Wikia

Thief Wiki

TDS Sound Folder: hammer2

Talk1
5,031pages on
this wiki

T3_hammer2 Edit

This folder contains files for Hammer 2 and Hammer Priest 1.



Hammer 2:


hammer2: h2_blame_maj1: 'Twas you who did this foul deed? Thou wilt pay!
hammer2: h2_blame_min1: Thou hast done too much mischief already, wretch, as I hath seen. No more!
hammer2: h2_catt1: Thou art the nail!
hammer2: h2_catt2: Hammer, swing true!
hammer2: h2_catt3: I wield thy doom!
hammer2: h2_catt4: Builder curse thee!
hammer2: h2_catt5: Thou shalt fall!
hammer2: h2_catt_hi1: The Builder aids me!
hammer2: h2_catt_hi2: Hah! Thou doth fail!
hammer2: h2_catt_hi_na1: He cannot withstand us!
hammer2: h2_catt_hi_na2: We have him, brother!
hammer2: h2_catt_lo1: I cannot fall!
hammer2: h2_catt_lo2: Builder aid me!
hammer2: h2_catt_lo_na1: Brother! He doth slay me!
hammer2: h2_catt_lo_na2: Help me!
hammer2: h2_cdam_hi1: Aahh! I am pained!
hammer2: h2_cdam_hi2: Ugh! Thou dog!
hammer2: h2_cdam_hi3: Argh! 'Tis too much!
hammer2: h2_cdam_hi_na1: Aahh! Brother, aid me now!
hammer2: h2_cdam_hi_na2: Aahh! If thou dost not help, I fall!
hammer2: h2_cdam_hi_na3: Aahh! He doth unmake me!
hammer2: h2_cdam_lo1: Ngh! Was that thy best?
hammer2: h2_cdam_lo2: Ah! Wretch!
hammer2: h2_cdam_lo3: Ah! Thou sinner!
hammer2: h2_cdam_med1: Ugh! He cannot overcome me!
hammer2: h2_cdam_med2: Ahh! Curse thee for a scoundrel!
hammer2: h2_cdam_med3: Arg! Thou villain!
hammer2: h2_cdam_no1: Didst thou strike, I wasn't sure....
hammer2: h2_cdam_no2: 'Tis The Builder who shields me!
hammer2: h2_cdam_no3: Needs thou a lesson in fighting?
hammer2: h2_cdie_drown1: Yah! Heeelllp! (Gurgling).
hammer2: h2_cdie_ko1: Oof! What wast...?
hammer2: h2_cdie_words1: Aahh! Builder...forgive my weakness....
hammer2: h2_cdie_words2: Nngg! Builder, I am for Thee....
hammer2: h2_cdie_words3: Argh! I wast not strong enough....
hammer2: h2_cexp_hi1: Dost thou see thy death coming?
hammer2: h2_cexp_hi2: The Builder hath granted me thy death!
hammer2: h2_cexp_hi_f_na1: She canst not last much longer.
hammer2: h2_cexp_hi_m_na1: We shalt take him!
hammer2: h2_cexp_hi_m_na2: We serve him his death!
hammer2: h2_cexp_lo1: This villain hath a fearsome might.
hammer2: h2_cexp_lo2: Wretch, thou art more than thou lookst.
hammer2: h2_cexp_lo_f_na1: Help me, brother, ere she kill me!
hammer2: h2_cexp_lo_m_na1: Help me, brother--he doth defeat me!
hammer2: h2_cexp_lo_m_na2: I shalt fall without thy aid!
hammer2: h2_cexp_med1: Builder, aid mine arm.
hammer2: h2_cexp_med2: Thou wouldst have done well with us, not 'gainst us.
hammer2: h2_cexp_med_f_na1: Careful, brother. She be quick.
hammer2: h2_cexp_med_m_na1: He is a tricky one, brother!
hammer2: h2_cexp_med_m_na2: 'Tis more difficult than we hadst thought!
hammer2: h2_chit1: Cry mercy, wretch!
hammer2: h2_chit2: Ready to yield, craven?
hammer2: h2_chit3: Now thou'rt bruised!
hammer2: h2_cini1: Thou art found. My hammer awaits thee!
hammer2: h2_cini2: Aha! Thy death shall pay for thy sins!
hammer2: h2_cini3: Thou'rt spied, villain! Thy fate is sure!
hammer2: h2_cini4: I hath found thee! Thy fate shall be swift!
hammer2: h2_cini5: Thou there! Halt! Thy doom is sealed!
hammer2: h2_cini6: Aha! What wickedness brought thee?
hammer2: h2_cini_enr1: Die!
hammer2: h2_cini_enr2: Builder smash thee!
hammer2: h2_cini_enr3: I come for thy heart!
hammer2: h2_cini_human1: Thou shalt regret thy trespass.
hammer2: h2_cini_ik1: I have spied thee, murderer! Thou shalt pay!
hammer2: h2_cini_it1: Thou'rt spied, thief! Thou shalt not live to spend thy plunder!
hammer2: h2_cini_monster1: Builder aid me 'gainst this spawn!
hammer2: h2_cini_monster_na1: We shalt slay the beast together!
hammer2: h2_cini_na1: Look here! Have at him, Brother!
hammer2: h2_cini_na2: I spy him! We must smite the villain!
hammer2: h2_cini_na3: Here he is! Let us seize him!
hammer2: h2_cini_pagan1: Builder crush thee, pagan wretch!
hammer2: h2_cini_pagan_na1: Bring your hammer down on this Pagan scum!
hammer2: h2_cini_zombie1: Thou walking corpse! Fall!
hammer2: h2_cini_zombie_na1: To me! 'Tis a zombie here!
hammer2: h2_ckil1: I am thy doom!
hammer2: h2_ckil2: Thou'rt done for!
hammer2: h2_ckil3: For The Builder!
hammer2: h2_cmis1: Thou art tricksy, but 'twill not avail thee!
hammer2: h2_cmis2: Ah! Thou moves to and fro!
hammer2: h2_cmis3: Curse thee!
hammer2: h2_cmis_na1: See how the villain doth dodge!
hammer2: h2_cmis_na2: This one evades me, you try!
hammer2: h2_cret_kil1: 'Tis done, then, and I live to fight another day....
hammer2: h2_cret_kil2: I hath done The Builder's work here....
hammer2: h2_cret_kil3: Well didst I show that wretch.
hammer2: h2_cret_kil_na1: Well fought, brother! Well fought.
hammer2: h2_cret_kil_na2: 'Twas well done, and we live to fight again, eh?
hammer2: h2_cret_kil_pl1: And The Builder said...'Suffer not the thief to live.' Methinks I have done His will this day....
hammer2: h2_cret_kil_pl_na1: Thinkst thou 'twas truly Garrett?
hammer2: h2_crime_hurtother1: Thy violence wilt cease, in death!
hammer2: h2_crime_kill1: Thou dost murder, here? No more!
hammer2: h2_crime_lockp1: Thy thieving ways shalt avail thee not!
hammer2: h2_crime_theft1: Thou wilt pay for thy theft!
hammer2: h2_crime_threat1: I shall take no more threat from thee, Garrett!
hammer2: h2_crime_tres1: Thou hast trespassed 'gainst The Builder, Garrett, and He shalt not forgive!
hammer2: h2_crime_vandal1: I hath warned thee on thy destruction, but thou didst ignore me!
hammer2: h2_csub1: Hah! Thou art mine this time!
hammer2: h2_csub2: It is I, craven!
hammer2: h2_csub3: I hath found thee again!
hammer2: h2_csub_na1: Look there! 'Tis the villain again!
hammer2: h2_csur1: Wha--? A villain! Fall before mine hammer!
hammer2: h2_csur2: What? Ah! Thy death shall pay for thy sins!
hammer2: h2_csur3: Huh? Who? Thou shalt regret thy trespass!
hammer2: h2_csur4: Ah! Builder curse thee for a villain!
hammer2: h2_csur5: Builder! Thou art no Brother--hold!
hammer2: h2_csur6: Ah! Thou wilt not startle me again!
hammer2: h2_csur_ik1: Ah! Art thou the killer? Then thou art a dead man!
hammer2: h2_csur_it1: Huh? Thou must be the thief! Prepare to die!
hammer2: h2_csur_na1: By the saints! A sinner amongst us!
hammer2: h2_csur_na2: Ho! Where camest thou? We shall smite thee!
hammer2: h2_csur_na3: What? Look! After the villain!
hammer2: h2_enr_con1: I shalt break thee!
hammer2: h2_enr_con2: I shalt smash thee!
hammer2: h2_enr_warn1: Thou dost make me most angry!
hammer2: h2_enr_warn2: Fight me, curse thee!
hammer2: h2_ev_ally1: I like not this emptiness...where is the guard?
hammer2: h2_ev_ally_na1: Hath thou seenst the guard who should be here?
hammer2: h2_ev_ally_spooked1: Doth thou needst my help?
hammer2: h2_ev_allyf1: 'Tis odd that she would wander so.
hammer2: h2_ev_allym1: 'Tis not like him, to abandon his post.
hammer2: h2_ev_an_spooked1: Why doth these creatures fret so?
hammer2: h2_ev_blood1: Whose blood hath spilled out here?
hammer2: h2_ev_body1: I hath found wicked murder done!
hammer2: h2_ev_body2: Slain? Who wouldst dare?
hammer2: h2_ev_body_na1: Brother! I hath found wicked murder done!
hammer2: h2_ev_bodyf1: She hath fallen.
hammer2: h2_ev_bodyf_na1: Look here! She is truly murdered!
hammer2: h2_ev_bodym1: Let he who hath killed this man be struck with mighty vengeance!
hammer2: h2_ev_bodym_na1: Who hath slain him? Dost thou see the murderer?
hammer2: h2_ev_chalis1: What villain hath taken The Builder's Chalice?
hammer2: h2_ev_com1: I come, mine brethren!
hammer2: h2_ev_com2: Hark! 'Tis a fight!
hammer2: h2_ev_dam1: Ow! Villain! Show thyself!
hammer2: h2_ev_dam2: Ng! Where art thou, enemy?
hammer2: h2_ev_door1: Who hath neglected to close the door?
hammer2: h2_ev_door2: Why dost that door stand ajar?
hammer2: h2_ev_door_na1: Look there, 'tis quite open.
hammer2: h2_ev_door_na2: Needs I remind you to close yonder door?
hammer2: h2_ev_enemybody1: Dost enjoy the fruit of thy sin now?
hammer2: h2_ev_felt1: End this nonsense!
