Watchers are a type of crude, yet brilliant, security camera used by the Mechanists. Watchers simply remain in place and scan a given area continuously, watching for any sign of intrusion. All Watchers have a small light hanging beneath them, indicating their current status. Normally, this light is Green, but should they catch a momentary glimpse of an intruder, the Watcher will freeze in place and the light will turn Yellow. If they confirm his presence, the light will turn Red, and an alarm will go off.
Alternative names include:
- Eyes of Karras
- Watchful Eyes
- Metal Faces
- Eye Cameras
- Eyes
Popularity[]
During the Metal Age, the Mechanists created alliances with the City Watch and the city's Nobility, to whom they sold their technology, in favor of support. Many guardsmen and police officers were concerned, to say the least, that their jobs would be replaced.[1][2]
After the fall of Karras, their technology and Watchers fell out of favor with the City Watch and Nobility.
Tactics[]
The optimal way to eliminate a Watcher is to find a power source, usually nearby. Sometimes, it is a switch a few feet away, and other times, it is in a locked and secure room some distance away. Explosives, such as Fire Arrows and Mines, can be used to destroy said devices, but this method is very noisy, and can attract unwanted attention. Watchers can be blinded for a short time with a Flash Bomb. Every Watcher has one weakness: they cannot look under them, leaving a blind spot.
While they typically lack any direct form of attack themselves, there are three ways in which they can nonetheless make life more difficult for an enterprising thief. Firstly, should they confirm Garrett's presence, they will set off an alarm, sometimes localized, sometimes connected to a system alerting everyone in the building to his activities. Secondly, they sometimes may control a moving gate, and can block off avenues of escape. Finally, they may be connected to a Turret on standby, and will activate it should they detect Garrett.
It is worth noting that the only thing Watchers will react to is actually spotting Garrett. They cannot hear, nor will they react to corpses, blood, alerted enemies, etc. They will, however, be able to detect any other type of undesirable persons (Thieves, Pagans, etc).
Periscope Eye[]
The Hammerites had a crude periscope device that effectively functioned similarly to a Watcher. Two of these crude eyes hung outside the guard stations leading to the cell blocks of the infamous Cragscleft Prison. The Mechanists likely built upon the old technology.
Behind the Scenes[]
When a Watcher is destroyed, the game actually replaces the head with its broken variant along with debris. If the player looks carefully, they will notice that the destroyed head has shifted slightly compared to before it was destroyed.