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T3_commoner2 Edit

This folder contains files for Commoner 2, Merchant 2, and Servant 2. Possibly unintentionally, this folder also contains custom speech for the Rutherford Castle mission.



Commoner 2:


commoner2: c2_blame_maj1: You, I saw what you did! Now you'll get it!
commoner2: c2_blame_min1: I know you're to blame, so quit it. Haven't you done enough?
commoner2: c2_cdam_hi1: OW! Please, I won't hurt you!
commoner2: c2_cdam_hi2: Ow! Please! Mercy!
commoner2: c2_cdam_hi_na1: AAAH! Help me! Quick!
commoner2: c2_cdam_lo1: Ow! That's not funny!
commoner2: c2_cdam_med1: Help! Stop!
commoner2: c2_cdam_no1: Watch it! You could've hurt me!
commoner2: c2_cdie_ko1: Oof..whaa....
commoner2: c2_cdie_words1: AAAHH! You coward....
commoner2: c2_crime_hurtother1: Hey! There's a guy attacking people!
commoner2: c2_crime_kill1: You killed them!
commoner2: c2_crime_lockp1: There's a guy trying to break in!
commoner2: c2_crime_theft1: Hey! There's a thief here!
commoner2: c2_crime_threat1: Help! He's tryin' to kill me!
commoner2: c2_crime_tres1: Some guy got in here!
commoner2: c2_crime_vandal1: This guy's gone crazy!
commoner2: c2_crime_wanted1: Whoa! That's that famous thief!
commoner2: c2_crime_wanted2: You know they got a poster for you?
commoner2: c2_ev_ally1: Lazy good-for-nothing!
commoner2: c2_ev_ally_na1: Isn't someone supposed to be here?
commoner2: c2_ev_ally_spooked1: Are you all right?
commoner2: c2_ev_allyf1: Where is that woman?
commoner2: c2_ev_allym1: Never here when you need him.
commoner2: c2_ev_an_spooked1: What's got into those varmints?
commoner2: c2_ev_blood1: Was someone hurt?
commoner2: c2_ev_blood2: Looks like someone lost a lot of blood....
commoner2: c2_ev_body1: Help! Murder!
commoner2: c2_ev_body2: Murdered! Who could have done this?
commoner2: c2_ev_body_na1: Someone's been killed! Did you see what happened?
commoner2: c2_ev_body_na2: Look! A body! What do we do?
commoner2: c2_ev_bodyf1: No! She was too young to die!
commoner2: c2_ev_bodyf2: Some bastard's killed her!
commoner2: c2_ev_bodyf_na1: She's dead! We oughta tell someone.
commoner2: c2_ev_bodym1: Dead? But who killed him?
commoner2: c2_ev_bodym2: Poor fellow's done for.
commoner2: c2_ev_bodym_na1: Look at that! Is he dead?
commoner2: c2_ev_com1: I'll just keep out of it.
commoner2: c2_ev_dam1: Who's there? What hit me?
commoner2: c2_ev_dam2: Why you...!
commoner2: c2_ev_door1: No one shuts anything around here.
commoner2: c2_ev_door2: I thought I felt a draft.
commoner2: c2_ev_door_na1: Did you leave that open?
commoner2: c2_ev_door_na2: For the last time: this has to stay shut!
commoner2: c2_ev_enemybody1: Hah. Serve ya right.
commoner2: c2_ev_felt1: Eh? Watch it!
commoner2: c2_ev_felt2: Quit that!
commoner2: c2_ev_lightext1: Did someone bump the light switch?
commoner2: c2_ev_lightoff1: No wonder it's so dark. Someone must have switched the lights off.
commoner2: c2_ev_lightoff2: Lights are off again. Don't they know I'm still here?
commoner2: c2_ev_loot1: Someone's been stealing things....
commoner2: c2_ev_loot2: But it was right here....
commoner2: c2_ev_loot_na1: Look, it's gone. I bet we get blamed for this.
commoner2: c2_ev_maj1: I can't believe it!
commoner2: c2_ev_maj2: Am I going crazy?
commoner2: c2_ev_med1: Something's really wrong here.
commoner2: c2_ev_med2: What the...?
commoner2: c2_ev_min1: Uh oh....
commoner2: c2_ev_min2: Hope I don't get blamed for this.
commoner2: c2_ev_res1: There was a real scrap here.
commoner2: c2_ev_ret1: None of my business...besides, I got me own problems, don't I?
commoner2: c2_ev_ret_ik1: I sure hope the murderer has left...I'm sure he has...in fact...I'm downright positive....
commoner2: c2_ev_shadow1: That shadow's a funny shape.
commoner2: c2_ev_torchext1: Well! That torch didn't last long.
commoner2: c2_ev_torchtoff1: Who's supposed to keep these lit?
commoner2: c2_ev_torchtoff2: These torches are worse than the last batch!
commoner2: c2_fatigue_epi1: Whew...gotta quit...them smokes....
commoner2: c2_fcon1: Help me!
commoner2: c2_fcon2: No!
commoner2: c2_fcon3: Just a little farther....
commoner2: c2_fcon4: Got to hide somewhere....
commoner2: c2_fcon5: Out of my way....
commoner2: c2_fcon_ik1: He's going to kill me!
commoner2: c2_fcon_ik2: Somebody, help! It's the murderer!
commoner2: c2_fcow1: Please, don't hurt me!
commoner2: c2_fcow2: Stop it! Get away!
commoner2: c2_fcow3: What do you want from me?
commoner2: c2_fhid1: I'm safe here...safe...safe....
commoner2: c2_fhid2: What do they want with me...?
commoner2: c2_fini1: No....
commoner2: c2_fini2: Aaah!
commoner2: c2_fini_human1: Help! Mercy!
commoner2: c2_fini_monster1: It's after me!
commoner2: c2_fini_na1: Come on, go!
commoner2: c2_fini_pl1: Uh oh. Oh no. I'm off!
commoner2: c2_fini_pl2: What? Who? Help!
commoner2: c2_fini_pl3: Oh. Now...I just remembered something I have to do!
commoner2: c2_fini_pl4: (Gasps) Ah! I'm not armed you know!
commoner2: c2_fini_pl5: Hello! I mean...please don't kill me!
commoner2: c2_fini_pl_ik1: (Gasps) No! Keep away from me, killer!
commoner2: c2_fini_pl_ik2: Aahh! Oh no! Murderer!
commoner2: c2_fini_pl_it1: Ah! It's the thief! He's after me!
commoner2: c2_fini_pl_it2: What the--? Stay away! I don't have any money!
commoner2: c2_fini_zombie1: Zombie attack! Help!
commoner2: c2_fsub1: I've got to find some place safe....
commoner2: c2_fsub2: Why are you following me?
commoner2: c2_gcon1: Night's getting'...interesting....
commoner2: c2_gcon2: Wonder what...is all....
commoner2: c2_gcon_he1: Oooo, me ears just pricked up.
commoner2: c2_gcon_he2: Hmmm, could be I heard somethin'....
commoner2: c2_gcon_he_na1: Just be still a minute, so I can hear....
commoner2: c2_gcon_he_na2: Shhh, I'm tryin' to listen here.
commoner2: c2_gcon_se1: Hmmm, better keep an eye out...I hate this feeling.
commoner2: c2_gcon_se2: If it was something, I'll see it again.
commoner2: c2_gcon_se_na1: Hold up, I thought maybe I saw somethin'....
commoner2: c2_gcon_se_na2: You didn't see anything...did you?
commoner2: c2_gen_aha1: There you are!
commoner2: c2_gen_dazed1: Whoa...how did I get here?
commoner2: c2_gen_dismiss1: I'm not worried about that.
commoner2: c2_gen_dunno1: Uhh...maybe.
commoner2: c2_gen_frust1: Blast!
commoner2: c2_gen_igetit1: Aaaah. Right, I get it.
commoner2: c2_gen_no1: Nope.
commoner2: c2_gen_oof1: Whoa!
commoner2: c2_gen_oops1: Whups!
commoner2: c2_gen_snapout1: Phew!
commoner2: c2_gen_startled1: Wha...?
commoner2: c2_gen_suffer1: Ohhh, my head.
commoner2: c2_gen_thanks1: Appreciate it.
commoner2: c2_gen_yes1: Uh huh.
commoner2: c2_gini1: Hello?
commoner2: c2_gini2: What's that?
commoner2: c2_gini3: Eh?
commoner2: c2_gini_he1: That sounded odd.
commoner2: c2_gini_he2: Funny noise for this time o'night.
commoner2: c2_gini_se1: Are my eyes going?
commoner2: c2_gini_se2: Did I see somethin' there?
commoner2: c2_greet_reply1: Evenin'.
commoner2: c2_greet_reply2: All right then.
commoner2: c2_greet_reply3: Off to bed.
commoner2: c2_greet_req1: How goes it?
commoner2: c2_greet_req2: Nice night.
commoner2: c2_greet_req3: Evenin'.
commoner2: c2_gret1: After all, it could've been anything.
commoner2: c2_gret2: I swear, I'm as jumpy as a grasshopper tonight.
commoner2: c2_gret3: All in my head, I guess.
commoner2: c2_gret_he1: Just a noise, then. Nothing' to do with me.
commoner2: c2_gret_he2: Nope. Quiet night after all.
commoner2: c2_gret_na1: Oh, you just got yourself worked over nothing.
commoner2: c2_gret_na2: C'mon, it's nothing.
commoner2: c2_gret_se1: Funny what a guy will make himself see.
commoner2: c2_gret_se2: Aaah...guess stuff just looks different at night.
commoner2: c2_gsub1: It's back.
commoner2: c2_gsub2: What's doing that?
commoner2: c2_iann1: I oughta let them know what's happening here.
commoner2: c2_iann_citywatch1: Any guards around?
commoner2: c2_iann_citywatch2: Gotta find a watchman!
commoner2: c2_iann_pl1: Ah! Oh no! I'm not armed, but I know some people who are...wait right there.
commoner2: c2_iann_pl2: Huh? I'm warning you...I'm calling for help right now!
commoner2: c2_iann_pl3: Who's that? Ah! Intruder! Gotta go get help!
commoner2: c2_iann_pl4: I see you there! And you're gonna be in big trouble when I get back with some help!
commoner2: c2_iarr_gone1: But...I'm sure I saw it.
commoner2: c2_iarr_gone2: It was right here! Don't look at me like that!
commoner2: c2_iarr_gone_pl1: He can't have gone far.
commoner2: c2_iarr_gone_pl2: You'd better look for him.
commoner2: c2_iarr_pres1: There. You'd better do something about it.
commoner2: c2_iarr_pres2: I told you we had trouble.
commoner2: c2_iarr_pres_pl1: That's the one I saw! Do something!
commoner2: c2_iarr_pres_pl2: That's the one I was telling you about.
commoner2: c2_idle1: End of a long day...maybe tomorrow I'll get me some of that part timey work down over at the factory.... Hope they gots some o' those positions still open....
commoner2: c2_idle2: A little ale would taste good right about now.... Maybe I'll find meself a couple of coppers in the gutter...now that would be a fine piece of luck....
commoner2: c2_idle3: (Chuckling to self as if remembering) Good times...good times...them were the days...I'll tell ya that much....
commoner2: c2_idle4: ...I shoulda said...whatcha do that for?...but no...I just let him walk all over me...(sighs)....
commoner2: c2_idle5: I gotta admit...I'm feelin' more than little bit hungry right now...makes a man feel...desperate...like he might do anything...even...break the law....
commoner2: c2_idle_an1: Stupid critters. Go on, beat it!
commoner2: c2_idle_bs1: Don't like coming down here...not since I heard about them ghosts.... Why do people tell those stories?
commoner2: c2_idle_bs2: (Sighs) Don't mind tellin' ya...I feel a little closed in...yeah...a little boxed in down here....
commoner2: c2_idle_ou1: Ahh. Just the night for a walk...if it weren't for the cold...and the possibility of muggers and highwaymen...and catchin' my death of cold and the like....
commoner2: c2_idle_ou2: This weather ain't helping any...who's it helpin'? No one, that's who....
commoner2: c2_idle_ra1: No getting' rid of those rats...they just keep a comin....
commoner2: c2_idle_st1: Hope the City Watch don't pester me tonight...I'm just minding my own business, takin' in the sights...that's what....
commoner2: c2_idle_st2: Could stop off at the pub for a few. Nah, that would mean spendin' some coin....
commoner2: c2_irep1: Something's up! I seen it myself! Back there!
commoner2: c2_irep2: You should come and see for yourself—something odd is going on!
commoner2: c2_irep_body1: There's a dead body back there! Come and see!
commoner2: c2_irep_body2: A just saw a corpse! What should we do?
commoner2: c2_irep_ik1: It's the killer! I saw him!
commoner2: c2_irep_it1: I saw the robber! Come quick!
commoner2: c2_irep_pl1: There's a strange man walking around here.
commoner2: c2_irep_pl2: Someone's here, I need your help!
commoner2: c2_misc_blind_con1: Just need to find a wall....
commoner2: c2_misc_blind_con2: Where was that doorway...?
commoner2: c2_misc_blind_con3: Can someone—ooof—help me...?
commoner2: c2_misc_blind_end1: I think I'm starting to see a little....
commoner2: c2_misc_blind_end2: Starting to come back. What a relief!
commoner2: c2_misc_blind_end3: Finally. That bastard, what a dirty trick!
commoner2: c2_misc_blind_ini1: I can't see!
commoner2: c2_misc_blind_ini2: What? Where is everything?
commoner2: c2_misc_blind_ini3: My eyes!
commoner2: c2_misc_noisemak1: What's that?
commoner2: c2_misc_noisesup1: Thought I was going deaf for a minute.
commoner2: c2_misc_pickp1: What the...I've been robbed!
commoner2: c2_misc_slip1: Whaaa!
commoner2: c2_nbarrel1: Better try this barrel.
commoner2: c2_nchair1: Did someone move that chair?
commoner2: c2_ncouch1: Better check the couch.
commoner2: c2_ncrate1: Oughta check by the crate.
commoner2: c2_ndesk1: That desk's got a funny shadow.
commoner2: c2_ndoor1: I can't remember if this door was open or closed before....
commoner2: c2_nladder1: Somethin' behind that ladder?
commoner2: c2_nmach1: I'll check near the machines....
commoner2: c2_nshadow1: All these shadows....
commoner2: c2_nshelf1: Can't see anything. What's by that shelf?
commoner2: c2_nstatue1: Was that statue over there?
commoner2: c2_ntable1: Could be anywhere...that table, maybe.
commoner2: c2_obs_citywatch1: Looking for the bakery, are ya?
commoner2: c2_obs_commoner1: Evenin'.
commoner2: c2_obs_commoner2: See ya later, then?
commoner2: c2_obs_guard1: Nice job, standing around, if you can get it.
commoner2: c2_obs_hammer1: Wantin' no trouble, sir.
commoner2: c2_obs_hammer_friend1: Builder watch over me too.
commoner2: c2_obs_noble1: Evenin', your worship.
commoner2: c2_obs_noblef1: Didn't mean to offend, m'lady.
commoner2: c2_obs_noblef2: Be careful down here, m'lady.
commoner2: c2_obs_noblem1: Evening, guv'nor.
commoner2: c2_obs_noblem2: Yer lordship....
commoner2: c2_obs_pagan1: Shouldn't you be out in the woods or something?
commoner2: c2_obs_pagan_friend1: I always said, you folk never did anyone no harm.
commoner2: c2_obs_pl1: Huh.
commoner2: c2_obs_pl2: What's with the hood...?
commoner2: c2_obs_pl3: 'Scuse me.
commoner2: c2_pagancornerstone1: Vines all over. How about that.
commoner2: c2_rcon1: Hello? I've no money, if that's what you're after.
commoner2: c2_rcon2: Don't try anything...I can take care of myself.
commoner2: c2_rcon3: You've nothing to gain by hiding, y'know.
commoner2: c2_rcon_he1: Hmmmm...must be keeping quiet now....
commoner2: c2_rcon_he2: You move, I'll hear you again. Then I'll find ya for sure.
commoner2: c2_rcon_he3: Just one of you, by the sound...I think.