hammer2: h2_ev_felt2: Cease that!
hammer2: h2_ev_lightext1: 'Tis not time for the lights to be shut off!
hammer2: h2_ev_lightext2: I am here! Put that light on again!
hammer2: h2_ev_lightoff1: Doth someone prefer the dark?
hammer2: h2_ev_lightoff2: I canst do my duties without the lights on.
hammer2: h2_ev_loot1: Who hast taken this? Let the Builder smite them!
hammer2: h2_ev_loot2: Something hath gone missing.
hammer2: h2_ev_loot_na1: Brother, 'tis gone, there must be a thief here....
hammer2: h2_ev_maj1: Ah! By The Builder!
hammer2: h2_ev_maj2: Saint Graimail preserve me!
hammer2: h2_ev_med1: I mislike this. Some villain hast been through here!
hammer2: h2_ev_med2: 'Tis foul play at work here!
hammer2: h2_ev_min1: Hmm...who hath left this so?
hammer2: h2_ev_min2: Someone shouldst be well ashamed for this.
hammer2: h2_ev_res1: There hath been some fighting here!
hammer2: h2_ev_ret1: Builder grant that someone else can solve this puzzlement.
hammer2: h2_ev_ret2: Someone shalt find the answer, I trust, someone else, that is.
hammer2: h2_ev_ret_ik1: It seems fair to presume the killer is quite a ways away from here by now....
hammer2: h2_ev_shadow1: Hmmm, was that shadow there before?
hammer2: h2_ev_torchext1: Hey! How did that torch fail?
hammer2: h2_ev_torchext2: Leave the torches!
hammer2: h2_ev_torchtoff1: Surely this torch was not burnt all the way down....
hammer2: h2_ev_torchtoff2: 'Tis out again? Vexing torch....
hammer2: h2_fatigue_epi1: Mine breath (huffs) hast (puffs) deserted me....
hammer2: h2_fatigue_epi2: 'Tis so far (wheezes) to run.
hammer2: h2_fatigue_se1: Just thou (huffs) wait (wheezes) until I hath (puffs) my breath....
hammer2: h2_fcon1: I hath not got free....
hammer2: h2_fcon2: Builder grant me speed!
hammer2: h2_fcon3: I hath not yet escaped....
hammer2: h2_fcon_ik1: Help! He shalt kill me too!
hammer2: h2_fcon_ik2: Hurry! The killer doth follow close upon me!
hammer2: h2_fcow1: Friend...don't do this....
hammer2: h2_fcow2: I yield, Brother, I yield....
hammer2: h2_fhid1: Builder, I am weak, I hath failed thee.
hammer2: h2_fhid2: I hath been proven a weak tool.
hammer2: h2_fini1: 'Tis not safe...even for the righteous!
hammer2: h2_fini_human1: Thou wilt not slay me, wretch!
hammer2: h2_fini_monster1: Help! 'Tis a foul beast!
hammer2: h2_fini_na1: We must away!
hammer2: h2_fini_pagan1: Pagan scum, thou wilt never defeat The Builder!
hammer2: h2_fini_pl1: I serve not The Builder by dying here!
hammer2: h2_fini_pl2: 'Tis too dangerous!
hammer2: h2_fini_pl_ik1: The cutthroat doth pursue me!
hammer2: h2_fini_pl_it1: Help! 'Tis the thief!
hammer2: h2_fini_zombie1: I shalt not join thy ranks, zombie!
hammer2: h2_frust1: I shalt get thee yet!
hammer2: h2_frust2: Thou wilt fall to me in time!
hammer2: h2_frust_f_na1: Get her! There she be!
hammer2: h2_frust_m_na1: Seest thou him? Shoot him!
hammer2: h2_frust_up1: Thou canst not stay up there forever!
hammer2: h2_fsub1: Fie upon thee to pursue me so!
hammer2: h2_fsub2: Thou art a villain to plague me!
hammer2: h2_gcon1: Is it something...or no...?
hammer2: h2_gcon2: Hello?
hammer2: h2_gcon_he1: 'Twill come again, or 'twill not.
hammer2: h2_gcon_he2: Didst I hear aright?
hammer2: h2_gcon_he_na1: Heardst thou aught?
hammer2: h2_gcon_he_na2: That was not you I heard, was it, Brother?
hammer2: h2_gcon_se1: Wast there aught to see?
hammer2: h2_gcon_se2: What didst I see, then?
hammer2: h2_gcon_se_na1: Canst thou spy something?
hammer2: h2_gcon_se_na2: Thine eyes are sharper--dost thou see it?
hammer2: h2_gen_aha1: There thou art!
hammer2: h2_gen_aha2: I see thee!
hammer2: h2_gen_aha3: Ah, thou art found.
hammer2: h2_gen_dazed1: Wha--what hast happened?
hammer2: h2_gen_dazed2: Hum. What wast--? Didst I--?
hammer2: h2_gen_dazed3: Wha--what canst that have been?
hammer2: h2_gen_dismiss1: 'Tis none of my concern.
hammer2: h2_gen_dismiss3: I hath no interest.
hammer2: h2_gen_distress1: Hey!
hammer2: h2_gen_dunno1: I am not sure.
hammer2: h2_gen_dunno2: Mayhap.
hammer2: h2_gen_dunno3: Perhaps.
hammer2: h2_gen_frust1: By The Builder!
hammer2: h2_gen_frust2: 'Tis thoroughly vexing!
hammer2: h2_gen_frust3: 'Tis no good at all.
hammer2: h2_gen_igetit1: Ah...'tis thusly....
hammer2: h2_gen_igetit2: 'Tis like so....
hammer2: h2_gen_igetit3: I hath figured it out....
hammer2: h2_gen_no1: I think not.
hammer2: h2_gen_no2: Unfortunately, no.
hammer2: h2_gen_no3: A thousand times, no.
hammer2: h2_gen_oof1: Ouch.
hammer2: h2_gen_oops1: Bah.
hammer2: h2_gen_oops2: Curse it.
hammer2: h2_gen_oops3: Builder smite mine error!
hammer2: h2_gen_snapout1: Wha--?
hammer2: h2_gen_snapout2: Hey!
hammer2: h2_gen_snapout3: Whoa!
hammer2: h2_gen_startled1: Builder!
hammer2: h2_gen_startled2: What?
hammer2: h2_gen_startled3: Huh?
hammer2: h2_gen_suffer1: Uuuggh...oooh...oh, how mine cranium dost ache....
hammer2: h2_gen_thanks1: Thou hast my thanks.
hammer2: h2_gen_thanks2: I thank thee.
hammer2: h2_gen_thanks3: Thou art most helpful.
hammer2: h2_gen_yes1: 'Tis so.
hammer2: h2_gen_yes2: Yes.
hammer2: h2_gen_yes3: Verily.
hammer2: h2_gini1: What?
hammer2: h2_gini3: 'Tis that?
hammer2: h2_gini5: Huh? What?
hammer2: h2_gini_he1: Who hast made that noise?
hammer2: h2_gini_he2: What sound dost come?
hammer2: h2_gini_he3: Mine ears, verily, do hear something.
hammer2: h2_gini_se1: Hmm. Do mine eyes see aright?
hammer2: h2_gini_se2: Be something in that shadow?
hammer2: h2_gini_se3: Didst I see rightly?
hammer2: h2_greet_reply1: Builder's blessing upon thee.
hammer2: h2_greet_reply2: How dost thou do.
hammer2: h2_greet_reply3: Builder keep thee.
hammer2: h2_greet_req1: Hello.
hammer2: h2_greet_req2: How art thou?
hammer2: h2_greet_req3: Builder watch o'er thee.
hammer2: h2_gret1: I hath let myself jump at naught.
hammer2: h2_gret2: 'Tis naught but peace.
hammer2: h2_gret3: I doth worry o'er much.
hammer2: h2_gret_he1: Hmmm. Mine ears doth mistake me then.
hammer2: h2_gret_he2: I hear it no longer.
hammer2: h2_gret_na1: My pardon, brother. I didst alarm thee for naught.
hammer2: h2_gret_na2: Ah, brother, 'twas but nothing.
hammer2: h2_gret_se1: 'Twas but nothing I saw.
hammer2: h2_gret_se2: I cannot find now what 'twas I saw.
hammer2: h2_gsub1: There...again.
hammer2: h2_gsub2: There 'tis again!
hammer2: h2_iann1: We are beset! Brothers, to arms!
hammer2: h2_iann2: I shalt warn mine brethren.
hammer2: h2_iann_pl1: Wait there! Let me but summon my brethren!
hammer2: h2_iann_pl2: I shalt find mine brothers for thee!
hammer2: h2_iarr_gone1: I know not where it is now.
hammer2: h2_iarr_gone_pl1: He hath fled now, but 'twas just here.
hammer2: h2_iarr_pres1: 'Tis as I told thee!
hammer2: h2_iarr_pres_pl1: Look thou, there he is!
hammer2: h2_iarr_srch1: Perhaps 'tis just moved.
hammer2: h2_iarr_srch_pl1: Fear not, we shalt look for him....
hammer2: h2_idle1: (Quietly chants to self) Aid me, Master Builder, in all the things that I must do. Guide me, Master Builder, and for all my days I'll serve you true.
hammer2: h2_idle2: Builder, let Thy plan take form in me. Builder, let Thy hammer strike me and grant me shape, and wilt I not flinch or cry out. Builder, I submit to Thy forge.
hammer2: h2_idle3: If thou hast a child, and teach him not of truth or of well-made work, then better hadst thou taken thy child and put out his eyes and ears, hath you done him such a great evil.
hammer2: h2_idle4: Thy will shalt be done, Master Builder, in the great things. Thy will shalt be done, Master Builder, in the small things.
hammer2: h2_idle5: Saint Maximil, watch thou over the blades, that they keepest their edge. Saint Tobias, watch thee over the counterweights, that they never shift. Saint Graimal, watch thee over the boilers, that they burn neither o'er hot nor o'er cold.
hammer2: h2_idle6: Let my hand be steady, oh Builder, let my hammer fall in righteousness on the brows of heathens and miscreants, oh great Master Builder....
hammer2: h2_idle7: 'Tis not enough to read the Precepts. Any fool canst open a book. 'Tis the work of a lifetime to carry out the Precepts, and canst not be done with a single reading.
hammer2: h2_idle8: And the Trickster with his venomous minions...hordes too numerous to name...but the worst is the human helpers of the Chaotic One...for they alone have the choice...and they have chosen oh so poorly....
