====
==Clean screenshots==
 
Change "VISIBLE"in the T3UI.ini
 
   
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[[T3Ed/Editing/Triggerscripts]]
to "NOT" or "FALSE"
 
<pre>
 
[LightGem]
 
Active=VISIBLE
 
   
[CompassWindow]
 
Active=VISIBLE
 
   
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== Installing 3DS Max 5.1 on Windows Vista and 7 (32 or 64 bits) ==
</pre>
 
   
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[[3dsmax/Configuration#Installing_3DS_Max_5.1_on_Windows_Vista_and_7_.2832_or_64_bits.29|working_with_64_bits_systems]]
   
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== Working with 3DS Max 5.1 ==
   
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[[3dsmax/Configuration|Configuration]]
AND/OR
 
   
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[[3dsmax/TipsandTricks|Tips &amp; Tricks]]
Download the [http://www.gazchap.com/products/windows/t3tweak/download T:DS Tweaker v1.2]
 
   
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[[3dsmax/creating a static mesh|Creating a new object with 3DS Max]]
Under HUD 2: Health Bar-OFF, Others Remove Compass,Lightgem
 
   
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==Working with the bundled external scripts==
And to remove the highlight(frob) color(normally light blue)
 
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(You'll find in this section how to create a new customized sound package)
   
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[[T3Ed/Editing/Scripts]]
Under HUD 1 change the frob color to 0,0,0 apply
 
   
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==Troubleshooting==
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For the problems you've encountered when editing, visit the [[T3Ed/Troubleshooting|Troubleshooting]] section.
   
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==FleshWorks import==
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*[[T3Ed/Editing/Actor Browser]]
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*[[T3Ed/Editing/Adding a Rotating Static Mesh and Controlling the Rotation]]
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*[[T3Ed/Editing/Adding Ambient Sounds]]
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*[[T3Ed/Editing/Adding EAX Reverb Styles]]
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*[[T3Ed/Editing/Adding Havok Physics to Arbitary Objects]]
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*[[T3Ed/Editing/aaaaaaa]]
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*[[T3Ed/Editing/aaaaaaa]]
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*[[T3Ed/Editing/aaaaaaa]]
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*[[T3Ed/Editing/aaaaaaa]]
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*[[T3Ed/Editing/aaaaaaa]]
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*[[T3Ed/Editing/aaaaaaa]]
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*[[T3Ed/Editing/aaaaaaa]]
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*[[T3Ed/Editing/aaaaaaa]]
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*[[T3Ed/Editing/aaaaaaa]]
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*[[T3Ed/Editing/aaaaaaa]]
   
   
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[[Category:Editing]]
For screenshots when using the editor:
 
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__NOTOC__
 
Use the "Thief 3 Launcher" and T3EnhancED
 
 
Edit the user.ini file in your T3EnhancED directory.
 
<pre>
 
[WinDrv.windowsClient]
 
 
StartupFullscreen=TRUE
 
</pre>
 
 
 
Start T3Ed, Load a map from your T3 folder, press "Play Map!" icon, wait..., when the map loads press the "G" key and you can float around unseen, press it again and your body will snap into place where the camera is.
 

Revision as of 18:21, 10 April 2014

Add info about:

Working with the editor

Working with the actors

T3Ed/Editing/Properties

Working with the schemas (sounds, musics, speeches, conversations)

T3Ed/Editing/Schemas

Using custom resources as ambient music

T3Ed/Editing/custom_ambient_music

Working with Triggerscripts

T3Ed/Editing/Triggerscripts


Installing 3DS Max 5.1 on Windows Vista and 7 (32 or 64 bits)

working_with_64_bits_systems

Working with 3DS Max 5.1

Configuration

Tips & Tricks

Creating a new object with 3DS Max

Working with the bundled external scripts

(You'll find in this section how to create a new customized sound package)

T3Ed/Editing/Scripts

Troubleshooting

For the problems you've encountered when editing, visit the Troubleshooting section.

FleshWorks import