commoner2: c2_rcon_he_na1: You did hear something, right? Hey...after this I got some ale if you want some.
commoner2: c2_rcon_he_na2: Keep it down...I wanna hear if he moves again.
commoner2: c2_rcon_ia_na1: You hear about that thing earlier? I bet this is part of it.
commoner2: c2_rcon_ik_na1: Careful...this could be the killer.
commoner2: c2_rcon_it_na1: Dirty thief...I bet it's him. Keep looking.
commoner2: c2_rcon_na1: Behind you! Just kidding.
commoner2: c2_rcon_na2: Both of us looking like this...we'll find whoever it is, don't worry.
commoner2: c2_rcon_se1: Looked ah...somewhat large...to tell the truth....
commoner2: c2_rcon_se2: Could be armed...I didn't see that much....
commoner2: c2_rcon_se3: Come on. You know I saw you. I don't want to play games.
commoner2: c2_rcon_se_na1: Keep your eyes open...I only saw him for a second.
commoner2: c2_rcon_se_na2: We saw you, taffer. Now show us your face, or are ya chicken?
commoner2: c2_repri_bump_init1: Hey, watchit.
commoner2: c2_repri_bump_init2: Careful, guy.
commoner2: c2_repri_hurt_init1: That hurts, damn it!
commoner2: c2_repri_hurtother_init1: You trying to hurt them or what?
commoner2: c2_repri_hurtother_sub1: You're gonna kill 'em! Cut it out!
commoner2: c2_repri_lockp_init1: Don't you go trying to open that!
commoner2: c2_repri_odd_init1: You're off your head.
commoner2: c2_repri_over1: Glad that's sorted out. You're acting much better now.
commoner2: c2_repri_over2: You calmed down, then?
commoner2: c2_repri_stare_init1: You lookin' at me?
commoner2: c2_repri_stare_init2: Something I can do for you?
commoner2: c2_repri_theft_init1: What are you doing with that? Don't steal from me!
commoner2: c2_repri_theft_init2: That's mine! You...thief!
commoner2: c2_repri_threat_init1: I don't want any trouble....
commoner2: c2_repri_threat_sub1: What'd I ever do to you? Put the weapon down!
commoner2: c2_repri_threat_sub2: I don't want no trouble, okay? I'm going to have an attack!
commoner2: c2_repri_thrown_init1: Hey! That hit me!
commoner2: c2_repri_thrown_sub1: I told you before, quit with the throwing. You could really hurt someone!
commoner2: c2_repri_tres_init1: You don't belong here, you just keep walking.
commoner2: c2_repri_tres_init2: You get out of here, you!
commoner2: c2_repri_vandal_init1: You're gonna have to pay for that....
commoner2: c2_repri_vandal_sub1: Stop that! They ain't yours to break!
commoner2: c2_rini1: Hey! Who's that?
commoner2: c2_rini2: Who's over there?
commoner2: c2_rini3: I know someone's there!
commoner2: c2_rini4: What...are ya trying to scare me?
commoner2: c2_rini5: Who's there? Friend or foe?
commoner2: c2_rini_he1: I heard that! I'm not afraid....
commoner2: c2_rini_he2: Who's that? I can hear you!
commoner2: c2_rini_he3: Who's that making all that noise?
commoner2: c2_rini_he_na1: Quiet! Sounds like something right up close.
commoner2: c2_rini_he_na2: Would ya listen! I think I hear someone....
commoner2: c2_rini_se1: You there! I saw that! Hello?
commoner2: c2_rini_se2: I saw that. Whoever...or whatever...you are....
commoner2: c2_rini_se3: Now I definitely saw that!
commoner2: c2_rini_se_na1: You didn't see that? C'mon...a blind man would've seen it.
commoner2: c2_rini_se_na2: I'm telling you, I saw something...and it was mighty alarmin'....
commoner2: c2_rnew1: Taffer! I know that's you!
commoner2: c2_rnew2: Again! Maybe you think this is funny...
commoner2: c2_rnew3: You again! What are you playing at?
commoner2: c2_rnew_he1: You again! I heard that.
commoner2: c2_rnew_se1: Oh, I see you all right...just can't quite make out who....
commoner2: c2_rpre3: Burricks!
commoner2: c2_rret1: Gone. Guess I scared him off. Ha, me, scarin' folks. That's a corker.
commoner2: c2_rret2: Guess I'm alone after all. It's been a dodgy night.
commoner2: c2_rret3: Whoever it was, they've run off. And who needs 'em? Not me, that's for sure.
commoner2: c2_rret_he1: I guess my ears had it wrong.
commoner2: c2_rret_na1: Huh. I guess he saw we outnumbered him.
commoner2: c2_rret_ra1: Is that all it was? Damn these squeakers....
commoner2: c2_rret_se1: Nothing to see now.
commoner2: c2_rsur_ev_com1: Mercy!
commoner2: c2_rsur_ev_com2: Run for it!
commoner2: c2_sleeping1: (Talking in sleep) Which door...oh my...one leads...the other...oh....
commoner2: c2_sndocc1: Can't hear anything!
commoner2: c2_valley1: I think there's someone in the alleyway.
commoner2: c2_vatrium1: See? He's in the atrium.
commoner2: c2_vbathrm1: I think that's him in the privy.
commoner2: c2_vbedrm1: Help! He's in the bedroom!
commoner2: c2_vbsmt1: He's cornered in the cellar!
commoner2: c2_vchamber1: He went into that chamber!
commoner2: c2_vchapel1: He's taken refuge in the chapel.
commoner2: c2_vcourtyd1: I think I see him in the courtyard.
commoner2: c2_vhall1: I saw him lurking in the corridor.
commoner2: c2_vinside1: You're not supposed to be in here!
commoner2: c2_vkitchen1: Who's in there with the pots and pans?
commoner2: c2_vlibrary1: I think he's in the library.
commoner2: c2_voutside1: I see him...he's out there.
commoner2: c2_vrafters1: Hey! How did you get up there?
commoner2: c2_vroof1: He's climbed up onto the roof.
commoner2: c2_vstairs1: I see him! On the stairs!
commoner2: c2_vstreet1: He ran out into the street.
commoner2: c2_ycon1: This is all I need, some cutthroat or robber type....
commoner2: c2_ycon2: I won't feel better 'til I've looked around a spell....
commoner2: c2_ycon3: This is so not my night....
commoner2: c2_ycon4: Just makin' sure nothin's here.
commoner2: c2_ycon_he1: Bound to be a stray noise or two once in a while....
commoner2: c2_ycon_he2: I'll just look for a minute. Sure was an odd sound.
commoner2: c2_ycon_he_na1: Shh...I want to see if we hear it again.
commoner2: c2_ycon_he_na2: If I hear it again, I'll let you know.
commoner2: c2_ycon_na1: I'm not crazy. It'll just take a second to look around, OK?
commoner2: c2_ycon_na2: Have a peek, would ya? I thought there was somethin' there.
commoner2: c2_ycon_se1: I'll look around. Could see it again.
commoner2: c2_ycon_se2: Check around a bit, on the chance I really did see something.
commoner2: c2_ycon_se_na1: If you see it again, let me know....
commoner2: c2_ycon_se_na2: Quit kidding around, I really think I saw something....
commoner2: c2_yini1: What's that all about?
commoner2: c2_yini2: Hello?
commoner2: c2_yini3: That was odd.
commoner2: c2_yini_he1: That sound didn't happen by itself.
commoner2: c2_yini_he2: Sounded like...I don't know. A noise.
commoner2: c2_yini_he3: Am I hearing things?
commoner2: c2_yini_he_na1: Listen! What did that sound like to you?
commoner2: c2_yini_he_na2: There! You hear that?
commoner2: c2_yini_se1: Thought I saw something...just for a second.
commoner2: c2_yini_se2: Oh. Out of the corner of me eye....
commoner2: c2_yini_se_na1: Over there! See?
commoner2: c2_yini_se_na2: You saw that...right?
commoner2: c2_ynew1: That's the same thing...I think.
commoner2: c2_ynew2: Huh. Over there, this time.
commoner2: c2_ynew3: It's back. Am I crazy?
commoner2: c2_yret1: Huh. Must've imagined it.
commoner2: c2_yret2: Oh, it's nothing. Just got caught up in all the excitement....
commoner2: c2_yret3: Probably just...well doesn't matter...ain't nothin'.
commoner2: c2_yret_he1: A noise like that...it could've been anything.
commoner2: c2_yret_he2: I should know better than to chase after every little sound....
commoner2: c2_yret_na1: Don't worry about it. We looked enough. Nothin's here.
commoner2: c2_yret_ra1: All that for a taffin' rodent.
commoner2: c2_yret_se1: Nothing. Guess I could've imagined seeing it.
commoner2: c2_yret_se2: Not here now, whatever I saw. Bats maybe?



Merchant 2:


commoner2: m2_blame_maj1: You, I saw what you did! Now you'll get it!
commoner2: m2_blame_min1: I know you're to blame, so quit it. Haven't you done enough?
commoner2: m2_cdam_hi1: Gah! No more! Please!
commoner2: m2_cdam_hi2: Ow! Please! Mercy!
commoner2: m2_cdam_hi_na1: Gaah! Get between us...before it's too late!
commoner2: m2_cdam_lo1: Ouch! That hurt, you know!
commoner2: m2_cdam_med1: Ah! I'm unarmed, you know!
commoner2: m2_cdam_no1: Watch it! You could've hurt me!
commoner2: m2_cdie_ko1: Hey...ah....
commoner2: m2_cdie_words1: Gaaa! Say goodbye...to Doreen....
commoner2: m2_crime_hurtother1: Hey! There's a guy attacking people!
commoner2: m2_crime_kill1: You killed them!
commoner2: m2_crime_lockp1: There's a guy trying to break in!
commoner2: m2_crime_theft1: Guards! Guards! Come catch this robber for me!
commoner2: m2_crime_threat1: You're going to kill me! I'm not even rich yet!
commoner2: m2_crime_tres1: You broke in here! My goods are being robbed!
commoner2: m2_crime_vandal1: There's a vandal here! Someone help!
commoner2: m2_crime_wanted1: Whoa! That's that famous thief!
commoner2: m2_crime_wanted2: You know they got a poster for you?
commoner2: m2_ev_ally1: Lazy good-for-nothing!
commoner2: m2_ev_ally_na1: Isn't someone supposed to be here?
commoner2: m2_ev_ally_spooked1: Are you all right?
commoner2: m2_ev_allyf1: Where is that woman?
commoner2: m2_ev_allym1: Never here when you need him.
commoner2: m2_ev_an_spooked1: What's got into those varmints?
commoner2: m2_ev_blood1: Was someone hurt?
commoner2: m2_ev_blood2: Looks like someone lost a lot of blood....
commoner2: m2_ev_body1: Help! Murder!
commoner2: m2_ev_body2: Murdered! Who could have done this?
commoner2: m2_ev_body_na1: Someone's been killed! Did you see what happened?
commoner2: m2_ev_body_na2: Look! A body! What do we do?
commoner2: m2_ev_bodyf1: No! She was too young to die!
commoner2: m2_ev_bodyf2: Some bastard's killed her!
commoner2: m2_ev_bodyf_na1: She's dead! We oughta tell someone.
commoner2: m2_ev_bodym1: Dead? But who killed him?
commoner2: m2_ev_bodym2: Poor fellow's done for.
commoner2: m2_ev_bodym_na1: Look at that! Is he dead?
commoner2: m2_ev_com1: I'll just keep out of it.
commoner2: m2_ev_dam1: Who's there? What hit me?
commoner2: m2_ev_dam2: Why you...!
commoner2: m2_ev_door1: How many times do I have to tell them to shut this! I guess that's why I'm the boss, and they're stupid.
commoner2: m2_ev_door2: I thought I felt a draft.
commoner2: m2_ev_door_na1: Did you leave that open?
commoner2: m2_ev_door_na2: For the last time: this has to stay shut!
commoner2: m2_ev_enemybody1: Hah. Serve ya right.
commoner2: m2_ev_felt1: Eh? Watch it!
commoner2: m2_ev_felt2: Quit that!
commoner2: m2_ev_lightext1: Did someone bump the light switch?
commoner2: m2_ev_lightoff1: What's with the dark? Are the lights broke?
commoner2: m2_ev_lightoff2: Lights are off again. Don't they know I'm still here?
commoner2: m2_ev_loot1: Oh! Where's my stuff? Who could've taken it?
commoner2: m2_ev_loot2: Stolen? I'm...I'm...speechless!
commoner2: m2_ev_loot_na1: Look, it's gone. I bet we get blamed for this.
commoner2: m2_ev_maj1: I can't believe it!
commoner2: m2_ev_maj2: Am I going crazy?
commoner2: m2_ev_med1: Something's really wrong here.
commoner2: m2_ev_med2: What the...?
commoner2: m2_ev_min1: Uh oh....
commoner2: m2_ev_min2: Hope I don't get blamed for this.
commoner2: m2_ev_res1: There was a real scrap here.
commoner2: m2_ev_ret1: Nothing I can do...done everything I can....
commoner2: m2_ev_ret_ik1: I sure hope the murderer has left...I'm sure he has...in fact...I'm downright positive....
commoner2: m2_ev_shadow1: That shadow's a funny shape.
commoner2: m2_ev_torchext1: Well! That torch didn't last long.
commoner2: m2_ev_torchtoff1: Torches. Undependable at best.
commoner2: m2_ev_torchtoff2: These torches are worse than the last batch!
commoner2: m2_fatigue_epi1: Whew...gotta quit...them smokes....
commoner2: m2_fcon1: Help me!
commoner2: m2_fcon2: No!
commoner2: m2_fcon3: Just a little farther....
commoner2: m2_fcon4: Got to hide somewhere....
commoner2: m2_fcon5: Out of my way....
commoner2: m2_fcon_ik1: He's going to kill me!
commoner2: m2_fcon_ik2: Somebody, help! It's the murderer!
commoner2: m2_fcow1: Ah! I don't have any money!
commoner2: m2_fcow2: No, I'm unarmed....
commoner2: m2_fcow3: What do you want from me!
commoner2: m2_fhid1: I'm safe here...safe...safe....
commoner2: m2_fhid2: What do they want with me...?
commoner2: m2_fini1: No....
commoner2: m2_fini_human1: Help! Mercy!
commoner2: m2_fini_monster1: It's after me!
commoner2: m2_fini_na1: Come on, go!
commoner2: m2_fini_pl1: Uh oh. Oh no. I'm off!
commoner2: m2_fini_pl2: What? Who? Help!
commoner2: m2_fini_pl3: Oh. Now...I just remembered something I have to do!
commoner2: m2_fini_pl4: (Gasps) Ah! I'm not armed you know!
commoner2: m2_fini_pl5: Hello! I mean...please don't kill me!
commoner2: m2_fini_pl_ik1: (Gasps) No! Keep away from me, killer!
commoner2: m2_fini_pl_ik2: Aahh! Oh no! Murderer!
commoner2: m2_fini_pl_it1: Huh? No! Stay away! I don't have that much money!
commoner2: m2_fini_pl_it2: What the--? Stay away! I don't have any money!
commoner2: m2_fini_zombie1: Zombie attack! Help!
commoner2: m2_fsub1: I've got to find some place safe....
commoner2: m2_fsub2: Why are you following me?
commoner2: m2_gcon1: Night's getting'...interesting....
commoner2: m2_gcon2: Wonder what...is all....
commoner2: m2_gcon_he1: Oooo, me ears just pricked up.
commoner2: m2_gcon_he2: Hmmm, could be I heard somethin'....
commoner2: m2_gcon_he_na1: Just be still a minute, so I can hear....
commoner2: m2_gcon_he_na2: Shhh, I'm tryin' to listen here.
commoner2: m2_gcon_se1: Hmmm, better keep an eye out...I hate this feeling.
commoner2: m2_gcon_se2: If it was something, I'll see it again.
commoner2: m2_gcon_se_na1: Hold up, I thought maybe I saw somethin'....
commoner2: m2_gcon_se_na2: You didn't see anything...did you?
commoner2: m2_gen_aha1: There you are!
commoner2: m2_gen_dazed1: Whoa...how did I get here?