hammer2: h2_idle_an1: Get thou hence, creature! Shoo!
hammer2: h2_idle_ra1: Rats. 'Tis a sin against The Builder to let such creatures infest His house.
hammer2: h2_irep1: I hath spied something! 'Tis the work of the Trickster, I fear!
hammer2: h2_irep_body1: Be warned! I hath found a corpse back there.
hammer2: h2_irep_ik1: I hath seen the murderer! Hurry!
hammer2: h2_irep_it1: Come with me! 'Tis the thief!
hammer2: h2_irep_pl1: Keep thine eyes clear--there be a villain skulking by.
hammer2: h2_irep_pl2: I hath seen an intruder!
hammer2: h2_ires1: Lead me there, brother.
hammer2: h2_misc_blind_con1: I canst see nothing....
hammer2: h2_misc_blind_con2: Builder be mine...eyes....
hammer2: h2_misc_blind_con3: Mine eyes hath...failed me....
hammer2: h2_misc_blind_end1: Thank The Builder, I canst see again!
hammer2: h2_misc_blind_ini1: I am blinded!
hammer2: h2_misc_noisemak1: 'Tis like nothing I hath heard before.
hammer2: h2_misc_noisesup1: Mine ears hath played tricks upon me tonight.
hammer2: h2_misc_pickp1: Did I lose... nay, must be a thief!
hammer2: h2_misc_pickp2: Who hath dared to steal from me?
hammer2: h2_misc_slip1: Whoa-oah-oah!
hammer2: h2_misc_slip2: Yaaaaah!
hammer2: h2_nbarrel1: Didst something move by that barrel?
hammer2: h2_nchair1: That chair, I'd best search near it....
hammer2: h2_ncouch1: That couch doth deserve a second look.
hammer2: h2_ncrate1: Methinks, 'tis something near that crate.
hammer2: h2_ndesk1: Needs must I search by the desk....
hammer2: h2_ndoor1: Perhaps a closer look by the door doth be required.
hammer2: h2_nladder1: I shalt check by the ladder.
hammer2: h2_nmach1: Didst something show itself by that machinery?
hammer2: h2_nshadow1: Might something have moved in those shadows?
hammer2: h2_nshelf1: I shalt check near those shelves....
hammer2: h2_nstatue1: Didst something move by that statue?
hammer2: h2_ntable1: We shalt see if this table hides anything....
hammer2: h2_obs_citywatch1: How goes thy City?
hammer2: h2_obs_citywatch2: Builder watch thy rounds, too.
hammer2: h2_obs_commoner1: Hast thou tithed of recent?
hammer2: h2_obs_commoner2: The Builder blesses even the humble.
hammer2: h2_obs_commoner3: Careful, wretch.
hammer2: h2_obs_guard1: Builder aid thee, watchman.
hammer2: h2_obs_guard2: Strike swiftly 'gainst the sinners.
hammer2: h2_obs_guard3: I invite thee to service.
hammer2: h2_obs_hammer_friend1: Builder keep thee.
hammer2: h2_obs_hammer_friend2: May thy next blow strike home.
hammer2: h2_obs_noble1: I am pleased thou didst come to service. This time.
hammer2: h2_obs_noble2: The Builder wouldst smile upon thy fortune if thou didst anything of worth with it.
hammer2: h2_obs_pagan1: I hath not the time to bother with thee, Pagan.
hammer2: h2_obs_pagan2: Away with thee, liar and trickster.
hammer2: h2_obs_pl_friend1: Builder watch thee, Garrett.
hammer2: h2_obs_pl_friend2: Art well, Garrett?
hammer2: h2_obs_pl_neutral1: I shalt watch thee, thief.
hammer2: h2_obs_pl_neutral2: I hath not forgot thee, Garrett.
hammer2: h2_opp_fcon1: Turn and face me, coward!
hammer2: h2_opp_fcon2: Villain, cease thy flight!
hammer2: h2_opp_fcon3: There is no escape for thee!
hammer2: h2_opp_fini1: Where doth thou flee to?
hammer2: h2_opp_fini2: Thou canst not flee The Builder!
hammer2: h2_opp_fini_f_na1: Look how she flees, brother.
hammer2: h2_opp_fini_m_na1: He doth fear us, Brother.
hammer2: h2_opp_hide1: Where hast thou gone, villain?
hammer2: h2_opp_hide2: Where art thou? Thou wilt be for it when I find thee!
hammer2: h2_opp_hide_f1: Curse her! She has escaped...for the moment....
hammer2: h2_opp_hide_f_na1: Which way hath she gone? Did you see?
hammer2: h2_opp_hide_m1: Curse him, I hath lost him.
hammer2: h2_opp_hide_m2: He hath disappeared!
hammer2: h2_opp_hide_m_na1: Hath he escaped us?
hammer2: h2_opp_hide_m_na2: How could he outrun us both?
hammer2: h2_opp_mis1: Hah! Thou'rt unskilled!
hammer2: h2_opp_mis2: The hand of The Builder doth protect me!
hammer2: h2_opp_mis3: 'Twas your best?
hammer2: h2_pagancornerstone1: 'Tis the work of the Trickster, such riotous growth!
hammer2: h2_rcon1: Do not think thou canst hide.
hammer2: h2_rcon2: I know someone be hiding about.
hammer2: h2_rcon3: I shalt put an end to this sooner or later.
hammer2: h2_rcon4: I shall find thee, count on that.
hammer2: h2_rcon5: The Builder shalt show me where thou dost hide.
hammer2: h2_rcon6: Thou shalt rue thy sins when I find thee.
hammer2: h2_rcon7: Come out, villain, come out.
hammer2: h2_rcon8: Thou shalt be found out ere long.
hammer2: h2_rcon_fnd1: Didst thou think thou couldst hide forever?
hammer2: h2_rcon_fnd2: See how thy hiding paid thee!
hammer2: h2_rcon_fnd3: Wilt thou fight me now?
hammer2: h2_rcon_fnd4: Thy cowardice hath availed thee naught!
hammer2: h2_rcon_fnd5: I shalt not let thee escape again!
hammer2: h2_rcon_fnd_f_na1: She is here! To me!
hammer2: h2_rcon_fnd_m_na1: Here, brother! Here he is!
hammer2: h2_rcon_fnd_m_na2: Look, there he is!
hammer2: h2_rcon_he1: Thy noise betrayed thee, and it shalt lead me to thee shortly....
hammer2: h2_rcon_he2: I shalt find thee, if thou maketh but one more noise.
hammer2: h2_rcon_he3: Thou art not so silent, I simply follow the noise....
hammer2: h2_rcon_he_na1: They shall make another noise, Brother, count upon it.
hammer2: h2_rcon_he_na2: We didst hear thee! Come forth!
hammer2: h2_rcon_ia_na1: There hath been some trouble already, so let The Builder guide our feet....
hammer2: h2_rcon_ik_na1: Watch for the murderer, brother.
hammer2: h2_rcon_it_na1: Let us find this thief and take back what he hath stolen.
hammer2: h2_rcon_los1: I shalt find thee soon enough.
hammer2: h2_rcon_los2: Show thyself, coward!
hammer2: h2_rcon_los3: Come out from thy craven hole!
hammer2: h2_rcon_los4: If thou showest thyself, I shalt make thy death quick!
hammer2: h2_rcon_los5: Stop hiding and fight me, villain!
hammer2: h2_rcon_los_f1: She shalt not hide for all time.
hammer2: h2_rcon_los_f_na1: Hath thee seen where she didst hide?
hammer2: h2_rcon_los_m1: He shall pay for making me search so....
hammer2: h2_rcon_los_m2: He is hidden from view, but I know he's here....
hammer2: h2_rcon_los_m_na1: We shalt find him again, never fear.
hammer2: h2_rcon_los_m_na2: If thou finds him, call unto me!
hammer2: h2_rcon_na1: Come out, sinner, and we shalt be merciful to you!
hammer2: h2_rcon_na2: Continue thy searchings, the hiding places are many....
hammer2: h2_rcon_na3: Surrender to us at once! We tire of the search!
hammer2: h2_rcon_se1: I shalt spy you again, count on it.
hammer2: h2_rcon_se2: Thou shalt not keep from my sight for long.
hammer2: h2_rcon_se3: Now that I hath seen thee, escape is impossible.
hammer2: h2_rcon_se_na1: Come forth, villain! We didst see thee!
hammer2: h2_rcon_se_na2: Brother, dost thou still see it?
hammer2: h2_repri_bump_init1: Thou hast jostled mine arm.
hammer2: h2_repri_bump_init2: Take care, where thou dost go.
hammer2: h2_repri_hurt_init1: Watch thyself!
hammer2: h2_repri_hurtother_init1: Thou art hurting them!
hammer2: h2_repri_hurtother_sub1: Cease thy violence at once!
hammer2: h2_repri_lockp_init1: Garrett, 'tis locked at the Builder's will. Stop at once.
hammer2: h2_repri_odd_init1: Surely 'tis not well done.
hammer2: h2_repri_over1: 'Tis better.
hammer2: h2_repri_over2: Thou canst do better in the future.
hammer2: h2_repri_stare_init1: Thou hast seen me before, Garrett. Keep thine eyes respectful.
hammer2: h2_repri_stare_init2: Hast thou never seen thine better before?
hammer2: h2_repri_stare_init3: 'Tis The Builder who should be the object of thine gaze.
hammer2: h2_repri_theft_init1: That be not thine. Desist immediately!
hammer2: h2_repri_threat_init1: Keep thy distance! Lest thou want a fight.
hammer2: h2_repri_threat_sub1: If thou dost continue to threaten, I shalt smite thee.
hammer2: h2_repri_thrown_init1: Garrett! Thou doth play the fool!
hammer2: h2_repri_thrown_sub1: Thou dost push thy welcome, Garrett, with these idle missiles.
hammer2: h2_repri_tres_init1: I think thou art not permitted inside.
hammer2: h2_repri_tres_init2: Thou dost not belong in the places of The Builder, Garrett. Do not enter.
hammer2: h2_repri_vandal_init1: Such wanton destruction is not welcome here.
hammer2: h2_repri_vandal_sub1: This dost endanger thine welcome!
hammer2: h2_rini1: Stand forward, villain!
hammer2: h2_rini2: Thou shalt hide no longer!
hammer2: h2_rini3: Who thinkst they can fool me so?
hammer2: h2_rini4: Thou wilt be mine!
hammer2: h2_rini5: Thou trickster! Thou knave! Come forth!
hammer2: h2_rini_he1: I heard that! Show thyself or face the consequences!