commoner2: m2_gen_dismiss1: Nah. I'm not interested.
commoner2: m2_gen_dunno1: Uhh...maybe.
commoner2: m2_gen_frust1: Blast!
commoner2: m2_gen_igetit1: Aaaah. Right, I get it.
commoner2: m2_gen_no1: Nope.
commoner2: m2_gen_oof1: Whoa!
commoner2: m2_gen_oops1: Whups!
commoner2: m2_gen_startled1: Hey!
commoner2: m2_gen_suffer1: Ohhh, my head.
commoner2: m2_gen_thanks1: Appreciate it.
commoner2: m2_gen_yes1: Uh huh.
commoner2: m2_gini1: Hello?
commoner2: m2_gini2: What's that?
commoner2: m2_gini_he1: That sounded odd.
commoner2: m2_gini_he2: Funny noise for this time o'night.
commoner2: m2_gini_se1: Are my eyes going?
commoner2: m2_gini_se2: Did I see somethin' there?
commoner2: m2_greet_reply1: OK.
commoner2: m2_greet_reply2: Where's the profit in that?
commoner2: m2_greet_reply3: Do I look interested?
commoner2: m2_greet_req1: Hi ya.
commoner2: m2_greet_req2: Everything on sale tomorrow...20 percent off....
commoner2: m2_greet_req3: Evening to you.
commoner2: m2_gret1: Aw...forget it.
commoner2: m2_gret2: Hmmm. Oh well.
commoner2: m2_gret3: Well, I shouldn't worry so.
commoner2: m2_gret_he1: Just a noise, then. Nothing' to do with me.
commoner2: m2_gret_he2: Nope. Quiet night after all.
commoner2: m2_gret_na1: Oh, you just got yourself worked over nothing.
commoner2: m2_gret_na2: C'mon, it's nothing.
commoner2: m2_gret_se1: Funny what a guy will make himself see.
commoner2: m2_gret_se2: Aaah...guess stuff just looks different at night.
commoner2: m2_gsub1: It's back.
commoner2: m2_gsub2: What's doing that?
commoner2: m2_iann1: I should find someone to help with this!
commoner2: m2_iann_citywatch1: The Watch will protect my business from you!
commoner2: m2_iann_citywatch2: Gotta find a watchman!
commoner2: m2_iann_pl1: Ah! Oh no! I'm not armed, but I know some people who are...wait right there.
commoner2: m2_iann_pl2: Huh? I'm warning you...I'm calling for help right now!
commoner2: m2_iann_pl3: Who's that? Ah! Intruder! Gotta go get help!
commoner2: m2_iann_pl4: I see you there! And you're gonna be in big trouble when I get back with some help!
commoner2: c2_iann_pl4: m2_iarr_gone1: But...I'm sure I saw it.
commoner2: m2_iarr_gone2: It was right here! Don't look at me like that!
commoner2: m2_iarr_gone_pl1: He can't have gone far.
commoner2: m2_iarr_gone_pl2: You'd better look for him.
commoner2: m2_iarr_pres1: There. You'd better do something about it.
commoner2: m2_iarr_pres2: I told you we had trouble.
commoner2: m2_iarr_pres_pl1: That's the one I saw! Do something!
commoner2: m2_iarr_pres_pl2: That's the one I was telling you about.
commoner2: m2_idle1: Just doesn't add up...supply and demand...that's what it always comes down to...I can set my own price....
commoner2: m2_idle2: So the merchandise isn't what it used to be...times have changed...it's harder to get certain things...why should I have to pay for it...?
commoner2: m2_idle3: Then he should just go without...it's not my fault he started a family before he'd made an honest dollar...teach him to save his pennies....
commoner2: m2_idle4: A copper more a week? He has no idea how much that would add up over time...'for I know it...it'd be me living in the poor house....
commoner2: m2_idle5: I got a clear conscience...they went hungry because they spent their money on shoes and other needless items....
commoner2: m2_idle_an1: Don't know why someone doesn't do something about all these flea carriers...hurts business to have 'em around....
commoner2: m2_idle_bs1: Sure is dank down here...I'll have to get Munroe to air it out a bit....
commoner2: m2_idle_bs2: I thought I told them lazy loafs to keep this cellar aired out...all this damp is bad for the merchandise....
commoner2: m2_idle_ou1: Sure is freezing...this is gonna hurt my business....
commoner2: m2_idle_ou2: Oooo...I'm chilly myself...no wonder business is so slow....
commoner2: m2_idle_ra1: You know...there's something about a rat that I can relate to....
commoner2: m2_idle_st1: Nothin's open this time of night...hard to check out what the competition's up to....
commoner2: m2_idle_st2: I don't think of them as town folk...I think of them as consumers....
commoner2: m2_irep1: Something's up! I seen it myself! Back there!
commoner2: m2_irep2: You should come and see for yourself—something odd is going on!
commoner2: m2_irep_body1: There's a dead body back there! Come and see!
commoner2: m2_irep_body2: A just saw a corpse! What should we do?
commoner2: m2_irep_ik1: It's the killer! I saw him!
commoner2: m2_irep_it1: Come on, come on! It's your wages he'll steal next!
commoner2: m2_irep_pl1: Get your tail in gear! There's an intruder!
commoner2: m2_irep_pl2: I just seen him! Go earn your pay!
commoner2: m2_misc_blind_con1: Just need to find a wall....
commoner2: m2_misc_blind_con2: Where was that doorway...?
commoner2: m2_misc_blind_con3: Can someone..ooof... help me...?
commoner2: m2_misc_blind_end1: I think I'm starting to see a little....
commoner2: m2_misc_blind_end2: Starting to come back. What a relief!
commoner2: m2_misc_blind_end3: Finally. That bastard, what a dirty trick!
commoner2: m2_misc_blind_ini1: I can't see!
commoner2: m2_misc_blind_ini2: My eyes!
commoner2: m2_misc_blind_ini3: My eyes!
commoner2: m2_misc_noisemak1: What's that?
commoner2: m2_misc_noisesup1: Thought I was going deaf for a minute.
commoner2: m2_misc_pickp1: Someone pickpocket me? ME? The unmitigated gall!
commoner2: m2_nbarrel1: Better try this barrel.
commoner2: m2_nchair1: Did someone move that chair?
commoner2: m2_ncouch1: Better check the couch.
commoner2: m2_ncrate1: Oughta check by the crate.
commoner2: m2_ndesk1: That desk's got a funny shadow.
commoner2: m2_ndoor1: I can't remember if this door was open or closed before....
commoner2: m2_nladder1: Somethin' behind that ladder?
commoner2: m2_nmach1: I'll check near the machines....
commoner2: m2_nshadow1: All these shadows....
commoner2: m2_nshelf1: Can't see anything. What's by that shelf?
commoner2: m2_nstatue1: Was that statue over there?
commoner2: m2_ntable1: Could be anywhere...that table, maybe.
commoner2: m2_obs_citywatch1: We merchants are counting on you, officer.
commoner2: m2_obs_commoner1: Don't bother me. You'll make me late....
commoner2: m2_obs_commoner2: See ya later, then?
commoner2: m2_obs_guard1: Try and look like you're paying attention.
commoner2: m2_obs_hammer1: Wantin' no trouble, sir.
commoner2: m2_obs_hammer_friend1: Builder watch over me too.
commoner2: m2_obs_noble1: (Fawning) Soooo nice to see you again...how are you? If there's anything I can do....
commoner2: m2_obs_noble2: Hello, hello, hope to see you in the shop again soon....
commoner2: m2_obs_noblef1: Didn't mean to offend, m'lady.
commoner2: m2_obs_noblef2: Be careful down here, m'lady.
commoner2: m2_obs_noblem1: Evening, guv'nor.
commoner2: m2_obs_noblem2: Yer lordship....
commoner2: m2_obs_pagan1: Shouldn't you be out in the woods or something?
commoner2: m2_obs_pagan_friend1: I always said, you folk never did anyone no harm.
commoner2: m2_obs_pl1: Step aside! I got business to attend to!
commoner2: m2_obs_pl2: Move you, I'm in a hurry.
commoner2: m2_obs_pl3: 'Scuse me.
commoner2: m2_pagancornerstone1: Vines all over. How about that.
commoner2: m2_rcon1: Hello? I've no money, if that's what you're after.
commoner2: m2_rcon2: Don't try anything...I can take care of myself.
commoner2: m2_rcon3: You've nothing to gain by hiding, y'know.
commoner2: m2_rcon_he1: Hmmmm...must be keeping quiet now....
commoner2: m2_rcon_he2: You move, I'll hear you again. Then I'll find ya for sure.
commoner2: m2_rcon_he3: Just one of you, by the sound...I think.
commoner2: m2_rcon_he_na1: You did hear something, right? Hey...after this I got some ale if you want some.
commoner2: m2_rcon_he_na2: Keep it down...I wanna hear if he moves again.
commoner2: m2_rcon_ia_na1: You hear about that thing earlier? I bet this is part of it.
commoner2: m2_rcon_ik_na1: Careful...this could be the killer.
commoner2: m2_rcon_it_na1: Dirty thief...I bet it's him. Keep looking.
commoner2: m2_rcon_na1: Behind you! Just kidding.
commoner2: m2_rcon_na2: Both of us looking like this...we'll find whoever it is, don't worry.
commoner2: m2_rcon_se1: Hey you! I seen you! I could give a partial description of you to the City Watch you know!
commoner2: m2_rcon_se2: Oh, I saw you, so why you don't just come out, I'll never know....
commoner2: m2_rcon_se3: Come on. You know I saw you. I don't want to play games.
commoner2: m2_rcon_se_na1: Keep your eyes open...I only saw him for a second.
commoner2: m2_rcon_se_na2: We saw you, taffer. Now show us your face, or are ya chicken?
commoner2: m2_repri_bump_init1: Hey, watch it.
commoner2: m2_repri_bump_init2: Careful, guy.
commoner2: m2_repri_hurt_init1: That hurts, damn it!
commoner2: m2_repri_hurtother_init1: You trying to hurt them or what?
commoner2: m2_repri_hurtother_sub1: You're gonna kill 'em! Cut it out!
commoner2: m2_repri_lockp_init1: Don't you go trying to open that!
commoner2: m2_repri_odd_init1: You're off your head.
commoner2: m2_repri_over1: That's better. Glad to see you could see reason. Always rather have someone else to sell to.
commoner2: m2_repri_over2: You were really starting to worry me there. Don't usually have customers cause quite so much trouble.
commoner2: m2_repri_stare_init1: You lookin' at me?
commoner2: m2_repri_stare_init2: Something I can do for you?
commoner2: m2_repri_theft_init1: Why, you! You stole that! You want me to go out of business?
commoner2: m2_repri_theft_init2: Without paying for it, that's theft!
commoner2: m2_repri_threat_init1: Watch it, buddy. I've got friends on the Watch.
commoner2: m2_repri_threat_sub1: I'm an important person! You can't just threaten me!
commoner2: m2_repri_threat_sub2: I don't want no trouble, okay? I'm going to have an attack!
commoner2: m2_repri_thrown_init1: Hey! That hit me!
commoner2: m2_repri_thrown_sub1: I told you before, quit with the throwing. You could really hurt someone!
commoner2: m2_repri_tres_init1: You sure don't look like a paying customer—get outta here before I call the City Watch!
commoner2: m2_repri_tres_init2: You don't belong here, you just keep walking.
commoner2: m2_repri_vandal_init1: You can't just break things you haven't paid for!
commoner2: m2_repri_vandal_sub1: Stop that! They ain't yours to break!
commoner2: m2_rini1: Who's there? This is very alarming!
commoner2: m2_rini2: Someone trying to mess with me?
commoner2: m2_rini3: What's going on? Someone trying to sneak around?
commoner2: m2_rini4: What...are ya trying to scare me?
commoner2: m2_rini5: Who's there? Friend or foe?
commoner2: m2_rini_he1: I heard that! I'm not afraid....
commoner2: m2_rini_he2: Who's that? I can hear you!
commoner2: m2_rini_he3: Who's that making all that noise?
commoner2: m2_rini_he_na1: Quiet! Sounds like something right up close.
commoner2: m2_rini_he_na2: Would ya listen! I think I hear someone....
commoner2: m2_rini_se1: You there! I saw that! Hello?
commoner2: m2_rini_se2: I saw that. Whoever...or whatever...you are....
commoner2: m2_rini_se3: Now I definitely saw that!
commoner2: m2_rini_se_na1: You didn't see that? C'mon...a blind man would've seen it.
commoner2: m2_rini_se_na2: I'm telling you, I saw something...and it was mighty alarmin'....
commoner2: m2_rnew1: Taffer! I know that's you!
commoner2: m2_rnew2: Again! Maybe you think this is funny....
commoner2: m2_rnew3: You again! What are you playing at?
commoner2: m2_rnew_he1: Oh, I hear you. Don't you worry about that....
commoner2: m2_rnew_se1: Oh, I see you all right...just can't quite make out who....
commoner2: m2_rpre3: Burricks!
commoner2: m2_rret1: Hmmm...nothing...nobody...and there I was...scared as can be...I sure feel foolish now.
commoner2: m2_rret2: Well...times a wastin'...and whoever it was has obviously run off....
commoner2: m2_rret3: Nobody's here. I'm too important to spend any more time looking even if there was.
commoner2: m2_rret_he1: I guess my ears had it wrong.
commoner2: m2_rret_na1: Huh. I guess he saw we outnumbered him.
commoner2: m2_rret_ra1: Is that all it was? Damn these squeakers....
commoner2: m2_rret_se1: Nothing to see now.
commoner2: m2_rsur_ev_com1: Mercy!
commoner2: m2_rsur_ev_com2: Run for it!
commoner2: m2_sleeping1: (Talking in sleep) Which door...oh my...one leads...the other...oh....
commoner2: m2_sndocc1: Can't hear anything!
commoner2: m2_valley1: I think there's someone in the alleyway.
commoner2: m2_vatrium1: See? He's in the atrium.
commoner2: m2_vbathrm1: I think that's him in the privy.
commoner2: m2_vbedrm1: Help! He's in the bedroom!
commoner2: m2_vbsmt1: He's cornered in the cellar!
commoner2: m2_vchamber1: He went into that chamber!
commoner2: m2_vchapel1: He's taken refuge in the chapel.
commoner2: m2_vcourtyd1: I think I see him in the courtyard.
commoner2: m2_vhall1: I saw him lurking in the corridor.
commoner2: m2_vinside1: You're not supposed to be in here!
commoner2: m2_vkitchen1: Who's in there with the pots and pans?
commoner2: m2_vlibrary1: I think he's in the library.
commoner2: m2_voutside1: I see him...he's out there.
commoner2: m2_vrafters1: Hey! How did you get up there?
commoner2: m2_vroof1: He's climbed up onto the roof.
commoner2: m2_vstairs1: I see him! On the stairs!
commoner2: m2_vstreet1: He ran out into the street.
commoner2: m2_ycon1: Hmmm...wouldn't be the first time old Cromwell tried to get my trade secrets....
commoner2: m2_ycon2: I'll just check around a bit...just 'cause I have money doesn't mean I shouldn't be careful....
commoner2: m2_ycon3: Gotta check...would never forgive myself if I let someone purloin a bunch of merchandise....
commoner2: m2_ycon4: Wouldn't it be odd to actually find someone? No, not 'odd'...um...what's the word I'm looking for...ah...'terrible.'
commoner2: m2_ycon_he1: Bound to be a stray noise or two once in a while....
commoner2: m2_ycon_he2: I'll just look for a minute. Sure was an odd sound.
commoner2: m2_ycon_he_na1: Shh...I want to see if we hear it again.
commoner2: m2_ycon_he_na2: If I hear it again, I'll let you know.
commoner2: m2_ycon_na1: I'm not crazy. It'll just take a second to look around, OK?
commoner2: m2_ycon_na2: Have a peek, would ya? I thought there was somethin' there.
commoner2: m2_ycon_se1: I'll look around. Could see it again.
commoner2: m2_ycon_se2: ...check around a bit, on the chance I really did see something.
commoner2: m2_ycon_se_na1: If you see it again, let me know....
commoner2: m2_ycon_se_na2: Quit kidding around. I really think I saw something....
commoner2: m2_yini1: What's that all about?
commoner2: m2_yini2: Hello?
commoner2: m2_yini3: That was odd.
commoner2: m2_yini_he1: That sound didn't happen by itself.
commoner2: m2_yini_he2: Sounded like...I don't know. A noise.
commoner2: m2_yini_he3: Am I hearing things?
commoner2: m2_yini_he_na1: Listen! What did that sound like to you?
commoner2: m2_yini_he_na2: There! You hear that?
commoner2: m2_yini_se1: Thought I saw something...just for a second.
commoner2: m2_yini_se2: Oh. Out of the corner of me eye....
commoner2: m2_yini_se_na1: Over there! See?
commoner2: m2_yini_se_na2: You saw that...right?
commoner2: m2_ynew1: That's the same thing...I think.
commoner2: m2_ynew2: Huh. Over there, this time.
commoner2: m2_ynew3: It's back. Am I crazy?
commoner2: m2_yret1: Nothing...but that doesn't mean I don't have trade secrets worth spying on....
commoner2: m2_yret2: Hmmm...I was fairly certain about there being something...but I guess not.
commoner2: m2_yret3: Hmmm. It's good that I checked though...now I can relax knowing that everything's all right.
commoner2: m2_yret_he1: A noise like that...it could've been anything.
commoner2: m2_yret_he2: I should know better than to chase after every little sound....
commoner2: m2_yret_na1: Don't worry about it. We looked enough. Nothin's here.
commoner2: m2_yret_ra1: All that for a taffin' rodent.
commoner2: m2_yret_se1: Nothing. Guess I could've imagined seeing it.
commoner2: m2_yret_se2: Not here now, whatever I saw. Bats maybe?
commoner2: m2cooka_blame_maj1: You, I saw what you did! Now you'll get it!
commoner2: m2cooka_blame_min1: I know you're to blame, so quit it. Haven't you done enough?
commoner2: m2cooka_cdam_hi1: Gah! You're gonna kill me!
commoner2: m2cooka_cdam_hi2: Ow! Please! Mercy!
commoner2: m2cooka_cdam_hi_na1: Gah! If you don't help, I'm a goner!
commoner2: m2cooka_cdam_lo1: Ouch!
commoner2: m2cooka_cdam_med1: Ah! Stop it! That really hurt!
commoner2: m2cooka_cdam_no1: Watch it! You could've hurt me!
commoner2: m2cooka_cdie_ko1: Ha...but....
commoner2: m2cooka_cdie_words1: Gaaa! I'm done for....
commoner2: m2cooka_crime_hurtother1: Hey! There's a guy attacking people!
commoner2: m2cooka_crime_kill1: You killed them!
commoner2: m2cooka_crime_lockp1: There's a guy trying to break in!
commoner2: m2cooka_crime_theft1: Hey! There's a thief here!
commoner2: m2cooka_crime_threat1: Help! He's tryin' to kill me!
commoner2: m2cooka_crime_tres1: Some guy got in here!
commoner2: m2cooka_crime_vandal1: This guy's gone crazy!
commoner2: m2cooka_crime_wanted1: Whoa! That's that famous thief!
commoner2: m2cooka_crime_wanted2: You know they got a poster for you?
commoner2: m2cooka_ev_ally1: Lazy good-for-nothing!
commoner2: m2cooka_ev_ally_na1: Isn't someone supposed to be here?
commoner2: m2cooka_ev_ally_spooked1: Are you all right?
commoner2: m2cooka_ev_allyf1: Where is that woman?
commoner2: m2cooka_ev_allym1: Never here when you need him.
commoner2: m2cooka_ev_an_spooked1: What's got into those varmints?
commoner2: m2cooka_ev_blood1: Was someone hurt?
commoner2: m2cooka_ev_blood2: Looks like someone lost a lot of blood....
commoner2: m2cooka_ev_body1: Help! Murder!
commoner2: m2cooka_ev_body2: Murdered! Who could have done this?
commoner2: m2cooka_ev_body_na1: Someone's been killed! Did you see what happened?
commoner2: m2cooka_ev_body_na2: Look! A body! What do we do?
commoner2: m2cooka_ev_bodyf1: No! She was too young to die!
commoner2: m2cooka_ev_bodyf2: Some bastard's killed her!
commoner2: m2cooka_ev_bodyf_na1: She's dead! We oughta tell someone.
commoner2: m2cooka_ev_bodym1: Dead? But who killed him?
commoner2: m2cooka_ev_bodym2: Poor fellow's done for.
commoner2: m2cooka_ev_bodym_na1: Look at that! Is he dead?
commoner2: m2cooka_ev_com1: I'll just keep out of it.
commoner2: m2cooka_ev_dam1: Who's there? What hit me?
commoner2: m2cooka_ev_dam2: Why you...!
commoner2: m2cooka_ev_door1: No one shuts anything around here.
commoner2: m2cooka_ev_door2: I thought I felt a draft.
commoner2: m2cooka_ev_door_na1: Did you leave that open?
commoner2: m2cooka_ev_door_na2: For the last time: this has to stay shut!
commoner2: m2cooka_ev_enemybody1: Hah. Serve ya right.
commoner2: m2cooka_ev_felt1: Eh? Watch it!
commoner2: m2cooka_ev_felt2: Quit that!
commoner2: m2cooka_ev_lightext1: Did someone bump the light switch?
commoner2: m2cooka_ev_lightoff1: No wonder it's so dark. Someone must have switched the lights off.
commoner2: m2cooka_ev_lightoff2: Lights are off again. Don't they know I'm still here?
commoner2: m2cooka_ev_loot1: Oh no. Gone. What am I going to tell his lordship?
commoner2: m2cooka_ev_loot2: It's been stolen. Is nothing safe? What'll I do?
commoner2: m2cooka_ev_loot_na1: Look, it's gone. I bet we get blamed for this.
commoner2: m2cooka_ev_maj1: I can't believe it!
commoner2: m2cooka_ev_maj2: Am I going crazy?
commoner2: m2cooka_ev_med1: Something's really wrong here.
commoner2: m2cooka_ev_med2: What the...?
commoner2: m2cooka_ev_min1: Uh oh....
commoner2: m2cooka_ev_min2: Hope I don't get blamed for this.
commoner2: m2cooka_ev_res1: There was a real scrap here.
commoner2: m2cooka_ev_ret1: Hmmm...I don't think it's my job to worry about such things...I'll just put it out of my head....
commoner2: m2cooka_ev_ret_ik1: I sure hope the murderer has left...I'm sure he has...in fact...I'm downright positive....
commoner2: m2cooka_ev_shadow1: That shadow's a funny shape.
commoner2: m2cooka_ev_torchext1: Well! That torch didn't last long.
commoner2: m2cooka_ev_torchtoff1: Who's supposed to keep these lit?
commoner2: m2cooka_ev_torchtoff2: These torches are worse than the last batch!
commoner2: m2cooka_fatigue_epi1: Whew...gotta quit...them smokes....
commoner2: m2cooka_fcon1: Help me!
commoner2: m2cooka_fcon2: No!
commoner2: m2cooka_fcon3: Just a little farther....
commoner2: m2cooka_fcon4: Got to hide somewhere....
commoner2: m2cooka_fcon5: Out of my way....
commoner2: m2cooka_fcon_ik1: He's going to kill me!
commoner2: m2cooka_fcon_ik2: Somebody, help! It's the murderer!
commoner2: m2cooka_fcow1: Please, don't hurt me!
commoner2: m2cooka_fcow2: Stop it! Get away!
commoner2: m2cooka_fcow3: Stop it! Get away!
commoner2: m2cooka_fhid1: I'm safe here...safe...safe....
commoner2: m2cooka_fhid2: What do they want with me...?
commoner2: m2cooka_fini1: No....
commoner2: m2cooka_fini_human1: Help! Mercy!
commoner2: m2cooka_fini_monster1: It's after me!
commoner2: m2cooka_fini_na1: Come on, go!
commoner2: m2cooka_fini_pl1: Uh oh. Oh no. I'm off!
commoner2: m2cooka_fini_pl2: What? Who? Help!
commoner2: m2cooka_fini_pl3: Oh. Now...I just remembered something I have to do!
commoner2: m2cooka_fini_pl4: (Gasps) Ah! I'm not armed you know!
commoner2: m2cooka_fini_pl5: Hello! I mean...please don't kill me!
commoner2: m2cooka_fini_pl_ik1: (Gasps) No! Keep away from me, killer!
commoner2: m2cooka_fini_pl_ik2: Aahh! Oh no! Murderer!
commoner2: m2cooka_fini_pl_it1: Ah! It's the thief! He's after me!
commoner2: m2cooka_fini_pl_it2: What the--? Stay away! I don't have any money!
commoner2: m2cooka_fini_zombie1: Zombie attack! Help!
commoner2: m2cooka_fsub1: I've got to find some place safe....
commoner2: m2cooka_fsub2: Why are you following me?
commoner2: m2cooka_gcon1: Night's getting'...interesting....
commoner2: m2cooka_gcon2: Wonder what...is all....
commoner2: m2cooka_gcon_he1: Oooo, me ears just pricked up.
commoner2: m2cooka_gcon_he2: Hmmm, could be I heard somethin'....
commoner2: m2cooka_gcon_he_na1: Just be still a minute, so I can hear....
commoner2: m2cooka_gcon_he_na2: Shhh, I'm tryin' to listen here.
commoner2: m2cooka_gcon_se1: Hmmm, better keep an eye out...I hate this feeling.
commoner2: m2cooka_gcon_se2: If it was something, I'll see it again.
commoner2: m2cooka_gcon_se_na1: Hold up...I thought maybe I saw somethin'....
commoner2: m2cooka_gcon_se_na2: You didn't see anything...did you?
commoner2: m2cooka_gen_aha1: There you are!
commoner2: m2cooka_gen_dazed1: Whoa...how did I get here?
commoner2: m2cooka_gen_dismiss1: Oh. I don't think that's my job.
commoner2: m2cooka_gen_dunno1: Uhh...maybe.
commoner2: m2cooka_gen_frust1: Blast!
commoner2: m2cooka_gen_igetit1: Aaaah. Right, I get it.
commoner2: m2cooka_gen_no1: Nope.
commoner2: m2cooka_gen_oof1: Whoa!
commoner2: m2cooka_gen_oops1: Whups!
commoner2: m2cooka_gen_startled1: What?
commoner2: m2cooka_gen_startled2: Oh, my!
commoner2: m2cooka_gen_suffer1: Ohhh, my head.
commoner2: m2cooka_gen_thanks1: Appreciate it.
commoner2: m2cooka_gini1: Hello?
commoner2: m2cooka_gini2: What's that?
commoner2: m2cooka_gini_he1: That sounded odd.
commoner2: m2cooka_gini_he2: Funny noise for this time o'night.
commoner2: m2cooka_gini_se1: Are my eyes going?
commoner2: m2cooka_gini_se2: Did I see somethin' there?
commoner2: m2cooka_greet_reply1: Evenin'.
commoner2: m2cooka_greet_reply2: All right then.
commoner2: m2cooka_greet_reply3: Off to bed.
commoner2: m2cooka_greet_req1: How goes it?
commoner2: m2cooka_greet_req2: Nice night.
commoner2: m2cooka_greet_req3: Evenin'.
commoner2: m2cooka_gret1: Oh, it was nothing. Back to work then.
commoner2: m2cooka_gret2: Nothing's here. (Sighs) Better get back to it.
commoner2: m2cooka_gret3: Everything's OK I guess.
commoner2: m2cooka_gret_he1: Just a noise, then. Nothing' to do with me.
commoner2: m2cooka_gret_he2: Nope. Quiet night after all.
commoner2: m2cooka_gret_na1: Oh, you just got yourself worked over nothing.
commoner2: m2cooka_gret_na2: C'mon, it's nothing.
commoner2: m2cooka_gret_se1: Funny what a guy will make himself see.
commoner2: m2cooka_gret_se2: Aaah...guess stuff just looks different at night.
commoner2: m2cooka_gsub1: It's back.
commoner2: m2cooka_gsub2: What's doing that?
commoner2: m2cooka_iann1: I oughta let them know what's happening here.
commoner2: m2cooka_iann_citywatch1: Any guards around?
commoner2: m2cooka_iann_citywatch2: Gotta find a watchman!
commoner2: m2cooka_iann_pl1: Ah! Oh no! I'm not armed, but I know some people who are...wait right there.
commoner2: m2cooka_iann_pl2: Huh? I'm warning you...I'm calling for help right now!
commoner2: m2cooka_iann_pl3: Who's that? Ah! Intruder! Gotta go get help!
commoner2: m2cooka_iann_pl4: I see you there! And you're gonna be in big trouble when I get back with some help!
commoner2: m2cooka_iarr_gone1: But...I'm sure I saw it.
commoner2: m2cooka_iarr_gone2: It was right here! Don't look at me like that!
commoner2: m2cooka_iarr_gone_pl1: He can't have gone far.
commoner2: m2cooka_iarr_gone_pl2: You'd better look for him.
commoner2: m2cooka_iarr_pres1: There. You'd better do something about it.
commoner2: m2cooka_iarr_pres2: I told you we had trouble.
commoner2: m2cooka_iarr_pres_pl1: That's the one I saw! Do something!
commoner2: m2cooka_iarr_pres_pl2: That's the one I was telling you about.
commoner2: m2cooka_idle1: (Muttering to self) There's the cart, but no signal. Maybe he's lost his nerve. Maybe I have!
commoner2: m2cooka_idle2: Lost the medallion. (Sighs) Julian, what are we going to do with you?
commoner2: m2cooka_idle3: Salt pork, salt pork...disgusting.... (Mocking) Yes, my lord. No, my lord. I would never think that, my lord... Don't mind me, I'm just the cook.
commoner2: m2cooka_idle4: Elizabeth with her special meals...thinks someone's going to poison her. They will one day, I shouldn't wonder.
commoner2: m2cooka_idle5: This can't go on, playing both sides. If they ever find out, I'll hang for it.
commoner2: m2cooka_idle6: Who cleaned this? Looks like a burrick's nest!
commoner2: m2cooka_idle_an1: Ooooh...I don't care for animals...filthy things...shoo!
commoner2: m2cooka_idle_bs1: Being down here makes my rheumatism act up...I told them I need fresh air or my lungs get clammy....
commoner2: m2cooka_idle_bs2: Why is it always me gets stuck down here? What'd I ever do to them?
commoner2: m2cooka_idle_ou1: This weather isn't gonna do my sniffles any good...probably come down with a chest cold...oh my....
commoner2: m2cooka_idle_ou2: Feels like my poor little toes are gonna freeze right off out here....
commoner2: m2cooka_idle_ra1: Oh, my...a rat. That can't be good for my health.
commoner2: m2cooka_idle_st1: So many people in the City...no wonder I get so contagious....
commoner2: m2cooka_idle_st2: I'd stop for an ale somewhere's...but those pubs are always so filthy....
commoner2: m2cooka_irep1: Something's up! I seen it myself! Back there!
commoner2: m2cooka_irep2: You should come and see for yourself—something odd is going on!
commoner2: m2cooka_irep_body1: There's a dead body back there! Come and see!
commoner2: m2cooka_irep_body2: I just saw a corpse! What should we do?
commoner2: m2cooka_irep_ik1: It's the killer! I saw him!
commoner2: m2cooka_irep_it1: I saw the robber! Come quick!
commoner2: m2cooka_irep_pl1: There's a strange man walking around here.
commoner2: m2cooka_irep_pl2: Someone's here, I need your help!
commoner2: m2cooka_misc_blind_con1: Just need to find a wall....
commoner2: m2cooka_misc_blind_con2: Where was that doorway...?
commoner2: m2cooka_misc_blind_con3: Can someone..ooof... help me...?
commoner2: m2cooka_misc_blind_end1: I think I'm starting to see a little....
commoner2: m2cooka_misc_blind_end2: Starting to come back. What a relief!
commoner2: m2cooka_misc_blind_end3: Finally. That bastard, what a dirty trick!
commoner2: m2cooka_misc_blind_ini1: I can't see!
commoner2: m2cooka_misc_blind_ini2: What? Where is everything?