hammer2: h2_rini_he2: 'Twas the noise that gave you away!
hammer2: h2_rini_he3: I didst hear thee this time!
hammer2: h2_rini_he_na1: There! Didst thou hear!
hammer2: h2_rini_he_na2: We hear thy noise, villain!
hammer2: h2_rini_se1: Thou canst hide no longer, I see thee there.
hammer2: h2_rini_se2: Mine eyes do not lie! Come forward!
hammer2: h2_rini_se3: I hath seen thee with my own eyes, villain!
hammer2: h2_rini_se_na1: Thou seest as well, brother?
hammer2: h2_rini_se_na2: Stand forward! We have seen thee!
hammer2: h2_rnew1: Again...it does vex me so....
hammer2: h2_rnew2: Ah! At least it doth repeat....
hammer2: h2_rnew3: Must it continue so....
hammer2: h2_rnew_he1: That's right...I shalt find you the easier, the more noise you make....
hammer2: h2_rnew_he2: I have heard it again!
hammer2: h2_rnew_se1: I see that! Who dares mock me so!
hammer2: h2_rnew_se2: Again! My eyes do see aright!
hammer2: h2_rpre2: Hey!
hammer2: h2_rpre3: What's this?
hammer2: h2_rret1: Whate'er it was, I hath lost it, or 'twas not meant to be found....
hammer2: h2_rret2: I canst not find anything now, but 'twas most surely something here.
hammer2: h2_rret3: I have most thoroughly searched...'tis nothing here to find....
hammer2: h2_rret_he1: I know not what that noise was, but 'tis no longer here.
hammer2: h2_rret_he2: The noise, 'tis gone. But what it was, I cannot say.
hammer2: h2_rret_los1: I canst follow no longer. The villain hath eluded me....
hammer2: h2_rret_los2: Thou hast won this round...would that I had another chance....
hammer2: h2_rret_los_f1: I canst chase her no longer.
hammer2: h2_rret_los_f_na1: 'Tis nothing more to be done, brother. She hath fled.
hammer2: h2_rret_los_m1: He hath gone. And I must to my other duties....
hammer2: h2_rret_los_m_na1: We hath been played for fools, brother. He hath escaped us.
hammer2: h2_rret_na1: 'Tis gone, I think. Whate'er it was, surely fled when they saw us....
hammer2: h2_rret_na2: Alas, it hath fled us, brother. Be thou as you were....
hammer2: h2_rret_ra1: 'Twas a rat! I hadst been sure 'twas something more.
hammer2: h2_rret_se1: Whate'er I spied, I spy no longer.
hammer2: h2_rret_se2: 'Tis gone now. But mine eyes did not lie, that much I know.
hammer2: h2_rsur_ev_com1: Where didst that--?
hammer2: h2_rsur_ev_com2: 'Tis an attack!
hammer2: h2_sle_idle1: 'Tis not seemly for me to (yawns) yawn so....
hammer2: h2_sle_idle2: Oh...(yawns) I do feel tired this evening....
hammer2: h2_sle_idle3: My fitful sleep of late hast (yawns) caught up with me....
hammer2: h2_sle_ycon1: 'Tis most likely I imagined it...in my o'er tired condition....
hammer2: h2_sle_ycon2: Who disturbs my (yawns), ah, diligent watch this night?
hammer2: h2_sle_ycon3: 'Tis everything well? Oh, why dost everything happen so late?
hammer2: h2_sle_yini1: (Yawns) Wha--? I am well awake...hello?
hammer2: h2_sle_yini2: (Yawns) I sleep not, brother...er, hmmm....
hammer2: h2_sle_yret1: 'Tis nothing there...mayhaps I'll just shut my eyes now for but a moment....
hammer2: h2_sle_yret2: 'Tis no wonder I hath thought something there...so o'er tired am I....
hammer2: h2_sleeping1: (Talking in sleep) 'Tis no use...I can't find the coal...the furnace shalt go out...oooohhh....
hammer2: h2_sndocc1: I canst barely hear mine own thoughts.
hammer2: h2_spell_thanks1: I thank thee, Brother.
hammer2: h2_spell_thanks2: Thou hast my thanks.
hammer2: h2_spell_thanks3: I thank thee, and I thank The Builder.
hammer2: h2_sum_fight1: To me!
hammer2: h2_sum_fight2: Mine brethren?
hammer2: h2_sum_fight3: Canst anyone hear me?
hammer2: h2_sum_reply1: I come!
hammer2: h2_sum_reply2: I shalt be there!
hammer2: h2_sum_reply3: I make haste!
hammer2: h2_valley1: Thou! In the alley! Stand forth!
hammer2: h2_vatrium1: Who art thou? Come out of the atrium!
hammer2: h2_vbathrm1: This is not a public bath, knave!
hammer2: h2_vbedrm1: Who art thou and how comest thou to this bedchamber?
hammer2: h2_vbsmt1: To me! I hath found an intruder in the basement!
hammer2: h2_vchamber1: 'Tis an unbeliever in the chamber!
hammer2: h2_vchapel1: 'Tis a heretic in the chapel!
hammer2: h2_vcourtyd1: 'Tis a villain in the courtyard!
hammer2: h2_vhall1: Hurry, mine brethren! Before the intruder flees the hall!
hammer2: h2_vinside1: Mine brethren, to me! An intruder inside!
hammer2: h2_vkitchen1: 'Tis no brother of ours in the kitchen there!
hammer2: h2_vlibrary1: Stand thee forth and touch not our most holy books, villain!
hammer2: h2_voutside1: Look, there. 'Tis an intruder lurking by outside.
hammer2: h2_vrafters1: Come down from the rafters, you villain!
hammer2: h2_vroof1: The villain hath got to the roof!
hammer2: h2_vstairs1: To the stairs, brothers! He is on the stair!
hammer2: h2_vstreet1: 'Tis a knave, dost try to hide there in the street!
hammer2: h2_wdie1: 'Tis your blood wilt be shed now!
hammer2: h2_wdie2: I shalt avenge thee!
hammer2: h2_wdie_f1: Murderer! She shalt be avenged!
hammer2: h2_wdie_m1: Brother! I shalt avenge thee!
hammer2: h2_wfle1: The Builder will remember thy cowardice!
hammer2: h2_ycon1: 'Tis around here somewhere.
hammer2: h2_ycon2: Is someone here? Hello?
hammer2: h2_ycon3: 'Tis a poor trick, this, Brother, and not seemly....
hammer2: h2_ycon4: What couldst it be? And where...?
hammer2: h2_ycon5: 'Twill be found...if I look hard enough....
hammer2: h2_ycon_he1: I do wonder what it was I didst hear....
hammer2: h2_ycon_he2: These noises art passing strange...passing strange....
hammer2: h2_ycon_he_na1: Shh, brother, and we shalt hear it again.
hammer2: h2_ycon_he_na2: If thou'rt quiet, perhaps we shalt hear it again.
hammer2: h2_ycon_na1: If thou finds anything, call out.
hammer2: h2_ycon_na2: Canst thou find it? Keep looking....
hammer2: h2_ycon_se1: If I didst see something...then 'twill be surely found....
hammer2: h2_ycon_se2: Perhaps I saw naught...but 'twill not hurt to look....
hammer2: h2_ycon_se_na1: Canst thou still see it?
hammer2: h2_ycon_se_na2: What didst thou see? I trust not my vision....
hammer2: h2_yini1: Be someone there?
hammer2: h2_yini2: Who is there?
hammer2: h2_yini3: 'Tis something, surely....
hammer2: h2_yini4: What be afoot?
hammer2: h2_yini5: Be someone there?
hammer2: h2_yini_he1: Who makest that noise?
hammer2: h2_yini_he2: I hear thou there!
hammer2: h2_yini_he3: Who doth make that noise?
hammer2: h2_yini_he_na1: Thou hearest it too, I am sure....
hammer2: h2_yini_he_na2: 'Tis a strange noise. Listen well.
hammer2: h2_yini_he_na3: Canst thou tell where the noise is?
hammer2: h2_yini_se1: By The Builder! What is that I spy?
hammer2: h2_yini_se2: Hello? Something moves o'er there?
hammer2: h2_yini_se3: 'Twas some strange movement.
hammer2: h2_yini_se_na1: Seest thou that?
hammer2: h2_yini_se_na2: 'Twas not mine eyes, thou seest too.
hammer2: h2_yini_se_na3: Lookest thou there, Brother.
hammer2: h2_ynew1: 'Tis consistent...I give it that....
hammer2: h2_ynew2: Again...just then...oh it vexes me....
hammer2: h2_ypre1: Hey?
hammer2: h2_ypre2: By the--!
hammer2: h2_yret1: Whatever it was, 'tis well gone now.
hammer2: h2_yret2: Well, there seems nothing there now.
hammer2: h2_yret3: Hmmm. If there was something...I surely would have found it out....
hammer2: h2_yret_he1: Nothing...but perhaps, yes, perhaps 'twas the groaning of the beams....
hammer2: h2_yret_he2: Whate'er the noise was, matters not now, for 'tis gone....
hammer2: h2_yret_na1: 'Tis nothing. Let us spend no further worry on it.
hammer2: h2_yret_na2: I am sorry, brother, it seems I didst alarm thee for naught.
hammer2: h2_yret_ra1: 'Twas merely a rat. Bah.
hammer2: h2_yret_se1: How strongly I didst believe 'twas something... but I see it no more....
hammer2: h2_yret_se2: 'Twas but my imagination, that I didst see someone there....