commoner2: m2cooka_misc_blind_ini3: My eyes!
commoner2: m2cooka_misc_noisemak1: What's that?
commoner2: m2cooka_misc_noisesup1: Thought I was going deaf for a minute.
commoner2: m2cooka_misc_pickp1: What the...I've been robbed!
commoner2: m2cooka_nbarrel1: Better try this barrel.
commoner2: m2cooka_nchair1: Did someone move that chair?
commoner2: m2cooka_ncouch1: Better check the couch.
commoner2: m2cooka_ncrate1: Oughta check by the crate.
commoner2: m2cooka_ndesk1: That desk's got a funny shadow.
commoner2: m2cooka_ndoor1: I can't remember if this door was open or closed before....
commoner2: m2cooka_nladder1: Somethin' behind that ladder?
commoner2: m2cooka_nmach1: I'll check near the machines....
commoner2: m2cooka_nshadow1: All these shadows....
commoner2: m2cooka_nshelf1: Can't see anything. What's by that shelf?
commoner2: m2cooka_nstatue1: Was that statue over there?
commoner2: m2cooka_ntable1: Could be anywhere...that table, maybe.
commoner2: m2cooka_obs_citywatch1: Looking for the bakery, are ya?
commoner2: m2cooka_obs_commoner1: Evenin'.
commoner2: m2cooka_obs_commoner2: See ya later, then?
commoner2: m2cooka_obs_guard1: Nice job, standing around, if you can get it.
commoner2: m2cooka_obs_hammer1: Wantin' no trouble, sir.
commoner2: m2cooka_obs_hammer_friend1: Builder watch over me too.
commoner2: m2cooka_obs_noble1: Evenin', your worship.
commoner2: m2cooka_obs_noblef1: Didn't mean to offend, m'lady.
commoner2: m2cooka_obs_noblef2: Be careful down here, m'lady.
commoner2: m2cooka_obs_noblem1: Evening, guv'nor.
commoner2: m2cooka_obs_noblem2: Yer lordship....
commoner2: m2cooka_obs_pagan1: Shouldn't you be out in the woods or something?
commoner2: m2cooka_obs_pagan_friend1: I always said, you folk never did anyone no harm.
commoner2: m2cooka_obs_pl2: ...what's with the hood...?
commoner2: m2cooka_obs_pl3: 'Scuse me.
commoner2: m2cooka_pagancornerstone1: Vines all over. How about that.
commoner2: m2cooka_rcon1: Hello? I've no money, if that's what you're after.
commoner2: m2cooka_rcon2: Don't try anything...I can take care of myself.
commoner2: m2cooka_rcon3: You've nothing to gain by hiding, y'know.
commoner2: m2cooka_rcon_he1: Hmmmm...must be keeping quiet now....
commoner2: m2cooka_rcon_he2: You move, I'll hear you again. Then I'll find ya for sure.
commoner2: m2cooka_rcon_he3: Just one of you, by the sound...I think.
commoner2: m2cooka_rcon_he_na1: You did hear something, right? Hey...after this I got some ale if you want some.
commoner2: m2cooka_rcon_he_na2: Keep it down...I wanna hear if he moves again.
commoner2: m2cooka_rcon_ia_na1: You hear about that thing earlier? I bet this is part of it.
commoner2: m2cooka_rcon_ik_na1: Careful...this could be the killer.
commoner2: m2cooka_rcon_it_na1: Dirty thief...I bet it's him. Keep looking.
commoner2: m2cooka_rcon_na1: Behind you! Just kidding.
commoner2: m2cooka_rcon_na2: Both of us looking like this...we'll find whoever it is, don't worry.
commoner2: m2cooka_rcon_se1: Is that you I see, Bert? I don't like hide n' seek games...nor surprises, or anything....
commoner2: m2cooka_rcon_se2: I seen something. That's for darn sure.
commoner2: m2cooka_rcon_se3: Come on. You know I saw you. I don't want to play games.
commoner2: m2cooka_rcon_se_na1: Keep your eyes open...I only saw him for a second.
commoner2: m2cooka_rcon_se_na2: We saw you, taffer. Now show us your face, or are ya chicken?
commoner2: m2cooka_repri_bump_init1: Hey, watchit.
commoner2: m2cooka_repri_bump_init2: Careful, guy.
commoner2: m2cooka_repri_hurt_init1: That hurts, damn it!
commoner2: m2cooka_repri_hurtother_init1: You trying to hurt them or what?
commoner2: m2cooka_repri_hurtother_sub1: You're gonna kill 'em! Cut it out!
commoner2: m2cooka_repri_lockp_init1: Don't you go trying to open that!
commoner2: m2cooka_repri_odd_init1: You're off your head.
commoner2: m2cooka_repri_over1: Glad that's sorted out. You're acting much better now.
commoner2: m2cooka_repri_over2: You calmed down, then?
commoner2: m2cooka_repri_stare_init1: You lookin' at me?
commoner2: m2cooka_repri_stare_init2: Something I can do for you?
commoner2: m2cooka_repri_theft_init1: What are you doing with that? Don't steal from me!
commoner2: m2cooka_repri_theft_init2: That's mine! You... thief!
commoner2: m2cooka_repri_threat_init1: I don't want any trouble....
commoner2: m2cooka_repri_threat_sub1: What'd I ever do to you? Put the weapon down!
commoner2: m2cooka_repri_threat_sub2: I don't want no trouble, okay? I'm going to have an attack!
commoner2: m2cooka_repri_thrown_init1: Hey! That hit me!
commoner2: m2cooka_repri_thrown_sub1: I told you before, quit with the throwing. You could really hurt someone!
commoner2: m2cooka_repri_tres_init1: You don't belong here, you just keep walking.
commoner2: m2cooka_repri_tres_init2: You get out of here, you!
commoner2: m2cooka_repri_vandal_init1: You're gonna have to pay for that....
commoner2: m2cooka_repri_vandal_sub1: Stop that! They ain't yours to break!
commoner2: m2cooka_rini1: Who...who's that? Anybody? Oh my....
commoner2: m2cooka_rini2: Um...someone there? 'cause if there is...I'm not a dangerous person....
commoner2: m2cooka_rini3: Oh...if someone's there...just go away...OK?
commoner2: m2cooka_rini4: What...are ya trying to scare me?
commoner2: m2cooka_rini5: Who's there? Friend or foe?
commoner2: m2cooka_rini_he1: I heard that! I'm not afraid....
commoner2: m2cooka_rini_he2: Who's that? I can hear you!
commoner2: m2cooka_rini_he3: Who's that making all that noise?
commoner2: m2cooka_rini_he_na1: Quiet! Sounds like something right up close.
commoner2: m2cooka_rini_he_na2: Would ya listen! I think I hear someone....
commoner2: m2cooka_rini_se1: You there! I saw that! Hello?
commoner2: m2cooka_rini_se2: I saw that. Whoever...or whatever...you are....
commoner2: m2cooka_rini_se3: Now I definitely saw that!
commoner2: m2cooka_rini_se_na1: You didn't see that? C'mon...a blind man would've seen it.
commoner2: m2cooka_rini_se_na2: I'm telling you, I saw something...and it was mighty alarmin'....
commoner2: m2cooka_rnew1: Taffer! I know that's you!
commoner2: m2cooka_rnew2: Again! Maybe you think this is funny...
commoner2: m2cooka_rnew3: You again! What are you playing at?
commoner2: m2cooka_rnew_he1: Why all the noise? Why not just come out?
commoner2: m2cooka_rnew_se1: Oh, I see you all right...just can't quite make out who....
commoner2: m2cooka_rpre3: Burricks!
commoner2: m2cooka_rret1: Thank my lucky stars. No one's there. I can get back to my chores.
commoner2: m2cooka_rret2: I guess I'm lucky...nothing's there. Still...I'm bound to get a migraine after all this excitement....
commoner2: m2cooka_rret3: What a relief. I really thought I saw a ghost or something....
commoner2: m2cooka_rret_he1: I guess my ears had it wrong.
commoner2: m2cooka_rret_na1: Huh. I guess he saw we outnumbered him.
commoner2: m2cooka_rret_ra1: Is that all it was? Damn these squeakers....
commoner2: m2cooka_rret_se1: Nothing to see now.
commoner2: m2cooka_rsur_ev_com1: Mercy!
commoner2: m2cooka_rsur_ev_com2: Run for it!
commoner2: m2cooka_sleeping1: (Talking in sleep) Which door...oh my...one leads...the other...oh....
commoner2: m2cooka_sndocc1: Can't hear anything!
commoner2: m2cooka_valley1: I think there's someone in the alleyway.
commoner2: m2cooka_vatrium1: See? He's in the atrium.
commoner2: m2cooka_vbathrm1: I think that's him in the privy.
commoner2: m2cooka_vbedrm1: Help! He's in the bedroom!
commoner2: m2cooka_vbsmt1: He's cornered in the cellar!
commoner2: m2cooka_vchamber1: He went into that chamber!
commoner2: m2cooka_vchapel1: He's taken refuge in the chapel.
commoner2: m2cooka_vcourtyd1: I think I see him in the courtyard.
commoner2: m2cooka_vhall1: I saw him lurking in the corridor.
commoner2: m2cooka_vinside1: You're not supposed to be in here!
commoner2: m2cooka_vkitchen1: Who's in there with the pots and pans?
commoner2: m2cooka_vlibrary1: I think he's in the library.
commoner2: m2cooka_voutside1: I see him...he's out there.
commoner2: m2cooka_vrafters1: Hey! How did you get up there?
commoner2: m2cooka_vroof1: He's climbed up onto the roof.
commoner2: m2cooka_vstairs1: I see him! On the stairs!
commoner2: m2cooka_vstreet1: He ran out into the street.
commoner2: m2cooka_ycon1: Oh...I really hope it's nothing....
commoner2: m2cooka_ycon2: So far so good...chances are it's nothing...trying not to get too worked up over it....
commoner2: m2cooka_ycon3: After this I'll definitely definitely need an extra pill or two....
commoner2: m2cooka_ycon4: I'm looking, I'm looking...but please please don't be anything or anybody....
commoner2: m2cooka_ycon_he1: Bound to be a stray noise or two once in a while....
commoner2: m2cooka_ycon_he2: I'll just look for a minute. Sure was an odd sound.
commoner2: m2cooka_ycon_he_na1: Shh...I want to see if we hear it again.
commoner2: m2cooka_ycon_he_na2: If I hear it again, I'll let you know.
commoner2: m2cooka_ycon_na1: I'm not crazy. It'll just take a second to look around, OK?
commoner2: m2cooka_ycon_na2: Have a peek, would ya? I thought there was somethin' there.
commoner2: m2cooka_ycon_se1: I'll look around. Could see it again.
commoner2: m2cooka_ycon_se2: Check around a bit, on the chance I really did see something.
commoner2: m2cooka_ycon_se_na1: If you see it again, let me know....
commoner2: m2cooka_ycon_se_na2: Quit kidding around, I really think I saw something....
commoner2: m2cooka_yini1: What's that all about?
commoner2: m2cooka_yini2: Hello?
commoner2: m2cooka_yini3: That was odd.
commoner2: m2cooka_yini_he1: That sound didn't happen by itself.
commoner2: m2cooka_yini_he2: Sounded like...I don't know. A noise.
commoner2: m2cooka_yini_he3: Am I hearing things?
commoner2: m2cooka_yini_he_na1: Listen! What did that sound like to you?
commoner2: m2cooka_yini_he_na2: There! You hear that?
commoner2: m2cooka_yini_se1: Thought I saw something...just for a second.
commoner2: m2cooka_yini_se2: Oh. Out of the corner of me eye....
commoner2: m2cooka_yini_se_na1: Over there! See?
commoner2: m2cooka_yini_se_na2: You saw that...right?
commoner2: m2cooka_ynew1: That's the same thing...I think.
commoner2: m2cooka_ynew2: Huh. Over there, this time.
commoner2: m2cooka_ynew3: It's back. Am I crazy?
commoner2: m2cooka_yret1: Hmmm...and I was really worried there for a moment. Silly me.
commoner2: m2cooka_yret2: Well...it's nothing. I should have know. Me and my imagination.
commoner2: m2cooka_yret3: Nothing. But my heart's still pounding...I'll have to take an extra pill or two tonight.
commoner2: m2cooka_yret_he1: A noise like that...it could've been anything.
commoner2: m2cooka_yret_he2: I should know better than to chase after every little sound....
commoner2: m2cooka_yret_na1: Don't worry about it. We looked enough. Nothin's here.
commoner2: m2cooka_yret_ra1: All that for a taffin' rodent.
commoner2: m2cooka_yret_se1: Nothing. Guess I could've imagined seeing it.
commoner2: m2cooka_yret_se2: Not here now, whatever I saw. Bats maybe?
commoner2: m2cookb_blame_maj1: You, I saw what you did! Now you'll get it!
commoner2: m2cookb_blame_min1: I know you're to blame, so quit it. Haven't you done enough?
commoner2: m2cookb_cdam_hi1: Gah! You're gonna kill me!
commoner2: m2cookb_cdam_hi2: Ow! Please! Mercy!
commoner2: m2cookb_cdam_hi_na1: Gah! If you don't help, I'm a goner!
commoner2: m2cookb_cdam_lo1: Ouch!
commoner2: m2cookb_cdam_med1: Ah! Stop it! That really hurt!
commoner2: m2cookb_cdam_no1: Watch it! You could've hurt me!
commoner2: m2cookb_cdie_ko1: Ha...but....
commoner2: m2cookb_cdie_words1: Gaaa! I'm done for....
commoner2: m2cookb_crime_hurtother1: Hey! There's a guy attacking people!
commoner2: m2cookb_crime_kill1: You killed them!
commoner2: m2cookb_crime_lockp1: There's a guy trying to break in!
commoner2: m2cookb_crime_theft1: Hey! There's a thief here!
commoner2: m2cookb_crime_threat1: Help! He's tryin' to kill me!
commoner2: m2cookb_crime_tres1: Some guy got in here!
commoner2: m2cookb_crime_vandal1: This guy's gone crazy!
commoner2: m2cookb_crime_wanted1: Whoa! That's that famous thief!
commoner2: m2cookb_crime_wanted2: You know they got a poster for you?
commoner2: m2cookb_ev_ally1: Lazy good-for-nothing!
commoner2: m2cookb_ev_ally_na1: Isn't someone supposed to be here?
commoner2: m2cookb_ev_ally_spooked1: Are you all right?
commoner2: m2cookb_ev_allyf1: Where is that woman?
commoner2: m2cookb_ev_allym1: Never here when you need him.
commoner2: m2cookb_ev_an_spooked1: What's got into those varmints?
commoner2: m2cookb_ev_blood1: Was someone hurt?
commoner2: m2cookb_ev_blood2: Looks like someone lost a lot of blood....
commoner2: m2cookb_ev_body1: Help! Murder!
commoner2: m2cookb_ev_body2: Murdered! Who could have done this?
commoner2: m2cookb_ev_body_na1: Someone's been killed! Did you see what happened?
commoner2: m2cookb_ev_body_na2: Look! A body! What do we do?
commoner2: m2cookb_ev_bodyf1: No! She was too young to die!
commoner2: m2cookb_ev_bodyf2: Some bastard's killed her!
commoner2: m2cookb_ev_bodyf_na1: She's dead! We oughta tell someone.
commoner2: m2cookb_ev_bodym1: Dead? But who killed him?
commoner2: m2cookb_ev_bodym2: Poor fellow's done for.
commoner2: m2cookb_ev_bodym_na1: Look at that! Is he dead?
commoner2: m2cookb_ev_com1: I'll just keep out of it.
commoner2: m2cookb_ev_dam1: Who's there? What hit me?
commoner2: m2cookb_ev_dam2: Why you...!
commoner2: m2cookb_ev_door1: No one shuts anything around here.
commoner2: m2cookb_ev_door2: I thought I felt a draft.
commoner2: m2cookb_ev_door_na1: Did you leave that open?
commoner2: m2cookb_ev_door_na2: For the last time: this has to stay shut!
commoner2: m2cookb_ev_enemybody1: Hah. Serve ya right.
commoner2: m2cookb_ev_felt1: Eh? Watch it!
commoner2: m2cookb_ev_felt2: Quit that!
commoner2: m2cookb_ev_lightext1: Did someone bump the light switch?
commoner2: m2cookb_ev_lightoff1: No wonder it's so dark. Someone must have switched the lights off.
commoner2: m2cookb_ev_lightoff2: Lights are off again. Don't they know I'm still here?
commoner2: m2cookb_ev_loot1: Oh no. Gone. What am I going to tell his lordship?
commoner2: m2cookb_ev_loot2: It's been stolen. Is nothing safe? What'll I do?
commoner2: m2cookb_ev_loot_na1: Look, it's gone. I bet we get blamed for this.
commoner2: m2cookb_ev_maj1: I can't believe it!
commoner2: m2cookb_ev_maj2: Am I going crazy?
commoner2: m2cookb_ev_med1: Something's really wrong here.
commoner2: m2cookb_ev_med2: What the...?
commoner2: m2cookb_ev_min1: Uh oh....
commoner2: m2cookb_ev_min2: Hope I don't get blamed for this.
commoner2: m2cookb_ev_res1: There was a real scrap here.
commoner2: m2cookb_ev_ret1: Hmmm...I don't think it's my job to worry about such things...I'll just put it out of my head....
commoner2: m2cookb_ev_ret_ik1: I sure hope the murderer has left...I'm sure he has...in fact...I'm downright positive....
commoner2: m2cookb_ev_shadow1: That shadow's a funny shape.
commoner2: m2cookb_ev_torchext1: Well! That torch didn't last long.
commoner2: m2cookb_ev_torchtoff1: Who's supposed to keep these lit?
commoner2: m2cookb_ev_torchtoff2: These torches are worse than the last batch!
commoner2: m2cookb_fatigue_epi1: Whew...gotta quit...them smokes....
commoner2: m2cookb_fcon1: Help me!
commoner2: m2cookb_fcon2: No!
commoner2: m2cookb_fcon3: Just a little farther....
commoner2: m2cookb_fcon4: Got to hide somewhere....
commoner2: m2cookb_fcon5: Out of my way....
commoner2: m2cookb_fcon_ik1: He's going to kill me!
commoner2: m2cookb_fcon_ik2: Somebody, help! It's the murderer!
commoner2: m2cookb_fcow1: Please, don't hurt me!
commoner2: m2cookb_fcow2: Stop it! Get away!
commoner2: m2cookb_fcow3: Stop it! Get away!
commoner2: m2cookb_fhid1: I'm safe here...safe...safe....
commoner2: m2cookb_fhid2: What do they want with me...?
commoner2: m2cookb_fini1: No....
commoner2: m2cookb_fini_human1: Help! Mercy!
commoner2: m2cookb_fini_monster1: It's after me!
commoner2: m2cookb_fini_na1: Come on, go!
commoner2: m2cookb_fini_pl1: Uh oh. Oh no. I'm off!
commoner2: m2cookb_fini_pl2: What? Who? Help!
commoner2: m2cookb_fini_pl3: Oh. Now...I just remembered something I have to do!
commoner2: m2cookb_fini_pl4: (Gasps) Ah! I'm not armed you know!
commoner2: m2cookb_fini_pl5: Hello! I mean...please don't kill me!
commoner2: m2cookb_fini_pl_ik1: (Gasps) No! Keep away from me, killer!
commoner2: m2cookb_fini_pl_ik2: Aahh! Oh no! Murderer!
commoner2: m2cookb_fini_pl_it1: Ah! It's the thief! He's after me!
commoner2: m2cookb_fini_pl_it2: What the--? Stay away! I don't have any money!
commoner2: m2cookb_fini_zombie1: Zombie attack! Help!
commoner2: m2cookb_fsub1: I've got to find some place safe....
commoner2: m2cookb_fsub2: Why are you following me?
commoner2: m2cookb_gcon1: Night's getting'...interesting....
commoner2: m2cookb_gcon2: Wonder what...is all....
commoner2: m2cookb_gcon_he1: Oooo, me ears just pricked up.
commoner2: m2cookb_gcon_he2: Hmmm, could be I heard somethin'....
commoner2: m2cookb_gcon_he_na1: Just be still a minute, so I can hear....
commoner2: m2cookb_gcon_he_na2: Shhh, I'm tryin' to listen here.
commoner2: m2cookb_gcon_se1: Hmmm, better keep an eye out...I hate this feeling.
commoner2: m2cookb_gcon_se2: If it was something, I'll see it again.
commoner2: m2cookb_gcon_se_na1: Hold up, I thought maybe I saw somethin'....
commoner2: m2cookb_gcon_se_na2: You didn't see anything...did you?
commoner2: m2cookb_gen_aha1: There you are!
commoner2: m2cookb_gen_dazed1: Whoa...how did I get here?
commoner2: m2cookb_gen_dismiss1: Oh. I don't think that's my job.
commoner2: m2cookb_gen_dunno1: Uhh...maybe.
commoner2: m2cookb_gen_frust1: Blast!
commoner2: m2cookb_gen_igetit1: Aaaah. Right, I get it.
commoner2: m2cookb_gen_no1: Nope.
commoner2: m2cookb_gen_oof1: Whoa!
commoner2: m2cookb_gen_oops1: Whups!
commoner2: m2cookb_gen_startled1: What?
commoner2: m2cookb_gen_startled2: Oh, my!
commoner2: m2cookb_gen_suffer1: Ohhh, my head.
commoner2: m2cookb_gen_thanks1: Appreciate it.
commoner2: m2cookb_gini1: Hello?
commoner2: m2cookb_gini2: What's that?
commoner2: m2cookb_gini_he1: That sounded odd.
commoner2: m2cookb_gini_he2: Funny noise for this time o' night.
commoner2: m2cookb_gini_se1: Are my eyes going?
commoner2: m2cookb_gini_se2: Did I see somethin' there?
commoner2: m2cookb_greet_reply1: Evenin'.
commoner2: m2cookb_greet_reply2: All right then.
commoner2: m2cookb_greet_reply3: Off to bed.
commoner2: m2cookb_greet_req1: How goes it?
commoner2: m2cookb_greet_req2: Nice night.
commoner2: m2cookb_greet_req3: Evenin'.
commoner2: m2cookb_gret1: Oh, it was nothing. Back to work then.
commoner2: m2cookb_gret2: Nothing's here. (Sighs) Better get back to it.
commoner2: m2cookb_gret3: Everything's OK I guess.
commoner2: m2cookb_gret_he1: Just a noise, then. Nothing' to do with me.
commoner2: m2cookb_gret_he2: Nope. Quiet night after all.
commoner2: m2cookb_gret_na1: Oh, you just got yourself worked over nothing.
commoner2: m2cookb_gret_na2: C'mon, it's nothing.
commoner2: m2cookb_gret_se1: Funny what a guy will make himself see.
commoner2: m2cookb_gret_se2: Aaah...guess stuff just looks different at night.
commoner2: m2cookb_gsub1: It's back.
commoner2: m2cookb_gsub2: What's doing that?
commoner2: m2cookb_iann1: I oughta let them know what's happening here.
commoner2: m2cookb_iann_citywatch1: Any guards around?
commoner2: m2cookb_iann_citywatch2: Gotta find a watchman!
commoner2: m2cookb_iann_pl1: Ah! Oh no! I'm not armed, but I know some people who are...wait right there.
commoner2: m2cookb_iann_pl2: Huh? I'm warning you...I'm calling for help right now!
commoner2: m2cookb_iann_pl3: Who's that? Ah! Intruder! Gotta go get help!
commoner2: m2cookb_iann_pl4: I see you there! And you're gonna be in big trouble when I get back with some help!
commoner2: m2cookb_iarr_gone1: But...I'm sure I saw it.
commoner2: m2cookb_iarr_gone2: It was right here! Don't look at me like that!
commoner2: m2cookb_iarr_gone_pl1: He can't have gone far.
commoner2: m2cookb_iarr_gone_pl2: You'd better look for him.
commoner2: m2cookb_iarr_pres1: There. You'd better do something about it.
commoner2: m2cookb_iarr_pres2: I told you we had trouble.
commoner2: m2cookb_iarr_pres_pl1: That's the one I saw! Do something!
commoner2: m2cookb_iarr_pres_pl2: That's the one I was telling you about.
commoner2: m2cookb_idle1: It's done, the die is cast. If I've done this right, I'll come out on top either way. In a few hours we'll know.
commoner2: m2cookb_idle2: They could be killing each other right now. Blood on the stairs, like the old stories. Like Mortimer the Mad. If I had that opal, I'd throw it in the river.
commoner2: m2cookb_idle3: I don't hear anything. What's happening out there?
commoner2: m2cookb_idle4: Tastes like swill to me...but Ember insists on the family vineyards...don't know any better...At least Julian knows his vintages....
commoner2: m2cookb_idle5: Oh dear oh dear oh dear....
commoner2: m2cookb_idle6: Herrick? Herrick, lad! Ah...where is that boy? Got to get him out of here.
commoner2: m2cookb_idle7: A bad night. It's lucky Elizabeth is out of the castle. Or is it luck?
commoner2: m2cookb_idle_an1: Ooooh...I don't care for animals...filthy things...shoo!
commoner2: m2cookb_idle_bs1: Being down here makes my rheumatism act up...I told them I need fresh air or my lungs get clammy....
commoner2: m2cookb_idle_bs2: Why is it always me gets stuck down here? What'd I ever do to them?
commoner2: m2cookb_idle_ou1: This weather isn't gonna do my sniffles any good...probably come down with a chest cold...oh my....
commoner2: m2cookb_idle_ou2: Feels like my poor little toes are gonna freeze right off out here....
commoner2: m2cookb_idle_ra1: Oh, my...a rat. That can't be good for my health.
commoner2: m2cookb_idle_st1: So many people in the City...no wonder I get so contagious....
commoner2: m2cookb_idle_st2: I'd stop for an ale somewhere's...but those pubs are always so filthy....
commoner2: m2cookb_irep1: Something's up! I seen it myself! Back there!
commoner2: m2cookb_irep2: You should come and see for yourself—something odd is going on!
commoner2: m2cookb_irep_body1: There's a dead body back there! Come and see!
commoner2: m2cookb_irep_body2: A just saw a corpse! What should we do?
commoner2: m2cookb_irep_ik1: It's the killer! I saw him!
commoner2: m2cookb_irep_it1: I saw the robber! Come quick!
commoner2: m2cookb_irep_pl1: There's a strange man walking around here.
commoner2: m2cookb_irep_pl2: Someone's here, I need your help!
commoner2: m2cookb_misc_blind_con1: Just need to find a wall....
commoner2: m2cookb_misc_blind_con2: Where was that doorway...?
commoner2: m2cookb_misc_blind_con3: Can someone..ooof... help me...?
commoner2: m2cookb_misc_blind_end1: I think I'm starting to see a little....
commoner2: m2cookb_misc_blind_end2: Starting to come back. What a relief!
commoner2: m2cookb_misc_blind_end3: Finally. That bastard, what a dirty trick!
commoner2: m2cookb_misc_blind_ini1: I can't see!
commoner2: m2cookb_misc_blind_ini2: What? Where is everything?
commoner2: m2cookb_misc_blind_ini3: My eyes!
commoner2: m2cookb_misc_noisemak1: What's that?
commoner2: m2cookb_misc_noisesup1: Thought I was going deaf for a minute.
commoner2: m2cookb_misc_pickp1: What the...I've been robbed!
commoner2: m2cookb_nbarrel1: Better try this barrel.
commoner2: m2cookb_nchair1: Did someone move that chair?
commoner2: m2cookb_ncouch1: Better check the couch.
commoner2: m2cookb_ncrate1: Oughta check by the crate.
commoner2: m2cookb_ndesk1: That desk's got a funny shadow.
commoner2: m2cookb_ndoor1: I can't remember if this door was open or closed before....
commoner2: m2cookb_nladder1: Somethin' behind that ladder?
commoner2: m2cookb_nmach1: I'll check near the machines....
commoner2: m2cookb_nshadow1: All these shadows....
commoner2: m2cookb_nshelf1: Can't see anything. What's by that shelf?
commoner2: m2cookb_nstatue1: Was that statue over there?
commoner2: m2cookb_ntable1: Could be anywhere...that table, maybe.
commoner2: m2cookb_obs_citywatch1: Looking for the bakery, are ya?
commoner2: m2cookb_obs_commoner1: Evenin'.
commoner2: m2cookb_obs_commoner2: See ya later, then?
commoner2: m2cookb_obs_guard1: Nice job, standing around, if you can get it.
commoner2: m2cookb_obs_hammer1: Wantin' no trouble, sir.
commoner2: m2cookb_obs_hammer_friend1: Builder watch over me too.
commoner2: m2cookb_obs_noble1: Evenin', your worship.
commoner2: m2cookb_obs_noblef1: Didn't mean to offend, m'lady.
commoner2: m2cookb_obs_noblef2: Be careful down here, m'lady.
commoner2: m2cookb_obs_noblem1: Evening, guv'nor.
commoner2: m2cookb_obs_noblem2: Yer lordship....
commoner2: m2cookb_obs_pagan1: Shouldn't you be out in the woods or something?
commoner2: m2cookb_obs_pagan_friend1: I always said, you folk never did anyone no harm.
commoner2: m2cookb_obs_pl2: What's with the hood...?
commoner2: m2cookb_obs_pl3: 'Scuse me.
commoner2: m2cookb_pagancornerstone1: Vines all over. How about that.
commoner2: m2cookb_rcon1: Hello? I've no money, if that's what you're after.
commoner2: m2cookb_rcon2: Don't try anything...I can take care of myself.
commoner2: m2cookb_rcon3: You've nothing to gain by hiding, y'know.
commoner2: m2cookb_rcon_he1: Hmmmm...must be keeping quiet now....
commoner2: m2cookb_rcon_he2: You move, I'll hear you again. Then I'll find ya for sure.
commoner2: m2cookb_rcon_he3: Just one of you, by the sound...I think.
commoner2: m2cookb_rcon_he_na1: You did hear something, right? Hey...after this I got some ale if you want some.
commoner2: m2cookb_rcon_he_na2: Keep it down...I wanna hear if he moves again.
commoner2: m2cookb_rcon_ia_na1: You hear about that thing earlier? I bet this is part of it.
commoner2: m2cookb_rcon_ik_na1: Careful...this could be the killer.
commoner2: m2cookb_rcon_it_na1: Dirty thief...I bet it's him. Keep looking.
commoner2: m2cookb_rcon_na1: Behind you! Just kidding.
commoner2: m2cookb_rcon_na2: Both of us looking like this...we'll find whoever it is, don't worry.
commoner2: m2cookb_rcon_se1: Is that you I see, Bert? I don't like hide n' seek games...nor surprises or anything....
commoner2: m2cookb_rcon_se2: I seen something. That's for darn sure.
commoner2: m2cookb_rcon_se3: Come on. You know I saw you. I don't want to play games.
commoner2: m2cookb_rcon_se_na1: Keep your eyes open...I only saw him for a second.
commoner2: m2cookb_rcon_se_na2: We saw you, taffer. Now show us your face, or are ya chicken?
commoner2: m2cookb_repri_bump_init1: Hey, watchit.
commoner2: m2cookb_repri_bump_init2: Careful, guy.
commoner2: m2cookb_repri_hurt_init1: That hurts, damn it!
commoner2: m2cookb_repri_hurtother_init1: You trying to hurt them or what?
commoner2: m2cookb_repri_hurtother_sub1: You're gonna kill 'em! Cut it out!
commoner2: m2cookb_repri_lockp_init1: Don't you go trying to open that!
commoner2: m2cookb_repri_odd_init1: You're off your head.
commoner2: m2cookb_repri_over1: Glad that's sorted out. You're acting much better now.
commoner2: m2cookb_repri_over2: You calmed down, then?
commoner2: m2cookb_repri_stare_init1: You lookin' at me?
commoner2: m2cookb_repri_stare_init2: Something I can do for you?
commoner2: m2cookb_repri_theft_init1: What are you doing with that? Don't steal from me!
commoner2: m2cookb_repri_theft_init2: That's mine! You... thief!