Hammer Priest 1:


hammer2: hp1_blame_maj1: 'Twas you who did this foul deed? Thou wilt pay!
hammer2: hp1_blame_min1: Thou hast done too much mischief already, wretch, as I hath seen. No more!
hammer2: hp1_catt1: Thou art the nail!
hammer2: hp1_catt2: Hammer, swing true!
hammer2: hp1_catt3: I wield thy doom!
hammer2: hp1_catt4: Builder curse thee!
hammer2: hp1_catt5: Thou shalt fall!
hammer2: hp1_catt_hi1: The Builder aids me!
hammer2: hp1_catt_hi2: Hah! Thou doth fail!
hammer2: hp1_catt_hi_na1: He cannot withstand us!
hammer2: hp1_catt_hi_na2: We have him, brother!
hammer2: hp1_catt_lo1: I cannot fall!
hammer2: hp1_catt_lo2: Builder aid me!
hammer2: hp1_catt_lo_na1: Brother! He doth slay me!
hammer2: hp1_catt_lo_na2: Help me!
hammer2: hp1_cdam_hi1: Aahh! I am pained!
hammer2: hp1_cdam_hi2: Ugh! Thou dog!
hammer2: hp1_cdam_hi3: Argh! 'Tis too much!
hammer2: hp1_cdam_hi_na1: Aahh! Brother, aid me now!
hammer2: hp1_cdam_hi_na2: Aahh! If thou dost not help, I fall!
hammer2: hp1_cdam_hi_na3: Aahh! He doth unmake me!
hammer2: hp1_cdam_lo1: Ngh! Was that thy best?
hammer2: hp1_cdam_lo2: Ah! Wretch!
hammer2: hp1_cdam_lo3: Ah! Thou sinner!
hammer2: hp1_cdam_med1: Ugh! He cannot overcome me!
hammer2: hp1_cdam_med2: Ahh! Curse thee for a scoundrel!
hammer2: hp1_cdam_med3: Arg! Thou villain!
hammer2: hp1_cdam_no1: Didst thou strike, I wasn't sure....
hammer2: hp1_cdam_no2: 'Tis The Builder who shields me!
hammer2: hp1_cdam_no3: Needs thou a lesson in fighting?
hammer2: hp1_cdie_drown1: Yah! Heeelllp! (Gurgling).
hammer2: hp1_cdie_ko1: Oof! What wast--?
hammer2: hp1_cdie_words1: Oh...Builder...receive my soul....
hammer2: hp1_cdie_words2: Gah...'tis me...Master Builder...Thy faithful servant....
hammer2: hp1_cexp_hi1: Dost thou see thy death coming?
hammer2: hp1_cexp_hi2: The Builder hath granted me thy death!
hammer2: hp1_cexp_hi_f_na1: She canst not last much longer.
hammer2: hp1_cexp_hi_m_na1: We shalt take him!
hammer2: hp1_cexp_hi_m_na2: We serve him his death!
hammer2: hp1_cexp_lo1: This villain hath a fearsome might.
hammer2: hp1_cexp_lo2: Wretch, thou art more than thou lookst.
hammer2: hp1_cexp_lo_f_na1: Help me, Brother, ere she kill me!
hammer2: hp1_cexp_lo_m_na1: Help me, brother--he doth defeat me!
hammer2: hp1_cexp_lo_m_na2: I shalt fall without thy aid!
hammer2: hp1_cexp_med1: Builder, aid mine arm.
hammer2: hp1_cexp_med2: Thou wouldst have done well with us, not 'gainst us.
hammer2: hp1_cexp_med_f_na1: Careful, Brother. She be quick.
hammer2: hp1_cexp_med_m_na1: He is a tricky one, Brother!
hammer2: hp1_cexp_med_m_na2: 'Tis more difficult than we hadst thought!
hammer2: hp1_chit1: Cry mercy, wretch!
hammer2: hp1_chit2: Ready to yield, craven?
hammer2: hp1_chit3: Now thou'rt bruised!
hammer2: hp1_chit_ran1: Ha! Thou'rt hit!
hammer2: hp1_chit_ran2: Thank Thee, Builder, for mine aim!
hammer2: hp1_chit_ran3: Hah! Straight and true!
hammer2: hp1_cini1: I found thee! The Builder shalt smite thee!
hammer2: hp1_cini2: There! Thou heretic! Blasphemer!
hammer2: hp1_cini3: Thou'rt spied! 'Tis your final hour, villain!
hammer2: hp1_cini4: I seest thou! Thy sins betray you, scoundrel!
hammer2: hp1_cini5: Thou there! Stop! Thou art doomed!
hammer2: hp1_cini_enr1: Die!
hammer2: hp1_cini_enr2: Builder smash thee!
hammer2: hp1_cini_enr3: I come for thy heart!
hammer2: hp1_cini_human1: Thou shalt regret thy trespass.
hammer2: hp1_cini_ik1: I have spied thee, murderer! Thou shalt pay!
hammer2: hp1_cini_it1: Thou'rt spied, thief! Thou shalt not live to spend thy plunder!
hammer2: hp1_cini_monster1: Builder aid me 'gainst this spawn!
hammer2: hp1_cini_monster_na1: We shalt slay the beast together!
hammer2: hp1_cini_na1: Look here! Have at him, Brother!
hammer2: hp1_cini_na2: I spy him! We must smite the villain!
hammer2: hp1_cini_na3: Here he is! Let us seize him!
hammer2: hp1_cini_pagan1: Builder crush thee, Pagan wretch!
hammer2: hp1_cini_pagan_na1: Bring your hammer down on this Pagan scum!
hammer2: hp1_cini_zombie1: Thou walking corpse! Fall!
hammer2: hp1_cini_zombie_na1: To me! 'Tis a zombie here!
hammer2: hp1_ckil1: I am thy doom!
hammer2: hp1_ckil2: Thou'rt done for!
hammer2: hp1_ckil3: For The Builder!
hammer2: hp1_cmis1: Thou art tricksy, but 'twill not avail thee!
hammer2: hp1_cmis2: Ah! Thou moves to and fro!
hammer2: hp1_cmis3: Curse thee!
hammer2: hp1_cmis_na1: See how the villain doth dodge!
hammer2: hp1_cmis_na2: This one evades me, you try!
hammer2: hp1_cmis_ran1: Move not so much, villain!
hammer2: hp1_cmis_ran2: My blasted aim!
hammer2: hp1_cmis_ran3: Oh, my aim 'twas off!
hammer2: hp1_cret_kil1: 'Tis done, then, and I live to fight another day....
hammer2: hp1_cret_kil2: I hath done The Builder's work here....
hammer2: hp1_cret_kil3: Well didst I show that wretch.
hammer2: hp1_cret_kil_na1: Well fought, brother! Well fought.
hammer2: hp1_cret_kil_na2: 'Twas well done, and we live to fight again, eh?
hammer2: hp1_cret_kil_pl1: And The Builder said...'Suffer not the thief to live.' Methinks I have done His will this day....
hammer2: hp1_cret_kil_pl_na1: Thinkst thou 'twas truly Garrett?
hammer2: hp1_crime_hurtother1: Thy violence wilt cease, in death!
hammer2: hp1_crime_kill1: Thou dost murder, here? No more!
hammer2: hp1_crime_lockp1: Thy thieving ways shalt avail thee not!
hammer2: hp1_crime_theft1: Thou wilt pay for thy theft!
hammer2: hp1_crime_threat1: I shall take no more threat from thee, Garrett!
hammer2: hp1_crime_tres1: Thou hast trespassed 'gainst The Builder, Garrett, and He shalt not forgive!
hammer2: hp1_crime_vandal1: I hath warned thee on thy destruction, but thou didst ignore me!
hammer2: hp1_csub1: Hah! Thou art mine this time!
hammer2: hp1_csub2: It is I, craven!
hammer2: hp1_csub3: I hath found thee again!
hammer2: hp1_csub_na1: Look there! 'Tis the villain again!
hammer2: hp1_csur1: What? Hold! The Builder shalt smite thee!
hammer2: hp1_csur2: Huh? Thou heretic! Accept thy fate!
hammer2: hp1_csur3: By The Builder! Thy sinful days are over!
hammer2: hp1_csur4: Ah! Thou'rt a scoundrel! Now die!
hammer2: hp1_csur5: What? Who? I shalt smite thee into dust!
hammer2: hp1_csur_ik1: Ah! Art thou the killer? Then thou art a dead man!
hammer2: hp1_csur_it1: Huh? Thou must be the thief! Prepare to die!
hammer2: hp1_csur_na1: By the saints! A sinner amongst us!
hammer2: hp1_csur_na2: Ho! Where camest thou? We shall smite thee!
hammer2: hp1_csur_na3: What? Look! After the villain!
hammer2: hp1_enr_con1: I shalt break thee!
hammer2: hp1_enr_con2: I shalt smash thee!
hammer2: hp1_enr_warn1: Thou dost make me most angry!
hammer2: hp1_enr_warn2: Fight me, curse thee!
hammer2: hp1_ev_ally1: I like not this emptiness...where is the guard?
hammer2: hp1_ev_ally_na1: Hath thou seenst the guard who should be here?
hammer2: hp1_ev_ally_spooked1: Doth thou needst my help?
hammer2: hp1_ev_allyf1: 'Tis odd that she would wander so.
hammer2: hp1_ev_allym1: 'Tis not like him, to abandon his post.
hammer2: hp1_ev_an_spooked1: Why doth these creatures fret so?
hammer2: hp1_ev_blood1: Whose blood hath spilled out here?
hammer2: hp1_ev_body1: I hath found wicked murder done!
hammer2: hp1_ev_body2: Slain? Who wouldst dare?
hammer2: hp1_ev_body_na1: Brother! I hath found wicked murder done!
hammer2: hp1_ev_bodyf1: She hath fallen.
hammer2: hp1_ev_bodyf_na1: Look here! She is truly murdered!
hammer2: hp1_ev_bodym1: Let he who hath killed this man be struck with mighty vengeance!
hammer2: hp1_ev_bodym_na1: Who hath slain him? Dost thou see the murderer?
hammer2: hp1_ev_chalis1: What villain hath taken the Builder's Chalice?
hammer2: hp1_ev_com1: I come, mine brethren!
hammer2: hp1_ev_com2: Hark! 'Tis a fight!
hammer2: hp1_ev_dam1: Ow! Villain! Show thyself!
hammer2: hp1_ev_dam2: Ng! Where art thou, enemy?
hammer2: hp1_ev_door1: Who hath neglected to close the door?
hammer2: hp1_ev_door2: Why dost that door stand ajar?
hammer2: hp1_ev_door_na1: Look there, 'tis quite open.
hammer2: hp1_ev_door_na2: Needs I remind you to close yonder door?
hammer2: hp1_ev_enemybody1: Dost enjoy the fruit of thy sin now?
hammer2: hp1_ev_felt1: End this nonsense!
hammer2: hp1_ev_felt2: Cease that!
hammer2: hp1_ev_lightext1: 'Tis not time for the lights to be shut off!
hammer2: hp1_ev_lightext2: I am here! Put that light on again!
hammer2: hp1_ev_lightoff1: Doth someone prefer the dark?
hammer2: hp1_ev_lightoff2: I canst do my duties without the lights on.
hammer2: hp1_ev_loot1: Who hast taken this? Let The Builder smite them!
hammer2: hp1_ev_loot2: Something hath gone missing.
hammer2: hp1_ev_loot_na1: Brother, 'tis gone, there must be a thief here....
hammer2: hp1_ev_maj1: Ah! By The Builder!