commoner2: m2cookb_repri_threat_init1: I don't want any trouble....
commoner2: m2cookb_repri_threat_sub1: What'd I ever do to you? Put the weapon down!
commoner2: m2cookb_repri_threat_sub2: I don't want no trouble, okay? I'm going to have an attack!
commoner2: m2cookb_repri_thrown_init1: Hey! That hit me!
commoner2: m2cookb_repri_thrown_sub1: I told you before, quit with the throwing. You could really hurt someone!
commoner2: m2cookb_repri_tres_init1: You don't belong here, you just keep walking.
commoner2: m2cookb_repri_tres_init2: You get out of here, you!
commoner2: m2cookb_repri_vandal_init1: You're gonna have to pay for that....
commoner2: m2cookb_repri_vandal_sub1: Stop that! They ain't yours to break!
commoner2: m2cookb_rini1: Who...who's that? Anybody? Oh my....
commoner2: m2cookb_rini2: Um...someone there? 'cause if there is...I'm not a dangerous person....
commoner2: m2cookb_rini3: Oh...if someone's there...just go away...OK?
commoner2: m2cookb_rini4: What...are ya trying to scare me?
commoner2: m2cookb_rini5: Who's there? Friend or foe?
commoner2: m2cookb_rini_he1: I heard that! I'm not afraid....
commoner2: m2cookb_rini_he2: Who's that? I can hear you!
commoner2: m2cookb_rini_he3: Who's that making all that noise?
commoner2: m2cookb_rini_he_na1: Quiet! Sounds like something right up close.
commoner2: m2cookb_rini_he_na2: Would ya listen! I think I hear someone....
commoner2: m2cookb_rini_se1: You there! I saw that! Hello?
commoner2: m2cookb_rini_se2: I saw that. Whoever...or whatever...you are....
commoner2: m2cookb_rini_se3: Now I definitely saw that!
commoner2: m2cookb_rini_se_na1: You didn't see that? C'mon...a blind man would've seen it.
commoner2: m2cookb_rini_se_na2: I'm telling you, I saw something...and it was mighty alarmin'....
commoner2: m2cookb_rnew1: Taffer! I know that's you!
commoner2: m2cookb_rnew2: Again! Maybe you think this is funny...
commoner2: m2cookb_rnew3: You again! What are you playing at?
commoner2: m2cookb_rnew_he1: Why all the noise? Why not just come out?
commoner2: m2cookb_rnew_se1: Oh, I see you all right...just can't quite make out who....
commoner2: m2cookb_rpre3: Burricks!
commoner2: m2cookb_rret1: Thank my lucky stars. No one's there. I can get back to my chores.
commoner2: m2cookb_rret2: I guess I'm lucky...nothing's there. Still...I'm bound to get a migraine after all this excitement....
commoner2: m2cookb_rret3: What a relief. I really thought I saw a ghost or something....
commoner2: m2cookb_rret_he1: I guess my ears had it wrong.
commoner2: m2cookb_rret_na1: Huh. I guess he saw we outnumbered him.
commoner2: m2cookb_rret_ra1: Is that all it was? Damn these squeakers....
commoner2: m2cookb_rret_se1: Nothing to see now.
commoner2: m2cookb_rsur_ev_com1: Mercy!
commoner2: m2cookb_rsur_ev_com2: Run for it!
commoner2: m2cookb_sleeping1: (Talking in sleep) Which door...oh my...one leads...the other...oh....
commoner2: m2cookb_sndocc1: Can't hear anything!
commoner2: m2cookb_valley1: I think there's someone in the alleyway.
commoner2: m2cookb_vatrium1: See? He's in the atrium.
commoner2: m2cookb_vbathrm1: I think that's him in the privy.
commoner2: m2cookb_vbedrm1: Help! He's in the bedroom!
commoner2: m2cookb_vbsmt1: He's cornered in the cellar!
commoner2: m2cookb_vchamber1: He went into that chamber!
commoner2: m2cookb_vchapel1: He's taken refuge in the chapel.
commoner2: m2cookb_vcourtyd1: I think I see him in the courtyard.
commoner2: m2cookb_vhall1: I saw him lurking in the corridor.
commoner2: m2cookb_vinside1: You're not supposed to be in here!
commoner2: m2cookb_vkitchen1: Who's in there with the pots and pans?
commoner2: m2cookb_vlibrary1: I think he's in the library.
commoner2: m2cookb_voutside1: I see him...he's out there.
commoner2: m2cookb_vrafters1: Hey! How did you get up there?
commoner2: m2cookb_vroof1: He's climbed up onto the roof.
commoner2: m2cookb_vstairs1: I see him! On the stairs!
commoner2: m2cookb_vstreet1: He ran out into the street.
commoner2: m2cookb_ycon1: Oh...I really hope it's nothing....
commoner2: m2cookb_ycon2: So far so good...chances are it's nothing...trying not to get too worked up over it....
commoner2: m2cookb_ycon3: After this I'll definitely definitely need an extra pill or two....
commoner2: m2cookb_ycon4: I'm looking, I'm looking...but please please don't be anything or anybody....
commoner2: m2cookb_ycon_he1: Bound to be a stray noise or two once in a while....
commoner2: m2cookb_ycon_he2: I'll just look for a minute. Sure was an odd sound.
commoner2: m2cookb_ycon_he_na1: Shh...I want to see if we hear it again.
commoner2: m2cookb_ycon_he_na2: If I hear it again, I'll let you know.
commoner2: m2cookb_ycon_na1: I'm not crazy. It'll just take a second to look around, OK?
commoner2: m2cookb_ycon_na2: Have a peek, would ya? I thought there was somethin' there.
commoner2: m2cookb_ycon_se1: I'll look around. Could see it again.
commoner2: m2cookb_ycon_se2: Check around a bit, on the chance I really did see something.
commoner2: m2cookb_ycon_se_na1: If you see it again, let me know....
commoner2: m2cookb_ycon_se_na2: Quit kidding around, I really think I saw something....
commoner2: m2cookb_yini1: What's that all about?
commoner2: m2cookb_yini2: Hello?
commoner2: m2cookb_yini3: That was odd.
commoner2: m2cookb_yini_he1: That sound didn't happen by itself.
commoner2: m2cookb_yini_he2: Sounded like...I don't know. A noise.
commoner2: m2cookb_yini_he3: Am I hearing things?
commoner2: m2cookb_yini_he_na1: Listen! What did that sound like to you?
commoner2: m2cookb_yini_he_na2: There! You hear that?
commoner2: m2cookb_yini_se1: Thought I saw something...just for a second.
commoner2: m2cookb_yini_se2: Oh. Out of the corner of me eye....
commoner2: m2cookb_yini_se_na1: Over there! See?
commoner2: m2cookb_yini_se_na2: You saw that...right?
commoner2: m2cookb_ynew1: That's the same thing...I think.
commoner2: m2cookb_ynew2: Huh. Over there, this time.
commoner2: m2cookb_ynew3: It's back. Am I crazy?
commoner2: m2cookb_yret1: Hmmm...and I was really worried there for a moment. Silly me.
commoner2: m2cookb_yret2: Well...it's nothing. I should have know. Me and my imagination.
commoner2: m2cookb_yret3: Nothing. But my heart's still pounding...I'll have to take an extra pill or two tonight.
commoner2: m2cookb_yret_he1: A noise like that...it could've been anything.
commoner2: m2cookb_yret_he2: I should know better than to chase after every little sound....
commoner2: m2cookb_yret_na1: Don't worry about it. We looked enough. Nothin's here.
commoner2: m2cookb_yret_ra1: All that for a taffin' rodent.
commoner2: m2cookb_yret_se1: Nothing. Guess I could've imagined seeing it.
commoner2: m2cookb_yret_se2: Not here now, whatever I saw. Bats maybe?



Servant 2:


commoner2: s2_blame_maj1: You, I saw what you did! Now you'll get it!
commoner2: s2_blame_min1: I know you're to blame, so quit it. Haven't you done enough?
commoner2: s2_cdam_hi1: Gah! You're gonna kill me!
commoner2: s2_cdam_hi2: Ow! Please! Mercy!
commoner2: s2_cdam_hi_na1: Gah! If you don't help, I'm a goner!
commoner2: s2_cdam_lo1: Ouch!
commoner2: s2_cdam_med1: Ah! Stop it! That really hurt!
commoner2: s2_cdam_no1: Watch it! You could've hurt me!
commoner2: s2_cdie_ko1: Ha...but....
commoner2: s2_cdie_words1: Gaaa! I'm done for....
commoner2: s2_crime_hurtother1: Hey! There's a guy attacking people!
commoner2: s2_crime_kill1: You killed them!
commoner2: s2_crime_lockp1: There's a guy trying to break in!
commoner2: s2_crime_theft1: Hey! There's a thief here!
commoner2: s2_crime_threat1: Help! He's tryin' to kill me!
commoner2: s2_crime_tres1: Some guy got in here!
commoner2: s2_crime_vandal1: This guy's gone crazy!
commoner2: s2_crime_wanted1: Whoa! That's that famous thief!
commoner2: s2_crime_wanted2: You know they got a poster for you?
commoner2: s2_ev_ally1: Lazy good-for-nothing!
commoner2: s2_ev_ally_na1: Isn't someone supposed to be here?
commoner2: s2_ev_ally_spooked1: Are you all right?
commoner2: s2_ev_allyf1: Where is that woman?
commoner2: s2_ev_allym1: Never here when you need him.
commoner2: s2_ev_an_spooked1: What's got into those varmints?
commoner2: s2_ev_blood1: Was someone hurt?
commoner2: s2_ev_blood2: Looks like someone lost a lot of blood....
commoner2: s2_ev_body1: Help! Murder!
commoner2: s2_ev_body2: Murdered! Who could have done this?
commoner2: s2_ev_body_na1: Someone's been killed! Did you see what happened?
commoner2: s2_ev_body_na2: Look! A body! What do we do?
commoner2: s2_ev_bodyf1: No! She was too young to die!
commoner2: s2_ev_bodyf2: Some bastard's killed her!
commoner2: s2_ev_bodyf_na1: She's dead! We oughta tell someone.
commoner2: s2_ev_bodym1: Dead? But who killed him?
commoner2: s2_ev_bodym2: Poor fellow's done for.
commoner2: s2_ev_bodym_na1: Look at that! Is he dead?
commoner2: s2_ev_com1: I'll just keep out of it.
commoner2: s2_ev_dam1: Who's there? What hit me?
commoner2: s2_ev_dam2: Why you...!
commoner2: s2_ev_door1: No one shuts anything around here.
commoner2: s2_ev_door2: I thought I felt a draft.
commoner2: s2_ev_door_na1: Did you leave that open?
commoner2: s2_ev_door_na2: For the last time: this has to stay shut!
commoner2: s2_ev_enemybody1: Hah. Serve ya right.
commoner2: s2_ev_felt1: Eh? Watch it!
commoner2: s2_ev_felt2: Quit that!
commoner2: s2_ev_lightext1: Did someone bump the light switch?
commoner2: s2_ev_lightoff1: No wonder it's so dark. Someone must have switched the lights off.
commoner2: s2_ev_lightoff2: Lights are off again. Don't they know I'm still here?
commoner2: s2_ev_loot1: Oh no. Gone. What am I going to tell his lordship?
commoner2: s2_ev_loot2: It's been stolen. Is nothing safe? What'll I do?
commoner2: s2_ev_loot_na1: Look, it's gone. I bet we get blamed for this.
commoner2: s2_ev_maj1: I can't believe it!
commoner2: s2_ev_maj2: Am I going crazy?
commoner2: s2_ev_med1: Something's really wrong here.
commoner2: s2_ev_med2: What the...?
commoner2: s2_ev_min1: Uh oh....
commoner2: s2_ev_min2: Hope I don't get blamed for this.
commoner2: s2_ev_res1: There was a real scrap here.
commoner2: s2_ev_ret1: Hmmm...I don't think it's my job to worry about such things...I'll just put it out of my head....
commoner2: s2_ev_ret_ik1: I sure hope the murderer has left...I'm sure he has...in fact...I'm downright positive....
commoner2: s2_ev_shadow1: That shadow's a funny shape.
commoner2: s2_ev_torchext1: Well! That torch didn't last long.
commoner2: s2_ev_torchtoff1: Who's supposed to keep these lit?
commoner2: s2_ev_torchtoff2: These torches are worse than the last batch!
commoner2: s2_fatigue_epi1: Whew...gotta quit...them smokes....
commoner2: s2_fcon1: Help me!
commoner2: s2_fcon2: No!
commoner2: s2_fcon3: Just a little farther....
commoner2: s2_fcon4: Got to hide somewhere....
commoner2: s2_fcon5: Out of my way....
commoner2: s2_fcon_ik1: He's going to kill me!
commoner2: s2_fcon_ik2: Somebody, help! It's the murderer!
commoner2: s2_fcow1: Please, don't hurt me!
commoner2: s2_fcow2: Stop it! Get away!
commoner2: s2_fcow3: Stop it! Get away!
commoner2: s2_fhid1: I'm safe here...safe...safe....
commoner2: s2_fhid2: What do they want with me...?
commoner2: s2_fini1: No....
commoner2: s2_fini_human1: Help! Mercy!
commoner2: s2_fini_monster1: It's after me!
commoner2: s2_fini_na1: Come on, go!
commoner2: s2_fini_pl1: Uh oh. Oh no. I'm off!
commoner2: s2_fini_pl2: What? Who? Help!
commoner2: s2_fini_pl3: Oh. Now...I just remembered something I have to do!
commoner2: s2_fini_pl4: (Gasps) Ah! I'm not armed you know!
commoner2: s2_fini_pl5: Hello! I mean...please don't kill me!
commoner2: s2_fini_pl_ik1: (Gasps) No! Keep away from me, killer!
commoner2: s2_fini_pl_ik2: Aahh! Oh no! Murderer!
commoner2: s2_fini_pl_it1: Ah! It's the thief! He's after me!
commoner2: s2_fini_pl_it2: What the--? Stay away! I don't have any money!
commoner2: s2_fini_zombie1: Zombie attack! Help!
commoner2: s2_fsub1: I've got to find some place safe....
commoner2: s2_fsub2: Why are you following me?
commoner2: s2_gcon1: Night's getting'...interesting....
commoner2: s2_gcon2: Wonder what...is all....
commoner2: s2_gcon_he1: Oooo, me ears just pricked up.
commoner2: s2_gcon_he2: Hmmm, could be I heard somethin'....
commoner2: s2_gcon_he_na1: Just be still a minute, so I can hear....
commoner2: s2_gcon_he_na2: Shhh, I'm tryin' to listen here.
commoner2: s2_gcon_se1: Hmmm, better keep an eye out...I hate this feeling.
commoner2: s2_gcon_se2: If it was something, I'll see it again.
commoner2: s2_gcon_se_na1: Hold up, I thought maybe I saw somethin'....
commoner2: s2_gcon_se_na2: You didn't see anything...did you?
commoner2: s2_gen_aha1: There you are!
commoner2: s2_gen_dazed1: Whoa...how did I get here?
commoner2: s2_gen_dismiss1: Oh. I don't think that's my job.
commoner2: s2_gen_dunno1: Uhh...maybe.
commoner2: s2_gen_frust1: Blast!
commoner2: s2_gen_igetit1: Aaaah. Right, I get it.
commoner2: s2_gen_no1: Nope.
commoner2: s2_gen_oof1: Whoa!
commoner2: s2_gen_oops1: Whups!
commoner2: s2_gen_startled1: What?
commoner2: s2_gen_startled2: Oh, my!
commoner2: s2_gen_suffer1: Ohhh, my head.
commoner2: s2_gen_thanks1: Appreciate it.
commoner2: s2_gini1: Hello?
commoner2: s2_gini2: What's that?
commoner2: s2_gini_he1: That sounded odd.
commoner2: s2_gini_he2: Funny noise for this time o' night.
commoner2: s2_gini_se1: Are my eyes going?
commoner2: s2_gini_se2: Did I see somethin' there?
commoner2: s2_greet_reply1: Evenin'.
commoner2: s2_greet_reply2: All right then.
commoner2: s2_greet_reply3: Off to bed.
commoner2: s2_greet_req1: How goes it?