hammer2: hp1_ev_maj2: Saint Graimail preserve me!
hammer2: hp1_ev_med1: I mislike this. Some villain hast been through here!
hammer2: hp1_ev_med2: 'Tis foul play at work here!
hammer2: hp1_ev_min1: Hmm...who hath left this so?
hammer2: hp1_ev_min2: Someone shouldst be well ashamed for this.
hammer2: hp1_ev_res1: There hath been some fighting here!
hammer2: hp1_ev_ret1: Builder grant that someone else can solve this puzzlement.
hammer2: hp1_ev_ret2: Someone shalt find the answer, I trust, someone else, that is.
hammer2: hp1_ev_ret_ik1: It seems fair to presume the killer is quite a ways away from here by now....
hammer2: hp1_ev_shadow1: Hmmm, was that shadow there before?
hammer2: hp1_ev_torchext1: Hey! How did that torch fail?
hammer2: hp1_ev_torchext2: Leave the torches!
hammer2: hp1_ev_torchtoff1: Surely this torch was not burnt all the way down....
hammer2: hp1_ev_torchtoff2: 'Tis out again? Vexing torch....
hammer2: hp1_fatigue_epi1: Mine breath (huffs) hast (puffs) deserted me....
hammer2: hp1_fatigue_epi2: 'Tis so far (wheezes) to run.
hammer2: hp1_fatigue_se1: Just thou (huffs) wait (wheezes) until I hath (puffs) my breath....
hammer2: hp1_fcon1: I hath not got free....
hammer2: hp1_fcon2: Builder grant me speed!
hammer2: hp1_fcon3: I hath not yet escaped....
hammer2: hp1_fcon_ik1: Help! He shalt kill me too!
hammer2: hp1_fcon_ik2: Hurry! The killer doth follow close upon me!
hammer2: hp1_fcow1: Friend...don't do this....
hammer2: hp1_fcow2: I yield, Brother, I yield....
hammer2: hp1_fhid1: Builder, I am weak, I hath failed thee.
hammer2: hp1_fhid2: I hath been proven a weak tool.
hammer2: hp1_fini1: 'Tis not safe...even for the righteous!
hammer2: hp1_fini_human1: Thou wilt not slay me, wretch!
hammer2: hp1_fini_monster1: Help! 'Tis a foul beast!
hammer2: hp1_fini_na1: We must away!
hammer2: hp1_fini_pagan1: Pagan scum, thou wilt never defeat The Builder!
hammer2: hp1_fini_pl1: I serve not The Builder by dying here!
hammer2: hp1_fini_pl2: 'Tis too dangerous!
hammer2: hp1_fini_pl_ik1: The cutthroat doth pursue me!
hammer2: hp1_fini_pl_it1: Help! 'Tis the thief!
hammer2: hp1_fini_zombie1: I shalt not join thy ranks, zombie!
hammer2: hp1_frust1: I shalt get thee yet!
hammer2: hp1_frust2: Thou wilt fall to me in time!
hammer2: hp1_frust_f_na1: Get her! There she be!
hammer2: hp1_frust_m_na1: Seest thou him? Shoot him!
hammer2: hp1_frust_up1: Thou canst not stay up there forever!
hammer2: hp1_fsub1: Fie upon thee to pursue me so!
hammer2: hp1_fsub2: Thou art a villain to plague me!
hammer2: hp1_gcon1: Is it something...or no...?
hammer2: hp1_gcon2: Hello?
hammer2: hp1_gcon_he1: 'Twill come again, or 'twill not.
hammer2: hp1_gcon_he2: Didst I hear aright?
hammer2: hp1_gcon_he_na1: Heardst thou aught?
hammer2: hp1_gcon_he_na2: That was not you I heard, was it, Brother?
hammer2: hp1_gcon_se1: Wast there aught to see?
hammer2: hp1_gcon_se2: What didst I see, then?
hammer2: hp1_gcon_se_na1: Canst thou spy something?
hammer2: hp1_gcon_se_na2: Thine eyes are sharper--dost thou see it?
hammer2: hp1_gen_aha1: There thou art!
hammer2: hp1_gen_aha2: I see thee!
hammer2: hp1_gen_aha3: Ah, thou art found.
hammer2: hp1_gen_dazed1: Wha-what hast happened?
hammer2: hp1_gen_dazed2: Hum. What wast--? Didst I--?
hammer2: hp1_gen_dazed3: Wha-what canst that have been?
hammer2: hp1_gen_dismiss1: 'Tis none of my concern.
hammer2: hp1_gen_dismiss3: I hath no interest.
hammer2: hp1_gen_distress1: Hey!
hammer2: hp1_gen_dunno1: I am not sure.
hammer2: hp1_gen_dunno2: Mayhap.
hammer2: hp1_gen_dunno3: Perhaps.
hammer2: hp1_gen_frust1: By The Builder!
hammer2: hp1_gen_frust2: 'Tis thoroughly vexing!
hammer2: hp1_gen_frust3: 'Tis no good at all.
hammer2: hp1_gen_igetit1: Ah...'tis thusly....
hammer2: hp1_gen_igetit2: 'Tis like so....
hammer2: hp1_gen_igetit3: I hath figured it out....
hammer2: hp1_gen_no1: I think not.
hammer2: hp1_gen_no2: Unfortunately, no.
hammer2: hp1_gen_no3: A thousand times, no.
hammer2: hp1_gen_oof1: Ouch.
hammer2: hp1_gen_oops1: Bah.
hammer2: hp1_gen_oops2: Curse it.
hammer2: hp1_gen_oops3: Builder smite mine error!
hammer2: hp1_gen_snapout1: Wha--?
hammer2: hp1_gen_snapout2: Hey!
hammer2: hp1_gen_snapout3: Whoa!
hammer2: hp1_gen_startled1: Builder!
hammer2: hp1_gen_startled2: What?
hammer2: hp1_gen_suffer1: Uuuggh...oooh...oh, how mine cranium dost ache....
hammer2: hp1_gen_thanks1: Thou hast my thanks.
hammer2: hp1_gen_thanks2: I thank thee.
hammer2: hp1_gen_thanks3: Thou art most helpful.
hammer2: hp1_gen_yes1: 'Tis so.
hammer2: hp1_gen_yes2: Yes.
hammer2: hp1_gen_yes3: Verily.
hammer2: hp1_gini1: What?
hammer2: hp1_gini2: Hmm?
hammer2: hp1_gini3: 'Tis that?
hammer2: hp1_gini5: Huh? What?
hammer2: hp1_gini_he1: Who hast made that noise?
hammer2: hp1_gini_he2: What sound dost come?
hammer2: hp1_gini_he3: Mine ears, verily, do hear something.
hammer2: hp1_gini_se1: Hmm. Do mine eyes see aright?
hammer2: hp1_gini_se2: Be something in that shadow?
hammer2: hp1_gini_se3: Didst I see rightly?
hammer2: hp1_greet_reply1: Builder's blessing upon thee.
hammer2: hp1_greet_reply2: How dost thou do.
hammer2: hp1_greet_reply3: Builder keep thee.
hammer2: hp1_greet_req1: Hello.
hammer2: hp1_greet_req2: How art thou?
hammer2: hp1_greet_req3: Builder watch o'er thee.
hammer2: hp1_gret1: I hath let myself jump at naught.
hammer2: hp1_gret2: 'Tis naught but peace.
hammer2: hp1_gret3: I doth worry o'er much.
hammer2: hp1_gret_he1: Hmmm. Mine ears doth mistake me then.
hammer2: hp1_gret_he2: I hear it no longer.
hammer2: hp1_gret_na1: My pardon, brother. I didst alarm thee for naught.
hammer2: hp1_gret_na2: Ah, brother, 'twas but nothing.
hammer2: hp1_gret_se1: 'Twas but nothing I saw.
hammer2: hp1_gret_se2: I cannot find now what 'twas I saw.
hammer2: hp1_gsub1: There...again.
hammer2: hp1_gsub2: There 'tis again!
hammer2: hp1_iann1: We are beset! Brothers, to arms!
hammer2: hp1_iann2: I shalt warn mine brethren.
hammer2: hp1_iann_pl1: Wait there! Let me but summon my brethren!
hammer2: hp1_iann_pl2: I shalt find mine brothers for thee!
hammer2: hp1_iarr_gone1: I know not where it is now.
hammer2: hp1_iarr_gone_pl1: He hath fled now, but 'twas just here.
hammer2: hp1_iarr_pres1: 'Tis as I told thee!
hammer2: hp1_iarr_pres_pl1: Look thou, there he is!
hammer2: hp1_iarr_srch1: Perhaps 'tis just moved.
hammer2: hp1_iarr_srch_pl1: Fear not, we shalt look for him....
hammer2: hp1_idle1: (Chants) And the secrets of the Great Anvil of St. Abrams, who smite the forces of the Trickster in the tens of thousands, were revealed to the worthy, and such is the legacy of the high priest....
hammer2: hp1_idle2: Needs must I work on tomorrow's sermon...'tis fine as is...but 'fine' is not worthy of The Builder. Needs must it be...great...inspiring...truly a sermon to remember....
hammer2: hp1_idle3: They should have the ceremonial hammers washed and blessed before the sermon begins...lest we have a repeat of yesterday's delay.... 'Twas most...unproductive....
hammer2: hp1_idle4: (Chants) And The Builder said...'Smite thine enemies without mercy, for mercy is but weakness in disguise....'
hammer2: hp1_idle5: 'Tis vanity, I know...but I canst help but think on it...if Brother Stalwart, who all know is quite aged...were to pass, then his position would fall to me...and I would gladly take up that yoke...and his title...of course....
hammer2: hp1_idle6: (Chants) Oh most stern and able Master Builder...who resides above in the great building without flaw, look down upon your humble servants as we endeavor to serve you and uphold your ideals....
hammer2: hp1_idle7: 'Tis my own burden that I carry... that I always see room for improvement in those around me....
hammer2: hp1_idle8: They shall attend...if their work is so much that they canst attend morning services...then shalt they attend o'er mealtimes or before they retire for the night...there shalt be no excuses...and I'll tolerate no absences....
hammer2: hp1_idle_an1: Get thou hence, creature! Shoo!
hammer2: hp1_idle_ra1: Rats. 'Tis a sin against The Builder to let such creatures infest His house.
hammer2: hp1_irep1: I hath spied something! 'Tis the work of the Trickster, I fear!
hammer2: hp1_irep_body1: Be warned! I hath found a corpse back there.