commoner2: s2_greet_req2: Nice night.
commoner2: s2_greet_req3: Evenin'.
commoner2: s2_gret1: Oh, it was nothing. Back to work then.
commoner2: s2_gret2: Nothing's here. (Sighs) Better get back to it.
commoner2: s2_gret3: Everything's OK, I guess.
commoner2: s2_gret_he1: Just a noise, then. Nothing' to do with me.
commoner2: s2_gret_he2: Nope. Quiet night after all.
commoner2: s2_gret_na1: Oh, you just got yourself worked over nothing.
commoner2: s2_gret_na2: C'mon, it's nothing.
commoner2: s2_gret_se1: Funny what a guy will make himself see.
commoner2: s2_gret_se2: Aaah...guess stuff just looks different at night.
commoner2: s2_gsub1: It's back.
commoner2: s2_gsub2: What's doing that?
commoner2: s2_iann1: I oughta let them know what's happening here.
commoner2: c2_iann_citywatch1: Any guards around?
commoner2: c2_iann_citywatch2: Gotta find a watchman!
commoner2: s2_iann_pl1: Ah! Oh no! I'm not armed, but I know some people who are...wait right there.
commoner2: s2_iann_pl2: Huh? I'm warning you...I'm calling for help right now!
commoner2: s2_iann_pl3: Who's that? Ah! Intruder! Gotta go get help!
commoner2: s2_iann_pl4: I see you there! And you're gonna be in big trouble when I get back with some help!
commoner2: s2_iarr_gone1: But...I'm sure I saw it.
commoner2: s2_iarr_gone2: It was right here! Don't look at me like that!
commoner2: s2_iarr_gone_pl1: He can't have gone far.
commoner2: s2_iarr_gone_pl2: You'd better look for him.
commoner2: s2_iarr_pres1: There. You'd better do something about it.
commoner2: s2_iarr_pres2: I told you we had trouble.
commoner2: s2_iarr_pres_pl1: That's the one I saw! Do something!
commoner2: s2_iarr_pres_pl2: That's the one I was telling you about.
commoner2: s2_idle1: Nose feels a little stuffy...hope I don't have the sniffles...it wouldn't do to have the flu with all this work in front of me....
commoner2: s2_idle2: Oh my back...it's too many chores that does it...working, working, all day and night...man's gotta have a little rest now and again....
commoner2: s2_idle3: I told her I didn't wanna lift it...on account of my back, I said...but she wouldn't listen...would she...?
commoner2: s2_idle4: If I say it real nice and give her the ol' puppy dog eyes...maybe I can get a half day on Thursday...visit my poor ol' mum....
commoner2: s2_idle5: So I says...'It's for medicinal purposes...if I don't drink it, every day mind you, you'd be talkin' to a goiter...not me....'
commoner2: s2_idle_an1: Ooooh...I don't care for animals...filthy things...shoo!
commoner2: s2_idle_bs1: Being down here makes my rheumatism act up...I told them I need fresh air or my lungs get clammy....
commoner2: s2_idle_bs2: Why is it always me gets stuck down here? What'd I ever do to them?
commoner2: s2_idle_ou1: This weather isn't gonna do my sniffles any good...probably come down with a chest cold...oh my....
commoner2: s2_idle_ou2: Feels like my poor little toes are gonna freeze right off out here....
commoner2: s2_idle_ra1: Oh, my...a rat. That can't be good for my health.
commoner2: s2_idle_st1: So many people in the City...no wonder I get so contagious....
commoner2: s2_idle_st2: I'd stop for an ale somewhere's...but those pubs are always so filthy....
commoner2: s2_irep1: Something's up! I seen it myself! Back there!
commoner2: s2_irep2: You should come and see for yourself—something odd is going on!
commoner2: s2_irep_body1: There's a dead body back there! Come and see!
commoner2: s2_irep_body2: A just saw a corpse! What should we do?
commoner2: s2_irep_ik1: It's the killer! I saw him!
commoner2: s2_irep_it1: I saw the robber! Come quick!
commoner2: s2_irep_pl1: There's a strange man walking around here.
commoner2: s2_irep_pl2: Someone's here, I need your help!
commoner2: s2_misc_blind_con1: Just need to find a wall....
commoner2: s2_misc_blind_con2: Where was that doorway...?
commoner2: s2_misc_blind_con3: Can someone..ooof...help me...?
commoner2: s2_misc_blind_end1: I think I'm starting to see a little....
commoner2: s2_misc_blind_end2: Starting to come back. What a relief!
commoner2: s2_misc_blind_end3: Finally. That bastard, what a dirty trick!
commoner2: s2_misc_blind_ini1: I can't see!
commoner2: s2_misc_blind_ini2: What? Where is everything?
commoner2: s2_misc_blind_ini3: My eyes!
commoner2: s2_misc_noisemak1: What's that?
commoner2: s2_misc_noisesup1: Thought I was going deaf for a minute.
commoner2: s2_misc_pickp1: What the...I've been robbed!
commoner2: s2_nbarrel1: Better try this barrel.
commoner2: s2_nchair1: Did someone move that chair?
commoner2: s2_ncouch1: Better check the couch.
commoner2: s2_ncrate1: Oughta check by the crate.
commoner2: s2_ndesk1: That desk's got a funny shadow.
commoner2: s2_ndoor1: I can't remember if this door was open or closed before....
commoner2: s2_nladder1: Somethin' behind that ladder?
commoner2: s2_nmach1: I'll check near the machines....
commoner2: s2_nshadow1: All these shadows....
commoner2: s2_nshelf1: Can't see anything. What's by that shelf?
commoner2: s2_nstatue1: Was that statue over there?
commoner2: s2_ntable1: Could be anywhere...that table, maybe.
commoner2: s2_obs_citywatch1: Looking for the bakery, are ya?
commoner2: s2_obs_commoner1: Evenin'.
commoner2: s2_obs_commoner2: See ya later, then?
commoner2: s2_obs_guard1: Nice job, standing around, if you can get it.
commoner2: s2_obs_hammer1: Wantin' no trouble, sir.
commoner2: s2_obs_hammer_friend1: Builder watch over me too.
commoner2: s2_obs_noble1: Evenin', your worship.
commoner2: s2_obs_noblef1: Didn't mean to offend, m'lady.
commoner2: s2_obs_noblef2: Be careful down here, m'lady.
commoner2: s2_obs_noblem1: Evening, guv'nor.
commoner2: s2_obs_noblem2: Yer lordship....
commoner2: s2_obs_pagan1: Shouldn't you be out in the woods or something?
commoner2: s2_obs_pagan_friend1: I always said, you folk never did anyone no harm.
commoner2: s2_obs_pl2: What's with the hood...?
commoner2: s2_obs_pl3: 'Scuse me.
commoner2: s2_pagancornerstone1: Vines all over. How about that.
commoner2: s2_rcon1: Hello? I've no money, if that's what you're after.
commoner2: s2_rcon2: Don't try anything...I can take care of myself.
commoner2: s2_rcon3: You've nothing to gain by hiding, y'know.
commoner2: s2_rcon_he1: Hmmmm...must be keeping quiet now....
commoner2: s2_rcon_he2: You move, I'll hear you again. Then I'll find ya for sure.
commoner2: s2_rcon_he3: Just one of you, by the sound...I think.
commoner2: s2_rcon_he_na1: You did hear something, right? Hey...after this I got some ale if you want some.
commoner2: s2_rcon_he_na2: Keep it down...I wanna hear if he moves again.
commoner2: s2_rcon_ia_na1: You hear about that thing earlier? I bet this is part of it.
commoner2: s2_rcon_ik_na1: Careful...this could be the killer.
commoner2: s2_rcon_it_na1: Dirty thief...I bet it's him. Keep looking.
commoner2: s2_rcon_na1: Behind you! Just kidding.
commoner2: s2_rcon_na2: Both of us looking like this...we'll find whoever it is, don't worry.
commoner2: s2_rcon_se1: Is that you I see, Bert? I don't like hide n' seek games...nor surprises or anything....
commoner2: s2_rcon_se2: I seen something. That's for darn sure.
commoner2: s2_rcon_se3: Come on. You know I saw you. I don't want to play games.
commoner2: s2_rcon_se_na1: Keep your eyes open...I only saw him for a second.
commoner2: s2_rcon_se_na2: We saw you, taffer. Now show us your face, or are ya chicken?
commoner2: s2_repri_bump_init1: Hey, watchit.
commoner2: s2_repri_bump_init2: Careful, guy.
commoner2: s2_repri_hurt_init1: That hurts, damn it!
commoner2: s2_repri_hurtother_init1: You trying to hurt them or what?
commoner2: s2_repri_hurtother_sub1: You're gonna kill 'em! Cut it out!
commoner2: s2_repri_lockp_init1: Don't you go trying to open that!
commoner2: s2_repri_odd_init1: You're off your head.
commoner2: s2_repri_over1: Glad that's sorted out. You're acting much better now.
commoner2: s2_repri_over2: You calmed down, then?
commoner2: s2_repri_stare_init1: You lookin' at me?
commoner2: s2_repri_stare_init2: Something I can do for you?
commoner2: s2_repri_theft_init1: What are you doing with that? Don't steal from me!
commoner2: s2_repri_theft_init2: That's mine! You... thief!
commoner2: s2_repri_threat_init1: I don't want any trouble....
commoner2: s2_repri_threat_sub1: What'd I ever do to you? Put the weapon down!
commoner2: s2_repri_threat_sub2: I don't want no trouble, okay? I'm going to have an attack!
commoner2: s2_repri_thrown_init1: Hey! That hit me!
commoner2: s2_repri_thrown_sub1: I told you before, quit with the throwing. You could really hurt someone!
commoner2: s2_repri_tres_init1: You don't belong here, you just keep walking.
commoner2: s2_repri_tres_init2: You get out of here, you!
commoner2: s2_repri_vandal_init1: You're gonna have to pay for that....
commoner2: s2_repri_vandal_sub1: Stop that! They ain't yours to break!
commoner2: s2_rini1: Who...who's that? Anybody? Oh my....
commoner2: s2_rini2: Um...someone there? 'cause if there is...I'm not a dangerous person....
commoner2: s2_rini3: Oh...if someone's there...just go away...OK?
commoner2: s2_rini4: What...are ya trying to scare me?
commoner2: s2_rini5: Who's there? Friend or foe?
commoner2: s2_rini_he1: I heard that! I'm not afraid....
commoner2: s2_rini_he2: Who's that? I can hear you!
commoner2: s2_rini_he3: Who's that making all that noise?
commoner2: s2_rini_he_na1: Quiet! Sounds like something right up close.
commoner2: s2_rini_he_na2: Would ya listen! I think I hear someone....
commoner2: s2_rini_se1: You there! I saw that! Hello?
commoner2: s2_rini_se2: I saw that. Whoever...or whatever...you are....
commoner2: s2_rini_se3: Now I definitely saw that!
commoner2: s2_rini_se_na1: You didn't see that? C'mon...a blind man would've seen it.
commoner2: s2_rini_se_na2: I'm telling you, I saw something...and it was mighty alarmin'....
commoner2: s2_rnew1: Taffer! I know that's you!
commoner2: s2_rnew2: Again! Maybe you think this is funny...
commoner2: s2_rnew3: You again! What are you playing at?
commoner2: s2_rnew_he1: Why all the noise? Why not just come out?
commoner2: s2_rnew_se1: Oh, I see you all right...just can't quite make out who....
commoner2: s2_rpre3: Burricks!
commoner2: s2_rret1: Thank my lucky stars. No one's there. I can get back to my chores.
commoner2: s2_rret2: I guess I'm lucky...nothing's there. Still...I'm bound to get a migraine after all this excitement....
commoner2: s2_rret3: What a relief. I really thought I saw a ghost or something....
commoner2: s2_rret_he1: I guess my ears had it wrong.
commoner2: s2_rret_na1: Huh. I guess he saw we outnumbered him.
commoner2: s2_rret_ra1: Is that all it was? Damn these squeakers....
commoner2: s2_rret_se1: Nothing to see now.
commoner2: s2_rsur_ev_com1: Mercy!
commoner2: s2_rsur_ev_com2: Run for it!
commoner2: s2_sleeping1: (Talking in sleep) Which door...oh my...one leads...the other...oh....
commoner2: s2_sndocc1: Can't hear anything!
commoner2: s2_valley1: I think there's someone in the alleyway.
commoner2: s2_vatrium1: See? He's in the atrium.
commoner2: s2_vbathrm1: I think that's him in the privy.
commoner2: s2_vbedrm1: Help! He's in the bedroom!
commoner2: s2_vbsmt1: He's cornered in the cellar!
commoner2: s2_vchamber1: He went into that chamber!
commoner2: s2_vchapel1: He's taken refuge in the chapel.
commoner2: s2_vcourtyd1: I think I see him in the courtyard.
commoner2: s2_vhall1: I saw him lurking in the corridor.
commoner2: s2_vinside1: You're not supposed to be in here!
commoner2: s2_vkitchen1: Who's in there with the pots and pans?
commoner2: s2_vlibrary1: I think he's in the library.
commoner2: s2_voutside1: I see him...he's out there.
commoner2: s2_vrafters1: Hey! How did you get up there?
commoner2: s2_vroof1: He's climbed up onto the roof.
commoner2: s2_vstairs1: I see him! On the stairs!
commoner2: s2_vstreet1: He ran out into the street.
commoner2: s2_ycon1: Oh...I really hope it's nothing....
commoner2: s2_ycon2: So far so good...chances are it's nothing...trying not to get too worked up over it....
commoner2: s2_ycon3: After this I'll definitely definitely need an extra pill or two....
commoner2: s2_ycon4: I'm looking, I'm looking...but please please don't be anything or anybody....
commoner2: s2_ycon_he1: Bound to be a stray noise or two once in a while....
commoner2: s2_ycon_he2: I'll just look for a minute. Sure was an odd sound.
commoner2: s2_ycon_he_na1: Shh...I want to see if we hear it again.
commoner2: s2_ycon_he_na2: If I hear it again, I'll let you know.
commoner2: s2_ycon_na1: I'm not crazy. It'll just take a second to look around, OK?
commoner2: s2_ycon_na2: Have a peek, would ya? I thought there was somethin' there.
commoner2: s2_ycon_se1: I'll look around. Could see it again.
commoner2: s2_ycon_se2: ...check around a bit, on the chance I really did see something.
commoner2: s2_ycon_se_na1: If you see it again, let me know....
commoner2: s2_ycon_se_na2: Quit kidding around, I really think I saw something....
commoner2: s2_yini1: What's that all about?
commoner2: s2_yini2: Hello?
commoner2: s2_yini3: That was odd.
commoner2: s2_yini_he1: That sound didn't happen by itself.
commoner2: s2_yini_he2: Sounded like...I don't know. A noise.
commoner2: s2_yini_he3: Am I hearing things?
commoner2: s2_yini_he_na1: Listen! What did that sound like to you?
commoner2: s2_yini_he_na2: There! You hear that?
commoner2: s2_yini_se1: Thought I saw something...just for a second.
commoner2: s2_yini_se2: Oh. Out of the corner of me eye....
commoner2: s2_yini_se_na1: Over there! See?
commoner2: s2_yini_se_na2: You saw that...right?
commoner2: s2_ynew1: That's the same thing...I think.
commoner2: s2_ynew2: Huh. Over there, this time.
commoner2: s2_ynew3: It's back. Am I crazy?
commoner2: s2_yret1: Hmmm...and I was really worried there for a moment. Silly me.
commoner2: s2_yret2: Well...it's nothing. I should have known. Me and my imagination.
commoner2: s2_yret3: Nothing. But my heart's still pounding...I'll have to take an extra pill or two tonight.
commoner2: s2_yret_he1: A noise like that...it could've been anything.
commoner2: s2_yret_he2: I should know better than to chase after every little sound....
commoner2: s2_yret_na1: Don't worry about it. We looked enough. Nothin's here.
commoner2: s2_yret_ra1: All that for a taffin' rodent.
commoner2: s2_yret_se1: Nothing. Guess I could've imagined seeing it.
commoner2: s2_yret_se2: Not here now, whatever I saw. Bats maybe?

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