hammer2: hp1_irep_ik1: I hath seen the murderer! Hurry!
hammer2: hp1_irep_it1: Come with me! 'Tis the thief!
hammer2: hp1_irep_pl1: Keep thine eyes clear--there be a villain skulking by.
hammer2: hp1_irep_pl2: I hath seen an intruder!
hammer2: hp1_ires1: Lead me there, brother.
hammer2: hp1_misc_blind_con1: I canst see nothing....
hammer2: hp1_misc_blind_con2: Builder be mine...eyes....
hammer2: hp1_misc_blind_con3: Mine eyes hath...failed me....
hammer2: hp1_misc_blind_end1: Thank The Builder, I canst see again!
hammer2: hp1_misc_blind_ini1: I am blinded!
hammer2: hp1_misc_noisemak1: 'Tis like nothing I hath heard before.
hammer2: hp1_misc_noisesup1: Mine ears hath played tricks upon me tonight.
hammer2: hp1_misc_pickp1: Did I lose... nay, must be a thief!
hammer2: hp1_misc_pickp2: Who hath dared to steal from me?
hammer2: hp1_misc_pickwand1: Where hast my wand gone to? 'Twas right with me but a moment ago....
hammer2: hp1_misc_pickwand2: Someone has taken my wand! 'Tis unacceptable!
hammer2: hp1_misc_slip1: Whoa-oah-oah!
hammer2: hp1_misc_slip2: Yaaaaah!
hammer2: hp1_nbarrel1: Didst something move by that barrel?
hammer2: hp1_nchair1: That chair, I'd best search near it....
hammer2: hp1_ncouch1: That couch doth deserve a second look.
hammer2: hp1_ncrate1: Methinks, 'tis something near that crate.
hammer2: hp1_ndesk1: Needs must I search by the desk....
hammer2: hp1_ndoor1: Perhaps a closer look by the door doth be required.
hammer2: hp1_nladder1: I shalt check by the ladder.
hammer2: hp1_nmach1: Didst something show itself by that machinery?
hammer2: hp1_nshadow1: Might something have moved in those shadows?
hammer2: hp1_nshelf1: I shalt check near those shelves....
hammer2: hp1_nstatue1: Didst something move by that statue?
hammer2: hp1_ntable1: We shalt see if this table hides anything....
hammer2: hp1_obs_citywatch1: How goes thy City?
hammer2: hp1_obs_citywatch2: Builder watch thy rounds, too.
hammer2: hp1_obs_commoner1: Hast thou tithed of recent?
hammer2: hp1_obs_commoner2: The Builder blesses even the humble.
hammer2: hp1_obs_commoner3: Careful, wretch.
hammer2: hp1_obs_guard1: Builder aid thee, watchman.
hammer2: hp1_obs_guard2: Strike swiftly 'gainst the sinners.
hammer2: hp1_obs_guard3: I invite thee to service.
hammer2: hp1_obs_hammer_friend1: Builder keep thee.
hammer2: hp1_obs_hammer_friend2: May thy next blow strike home.
hammer2: hp1_obs_noble1: I am pleased thou didst come to service. This time.
hammer2: hp1_obs_noble2: The Builder wouldst smile upon thy fortune if thou didst anything of worth with it.
hammer2: hp1_obs_pagan1: I hath not the time to bother with thee, Pagan.
hammer2: hp1_obs_pagan2: Away with thee, liar and trickster.
hammer2: hp1_obs_pl_friend1: Builder watch thee, Garrett.
hammer2: hp1_obs_pl_friend2: Art well, Garrett?
hammer2: hp1_obs_pl_neutral1: I shalt watch thee, thief.
hammer2: hp1_obs_pl_neutral2: I hath not forgot thee, Garrett.
hammer2: hp1_opp_fcon1: Turn and face me, coward!
hammer2: hp1_opp_fcon2: Villain, cease thy flight!
hammer2: hp1_opp_fcon3: There is no escape for thee!
hammer2: hp1_opp_fini1: Where doth thou flee to?
hammer2: hp1_opp_fini2: Thou canst not flee The Builder!
hammer2: hp1_opp_fini_f_na1: Look how she flees, Brother.
hammer2: hp1_opp_fini_m_na1: He doth fear us, Brother.
hammer2: hp1_opp_hide1: Where hast thou gone, villain?
hammer2: hp1_opp_hide2: Where art thou? Thou wilt be for it when I find thee!
hammer2: hp1_opp_hide_f1: Curse her! She has escaped...for the moment....
hammer2: hp1_opp_hide_f_na1: Which way hath she gone? Did you see?
hammer2: hp1_opp_hide_m1: Curse him, I hath lost him.
hammer2: hp1_opp_hide_m2: He hath disappeared!
hammer2: hp1_opp_hide_m_na1: Hath he escaped us?
hammer2: hp1_opp_hide_m_na2: How could he outrun us both?
hammer2: hp1_opp_mis1: Hah! Thou'rt unskilled!
hammer2: hp1_opp_mis2: The hand of The Builder doth protect me!
hammer2: hp1_opp_mis3: 'Twas your best?
hammer2: hp1_pagancornerstone1: 'Tis the work of the Trickster...such riotous growth!
hammer2: hp1_rcon1: Do not think thou canst hide.
hammer2: hp1_rcon2: I know someone be hiding about.
hammer2: hp1_rcon3: I shalt put an end to this sooner or later.
hammer2: hp1_rcon4: I shall find thee, count on that.
hammer2: hp1_rcon5: The Builder shalt show me where thou dost hide.
hammer2: hp1_rcon6: Thou shalt rue thy sins when I find thee.
hammer2: hp1_rcon7: Come out, villain, come out.
hammer2: hp1_rcon8: Thou shalt be found out ere long.
hammer2: hp1_rcon_fnd1: Didst thou think thou couldst hide forever?
hammer2: hp1_rcon_fnd2: See how thy hiding paid thee!
hammer2: hp1_rcon_fnd3: Wilt thou fight me now?
hammer2: hp1_rcon_fnd4: Thy cowardice hath availed thee naught!
hammer2: hp1_rcon_fnd5: I shalt not let thee escape again!
hammer2: hp1_rcon_fnd_f_na1: She is here! To me!
hammer2: hp1_rcon_fnd_m_na1: Here, brother! Here he is!
hammer2: hp1_rcon_fnd_m_na2: Look, there he is!
hammer2: hp1_rcon_he1: Thy noise betrayed thee, and it shalt lead me to thee shortly....
hammer2: hp1_rcon_he2: I shalt find thee, if thou maketh but one more noise.
hammer2: hp1_rcon_he3: Thou art not so silent, I simply follow the noise....
hammer2: hp1_rcon_he_na1: They shall make another noise, Brother, count upon it.
hammer2: hp1_rcon_he_na2: We didst hear thee! Come forth!
hammer2: hp1_rcon_ia_na1: There hath been some trouble already, so let The Builder guide our feet....
hammer2: hp1_rcon_ik_na1: Watch for the murderer, Brother.
hammer2: hp1_rcon_it_na1: Let us find this thief and take back what he hath stolen.
hammer2: hp1_rcon_los1: I shalt find thee soon enough.
hammer2: hp1_rcon_los2: Show thyself, coward!
hammer2: hp1_rcon_los3: Come out from thy craven hole!
hammer2: hp1_rcon_los4: If thou showest thyself, I shalt make thy death quick!
hammer2: hp1_rcon_los5: Stop hiding and fight me, villain!
hammer2: hp1_rcon_los_f1: She shalt not hide for all time.
hammer2: hp1_rcon_los_f_na1: Hath thee seen where she didst hide?
hammer2: hp1_rcon_los_m1: He shall pay for making me search so....
hammer2: hp1_rcon_los_m2: He is hidden from view, but I know he's here....
hammer2: hp1_rcon_los_m_na1: We shalt find him again, never fear.
hammer2: hp1_rcon_los_m_na2: If thou finds him, call unto me!
hammer2: hp1_rcon_na1: Come out, sinner, and we shalt be merciful to you!
hammer2: hp1_rcon_na2: Continue thy searchings, the hiding places are many....
hammer2: hp1_rcon_na3: Surrender to us at once! We tire of the search!
hammer2: hp1_rcon_se1: I shalt spy you again, count on it.
hammer2: hp1_rcon_se2: Thou shalt not keep from my sight for long.
hammer2: hp1_rcon_se3: Now that I hath seen thee, escape is impossible.
hammer2: hp1_rcon_se_na1: Come forth, villain! We didst see thee!
hammer2: hp1_rcon_se_na2: Brother, dost thou still see it?
hammer2: hp1_repri_bump_init1: Thou hast jostled mine arm.
hammer2: hp1_repri_bump_init2: Take care, where thou dost go.
hammer2: hp1_repri_hurt_init1: Watch thyself!
hammer2: hp1_repri_hurtother_init1: Thou art hurting them!
hammer2: hp1_repri_hurtother_sub1: Cease thy violence at once!
hammer2: hp1_repri_lockp_init1: Garrett, 'tis locked at The Builder's will. Stop at once.
hammer2: hp1_repri_odd_init1: Surely 'tis not well done.
hammer2: hp1_repri_over1: 'Tis better.
hammer2: hp1_repri_over2: Thou canst do better in the future.
hammer2: hp1_repri_stare_init1: Thou hast seen me before, Garrett. Keep thine eyes respectful.
hammer2: hp1_repri_stare_init2: Hast thou never seen thine better before?
hammer2: hp1_repri_stare_init3: 'Tis The Builder who should be the object of thine gaze.
hammer2: hp1_repri_theft_init1: That be not thine. Desist immediately!
hammer2: hp1_repri_threat_init1: Keep thy distance! Lest thou want a fight.
hammer2: hp1_repri_threat_sub1: If thou dost continue to threaten, I shalt smite thee.
hammer2: hp1_repri_thrown_init1: Garrett! Thou doth play the fool!
hammer2: hp1_repri_thrown_sub1: Thou dost push thy welcome, Garrett, with these idle missiles.
hammer2: hp1_repri_tres_init1: I think thou art not permitted inside.
hammer2: hp1_repri_tres_init2: Thou dost not belong in the places of The Builder, Garrett. Do not enter.
hammer2: hp1_repri_vandal_init1: Such wanton destruction is not welcome here.
hammer2: hp1_repri_vandal_sub1: This dost endanger thine welcome!
hammer2: hp1_rini1: Who doth dare approach me unannounced?
hammer2: hp1_rini2: Dost thou know who I am? Do not trifle with me.... Hello?
hammer2: hp1_rini3: Thou had better have some very good excuse for this interruption...well? Are you there?
hammer2: hp1_rini_he1: I heard that! Show thyself or face the consequences!
hammer2: hp1_rini_he2: 'Twas the noise that gave you away!
hammer2: hp1_rini_he3: I didst hear thee this time!
hammer2: hp1_rini_he_na1: There! Didst thou hear!
hammer2: hp1_rini_he_na2: We hear thy noise, villain!
hammer2: hp1_rini_se1: Thou canst hide no longer, I see thee there.
hammer2: hp1_rini_se2: Mine eyes do not lie! Come forward!
hammer2: hp1_rini_se3: I hath seen thee with my own eyes, villain!
hammer2: hp1_rini_se_na1: Thou seest as well, Brother?
hammer2: hp1_rini_se_na2: Stand forward! We have seen thee!
hammer2: hp1_rnew1: Again...it does vex me so....
hammer2: hp1_rnew2: Ah! At least it doth repeat....
hammer2: hp1_rnew3: Must it continue so....
hammer2: hp1_rnew_he1: That's right...I shalt find you the easier, the more noise you make....
hammer2: hp1_rnew_he2: I have heard it again!
hammer2: hp1_rnew_se1: I see that! Who dares mock me so!
hammer2: hp1_rnew_se2: Again! My eyes do see aright!
hammer2: hp1_rpre1: Hah!
hammer2: hp1_rpre2: Hey!
hammer2: hp1_rpre3: What's this?
hammer2: hp1_rret1: Whate'er it was, I hath lost it, or 'twas not meant to be found....
hammer2: hp1_rret2: I canst not find anything now, but 'twas most surely something here.
hammer2: hp1_rret3: I have most thoroughly searched...'tis nothing here to find....
hammer2: hp1_rret_he1: I know not what that noise was, but 'tis no longer here.
hammer2: hp1_rret_he2: The noise, 'tis gone. But what it was, I cannot say.
hammer2: hp1_rret_los1: I canst follow no longer. The villain hath eluded me....
hammer2: hp1_rret_los2: Thou hast won this round...would that I had another chance....
hammer2: hp1_rret_los_f1: I canst chase her no longer.
hammer2: hp1_rret_los_f_na1: 'Tis nothing more to be done, brother. She hath fled.
hammer2: hp1_rret_los_m1: He hath gone. And I must to my other duties....
hammer2: hp1_rret_los_m_na1: We hath been played for fools, brother. He hath escaped us.
hammer2: hp1_rret_na1: 'Tis gone, I think. Whate'er it was, surely fled when they saw us....
hammer2: hp1_rret_na2: Alas, it hath fled us, brother. Be thou as you were....
hammer2: hp1_rret_ra1: 'Twas a rat! I hadst been sure 'twas something more.
hammer2: hp1_rret_se1: Whate'er I spied, I spy no longer.
hammer2: hp1_rret_se2: 'Tis gone now. But mine eyes did not lie, that much I know.
hammer2: hp1_rsur_ev_com1: Where didst that...?
hammer2: hp1_rsur_ev_com2: 'Tis an attack!
hammer2: hp1_sle_idle1: 'Tis not seemly for me to (yawns) yawn so....
hammer2: hp1_sle_idle2: Oh...(yawns) I do feel tired this evening....
hammer2: hp1_sle_idle3: My fitful sleep of late hast (yawns) caught up with me....
hammer2: hp1_sle_ycon1: 'Tis most likely I imagined it...in my o'er tired condition....
hammer2: hp1_sle_ycon2: Who disturbs my (yawns) ah, diligent watch this night?
hammer2: hp1_sle_ycon3: 'Tis everything well? Oh, why dost everything happen so late?
hammer2: hp1_sle_yini1: (Yawns) Wha--? I am well awake.... Hello?
hammer2: hp1_sle_yini2: (Yawns) I sleep not, Brother...er, hmmm....
hammer2: hp1_sle_yret1: 'Tis nothing there...mayhaps I'll just shut my eyes now for but a moment....
hammer2: hp1_sle_yret2: 'Tis no wonder I hath thought something there...so o'er tired am I....
hammer2: hp1_sleeping1: (Talking in sleep) 'Tis no use...I can't find the coal...the furnace shalt go out...oooohhh....
hammer2: hp1_sndocc1: I canst barely hear mine own thoughts.
hammer2: hp1_spell_thanks1: Thank thee.
hammer2: hp1_spell_thanks2: I am most grateful.
hammer2: hp1_spell_thanks3: Thanks to thee, brother.
hammer2: hp1_spella1: Builder shield the righteous from Thy foes!
hammer2: hp1_spella2: Builder shield the righteous from Thy foes!
hammer2: hp1_spella3: Builder shield the righteous from Thy foes!
hammer2: hp1_spellb1: The Builder's Fury smites thee!
hammer2: hp1_spellb2: The Builder's Fury smites thee!
hammer2: hp1_spellb3: The Builder's Fury smites thee!
hammer2: hp1_spellb4: Builder curse thee!
hammer2: hp1_spellb5: Thou shalt fall!
hammer2: hp1_spellb6: For The Builder!
hammer2: hp1_sum_fight1: To me!
hammer2: hp1_sum_fight2: Mine brethren?
hammer2: hp1_sum_fight3: Canst anyone hear me?
hammer2: hp1_sum_reply1: I come!
hammer2: hp1_sum_reply2: I shalt be there!
hammer2: hp1_sum_reply3: I make haste!
hammer2: hp1_valley1: Thou! In the alley! Stand forth!
hammer2: hp1_vatrium1: Who art thou? Come out of the atrium!
hammer2: hp1_vbathrm1: This is not a public bath, knave!
hammer2: hp1_vbedrm1: Who art thou and how comest thou to this bedchamber?
hammer2: hp1_vbsmt1: To me! I hath found an intruder in the basement!
hammer2: hp1_vchamber1: 'Tis an unbeliever in the chamber!
hammer2: hp1_vchapel1: 'Tis a heretic in the chapel!
hammer2: hp1_vcourtyd1: 'Tis a villain in the courtyard!
hammer2: hp1_vhall1: Hurry, mine brethren! Before the intruder flees the hall!
hammer2: hp1_vinside1: Mine brethren, to me! An intruder inside!
hammer2: hp1_vkitchen1: 'Tis no brother of ours in the kitchen there!
hammer2: hp1_vlibrary1: Stand thee forth and touch not our most holy books, villain!
hammer2: hp1_voutside1: Look, there. 'Tis an intruder lurking by outside.
hammer2: hp1_vrafters1: Come down from the rafters, you villain!
hammer2: hp1_vroof1: The villain hath got to the roof!
hammer2: hp1_vstairs1: To the stairs, brothers! He is on the stair!
hammer2: hp1_vstreet1: 'Tis a knave, dost try to hide there in the street!
hammer2: hp1_wdie1: 'Tis your blood wilt be shed now!
hammer2: hp1_wdie2: I shalt avenge thee!
hammer2: hp1_wdie_f1: Murderer! She shalt be avenged!
hammer2: hp1_wdie_m1: Brother! I shalt avenge thee!
hammer2: hp1_wfle1: The Builder will remember thy cowardice!
hammer2: hp1_ycon1: 'Tis around here somewhere.
hammer2: hp1_ycon2: Is someone here? Hello?
hammer2: hp1_ycon3: 'Tis a poor trick, this, Brother, and not seemly....
hammer2: hp1_ycon4: What couldst it be? And where...?
hammer2: hp1_ycon5: 'Twill be found...if I look hard enough....
hammer2: hp1_ycon_he1: I do wonder what it was I didst hear....
hammer2: hp1_ycon_he2: These noises art passing strange...passing strange....
hammer2: hp1_ycon_he_na1: Shh, brother, and we shalt hear it again.
hammer2: hp1_ycon_he_na2: If thou'rt quiet, perhaps we shalt hear it again.
hammer2: hp1_ycon_na1: If thou finds anything, call out.
hammer2: hp1_ycon_na2: Canst thou find it? Keep looking....
hammer2: hp1_ycon_se1: If I didst see something...then 'twill be surely found....
hammer2: hp1_ycon_se2: Perhaps I saw naught...but 'twill not hurt to look....
hammer2: hp1_ycon_se_na1: Canst thou still see it?
hammer2: hp1_ycon_se_na2: What didst thou see? I trust not my vision....
hammer2: hp1_yini1: Who dares disturb my meditations?
hammer2: hp1_yini2: What? 'Tis folly to interrupt my work...hello?
hammer2: hp1_yini3: Hello? This better be important!
hammer2: hp1_yini_he1: Who makest that noise?
hammer2: hp1_yini_he2: I hear thou there!
hammer2: hp1_yini_he3: Who doth make that noise?
hammer2: hp1_yini_he_na1: Thou hearest it too, I am sure....
hammer2: hp1_yini_he_na2: 'Tis a strange noise. Listen well.
hammer2: hp1_yini_he_na3: Canst thou tell where the noise is?
hammer2: hp1_yini_se1: By The Builder! What is that I spy?
hammer2: hp1_yini_se2: Hello? Something moves o'er there?
hammer2: hp1_yini_se3: 'Twas some strange movement.
hammer2: hp1_yini_se_na1: Seest thou that?
hammer2: hp1_yini_se_na2: 'Twas not mine eyes, thou seest, too.
hammer2: hp1_yini_se_na3: Lookest thou there, Brother.
hammer2: hp1_ynew1: 'Tis consistent...I give it that....
hammer2: hp1_ynew2: Again...just then...oh it vexes me....
hammer2: hp1_ypre1: Hey?
hammer2: hp1_ypre2: By the--!
hammer2: hp1_yret1: Whatever it was, 'tis well gone now.
hammer2: hp1_yret2: Well, there seems nothing there now.
hammer2: hp1_yret3: Hmmm. If there was something...I surely would have found it out....
hammer2: hp1_yret_he1: Nothing...but perhaps, yes, perhaps 'twas the groaning of the beams....
hammer2: hp1_yret_he2: Whate'er the noise was, matters not now, for 'tis gone....
hammer2: hp1_yret_na1: 'Tis nothing. Let us spend no further worry on it.
hammer2: hp1_yret_na2: I am sorry, brother, it seems I didst alarm thee for naught.
hammer2: hp1_yret_ra1: 'Twas merely a rat. Bah.
hammer2: hp1_yret_se1: How strongly I didst believe 'twas something...but I see it no more....
hammer2: hp1_yret_se2: 'Twas but my imagination, that I didst see someone there....

Around Wikia's network

Random Wiki